Midnight:

This is a game I started for the fourth Cage Match (the Swarm). I hit a snag and stopped working on it for a while, but it's back on track. I'm not going to provide too many details, as I want it to be a little surprising, but I show some of it in the screenie:

Highlights of the screenie:
Metroid Pi style graphics.
Elmgon style movement, with bullets that move at 1:1 based on the character/enemies.
I'm working on a grappling hook to grab boxes and move them around right now - it's partially shown in the screenie.
There are some other things as well.
I have no idea when it'll be released, as progress is slow with my current schedule. It'll fit in RAM when done, but it's going to be a little large. I believe there will be 25 rooms and 4 bosses when finished.
Let me know what you think!
Edit: This is for the 83+/84(SE) series, and programmed in TI Basic.