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Messages - ztrumpet

Pages: 1 ... 91 92 [93] 94 95 ... 385
1381
The Axe Parser Project / Re: Features Wishlist
« on: April 10, 2011, 01:46:37 pm »
I've always wondered: Wouldn't the method Runer described cause a memory leak in the stack because everything wasn't poped off the stack before placing the return address on the stack?

Nope, there'll be junk data where the stack used to extend, but it gets overwritten anyway, so it doesn't really matter.
Ah, gotcha.  It makes sense now. :D  Thanks! ;D

1382
The Axe Parser Project / Re: Features Wishlist
« on: April 10, 2011, 01:42:10 pm »
I've always wondered: Wouldn't the method Runer described cause a memory leak in the stack because everything wasn't poped off the stack before placing the return address on the stack?

1383
TI Z80 / Re: Unnamed RPGish Game
« on: April 10, 2011, 11:52:29 am »
MP OS? And isn't the Mode Menu thing fixable by like just going to the graph table or something?
Here, read this: http://ourl.ca/4059/74879  The edit is especially noteworthy. :)

1384
TI Z80 / Re: Homescreen Game Pack
« on: April 10, 2011, 11:47:23 am »
I'm not sure any more, but I know Minesweeper was around 500 bytes, so I think I'll let Lights Out slide in. ;)

1385
TI Z80 / Re: Homescreen Game Pack
« on: April 10, 2011, 11:40:24 am »
So...
I made a Lights Out game, but it's a little big.  Should I still include it, even though it's 422 bytes?

1386
Miscellaneous / Re: What is your signature?
« on: April 10, 2011, 10:57:52 am »
Very nice, Deep!  I like the orange in it a lot. ;D

1387
TI Z80 / Re: Homescreen Game Pack
« on: April 09, 2011, 10:46:20 pm »
Yup, I'm just a little behind in programing, due to lack of motivation and time. :-\

I'm making a Lights Out game right now. :D

1388
BatLib / Re: BatLib Demo Programs
« on: April 09, 2011, 09:59:20 pm »
My Homescreen Game Pack. :D  (points to sig)

1389
BatLib / Re: BatLib Demo Programs
« on: April 09, 2011, 09:56:42 pm »
I call dibs on making that a game in my HGP. ^-^  (If you don't mind.)

1390
Correlation / Re: #Omnimaga - The RPG
« on: April 09, 2011, 09:36:14 pm »
I the cherry realm sounds like fun. ^-^

You love it now when your lost confused and cant even find the door again even though you wrote down every path you have taken and trace it perfectly backwards then you will begin to hate it ;)
Oh my, I was so confused thinking about it that I accidentallyied my previous post. O.O

1391
Correlation / Re: #Omnimaga - The RPG
« on: April 09, 2011, 09:24:25 pm »
Quote from: Nikky
Omnimaga sucks. Always and forever.
I love you too, Nikky! <3

I the cherry realm sounds like fun. ^-^

1392
TI Z80 / Re: Tiny Wings
« on: April 09, 2011, 07:07:12 pm »
And, you have -1 respect now, 8 bit wise :P
lol * ZTrumpet groans...

This looks great!  I especially like the scaling. ;D

1393
The Axe Parser Project / Re: Features Wishlist
« on: April 09, 2011, 06:39:10 pm »
Too many consecutive pushes without pops will cause an overflow, even if the pops occur later on
It normally doesn't cause a problem in Asm, so why would it cause a problem in Axe?
A->pi->pi puts A once on the stack because, as it is now specified, pi-> is a pop, so pi->pi pops the top value then pushes it back in, doing nothing but waste cycles.
No, it doesn't work like that, as it would read "A->pi" and then "->pi". :)
Could there be a command for reading that top value w/o popping it?
Nope, as it's impossible without something like "pi->A->pi".
A complementary command for deleting the top value off the stack w/o having to store it anywhere?
Sure: "pi"

1394
The Axe Parser Project / Re: Features Wishlist
« on: April 09, 2011, 05:15:43 pm »
Can we have a feature like "Zeros()," but for any data.  For instance, something like this:
Command(1,12) would be the same as [010101010101010101010101]
Command([56],4) would be the same as [56565656]
Command(127,6) would be the same as Data(127,127,127,127,127,127)
Potentially, this command could even be used for repeating sets of data.  For instance:
Command([010203],12) would be the same as [010203010203010203010203]
Command("Text"[00],15) would be the same as "Text"[00]"Text"[00]"Text"[00]

So, what do you think?  Could this be a command?  I think it's a good idea, to avoid situations like this. :)

1395
The Axe Parser Project / Re: Features Wishlist
« on: April 09, 2011, 04:04:02 pm »
Could you add an option to the options menu for expert users that would turn off the scope checking? Because I can definitely think of times when I wanted to be able to push/pop across multiple lines for extreme optimizations.
I like this idea too, as it could potentially be very useful. ;D

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