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News / Re: Educational Lua scripts samples
« on: May 21, 2011, 11:14:51 am »
Nice find! I wonder if we'll ever see that SDK.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1186
News / Re: Educational Lua scripts samples« on: May 21, 2011, 11:14:51 am »
Nice find! I wonder if we'll ever see that SDK.
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Miscellaneous / Re: What's your status?« on: May 20, 2011, 07:18:09 pm »Also if you ever get married and finally it stops working well, divorcing apparently costs a crapload of money and some people almost get ruined by doing that.lolBecause you are avoiding Builderboy?I am single and just interested in being single right now. I actually recently broke it off with by gf, and i have to say im feeling a lot better and just not ready to get back into the game for a while. Plus i'm gonna be moving to santa cruz in a year and a half so don't want to get too committedYou all might have noticed my activity has gone down recently, you might be able to guess why ![]() Oh, and congrats, squid. ![]() 1188
TI Z80 / Re: Contest Entry - Time Shift« on: May 20, 2011, 07:15:33 pm »
Wow. This sounds awesome! I can't wait.
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TI Z80 / Re: Contest entry - Continuity« on: May 20, 2011, 07:05:56 pm »
This looks wonderful. Great job! I can't wait for this one as well.
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TI Z80 / Re: Contest Entry: Escape!« on: May 20, 2011, 06:53:58 pm »nah, I'm going to keep it like this. It's not that bad on calc, and once I add more objects (Okay, sounds good. ![]() 1191
Axe / Re: Physics Introduction Axe Tutorial« on: May 20, 2011, 06:49:49 pm »
This is a very nice tutorial for the basics of physics in games. Very well done, Scout. I'm sure that this thread will be pointed tofor inexperienced people to learn from.
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CaDan SHMUP / Re: Yet another shooter« on: May 20, 2011, 06:30:08 pm »
That's really cool. I'm glad things are going smoothly.
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TI Z80 / Re: My explosive contest entry« on: May 20, 2011, 06:26:28 pm »
Wow.
I'm impressed. This is truly astounding and a really, really cool game. It's going to be fun. ![]() 1194
TI Z80 / Re: [2011 Axe Entry] Uncharted TI« on: May 20, 2011, 06:11:57 pm »
That looks awesome. Great job, Ashbad.
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Site Feedback and Questions / Re: Christmas theme!« on: May 20, 2011, 06:03:03 pm »
The Christams one's not bad at all. I actually like it and would use it around the holidays.
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TI Z80 / Re: Contest Entry: Escape!« on: May 20, 2011, 05:59:40 pm »
Yup.
The game's looking cool. Nice job on it. ![]() I think the controls are too touchy, though. What if you used getKey=value instead of getKey(value), which would make the keypresses only as fast as the limit in Basic? 1197
TI Z80 / Re: [Axe Parser Shoot'em up] Devrays« on: May 19, 2011, 06:45:25 pm »Aichi, that's looking great, and what emulator is that?I believe it's Wabbitemu, but recorded with Camtasia instead of Wabbit's normal gif recording software. 1198
TI Z80 / Re: [Axe Parser Shoot'em up] Devrays« on: May 19, 2011, 06:23:25 pm »Can crabcake be used in Axe programs yet?Yup. Check the recent News. ![]() 1199
TI Z80 / Re: [Axe Parser Shoot'em up] Devrays« on: May 19, 2011, 06:18:01 pm »YES!This looks really cool. I hope you finish it, as it's got a lot of potential.There's at least no reason to cancel the project, except unexpectedly losing the source files again. And thanks. ![]() 1200
TI Z80 / Re: [Axe Parser Shoot'em up] Devrays« on: May 19, 2011, 06:08:34 pm »
This looks really cool. I hope you finish it, as it's got a lot of potential.
![]() Does Crabcake slow down The Game?Nope. ![]() |
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