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Messages - ztrumpet

Pages: 1 ... 95 96 [97] 98 99 ... 385
1441
Miscellaneous / Re: Post Your Cave
« on: March 29, 2011, 11:00:08 pm »
I agree, all the musicians here are awesome.  I actually started a duet arrangement of Through the Fire and the Flames for Clarinet and Marimba today ;)
Very awesome, Sir. ;D

Squidgetx, your room sounds awesome.  Personally, I find the large quantity of music and instruments to be pretty cool. :D

1442
Axe / Re: Efficient 12x12 sprite routines
« on: March 29, 2011, 10:37:58 pm »
Also, I don't really know how grayscale works in Axe.  Which buffers do you use?
appBackUpScreen (L3 to Axe users) is the back buffer.
plotSScreen(L6 to Axe users) is the front buffer.

1443
Axe / Re: Why does this not compile?
« on: March 29, 2011, 09:25:06 pm »
Very nice, Runer.  For the record, I fail. ;)
Kudos, Runer, great job. ;D

1444
Axe / Re: Why does this not compile?
« on: March 29, 2011, 09:20:24 pm »
It has to do with the brackets in any of the Pt commands.  I'm not sure how to fix it, but you could always do something like this:
{W}->A
Pt-Mask(S*8+4,T*8+4,A*16+Pic1)

1445
TI Z80 / Re: Quasilat
« on: March 29, 2011, 08:47:13 pm »
Awesome!  This is a wonderful game that everyone should try.  Great job, program4! ;D

1446
The Axe Parser Project / Re: Axiom Reqests and Ideas
« on: March 28, 2011, 07:46:00 pm »
This topic is locked until further notice.  Please post any and all ideas in the thread referenced in the link above.  Thank you.

1447
News / Re: Random Axe and not-so-Axe stuff
« on: March 28, 2011, 04:46:32 pm »
Sounds neat!  I'm glad there's finally some Axioms coming out, and juju, that's epic! ;D

(DJ, I edited your post to fix the link to Iambian's Axiom.)

1448
For the record, my favorite hangman word is rhythm. ;)

1449
The Axe Parser Project / Re: Features Wishlist
« on: March 28, 2011, 04:20:27 pm »
Also, I'm again pushing the request through for getting the address of a label.
I really like this idea too. :)

What about a buffer swap command instead of implementing bunch of <command>r's?
You could just use Exch(L3,L6,768) for this. ;)

1450
The Axe Parser Project / Re: [Axiom] LCDKit
« on: March 28, 2011, 04:01:23 pm »
Wow, this looks great!  Nice job, Runer! ;D

1451
S.A.D. (Seek and Destroy) / Re: Calsiah: My New Correlation Project
« on: March 27, 2011, 08:58:01 pm »
This sounds pretty cool. :)  Good luck finishing it! ;D

1452
Computer Projects and Ideas / Re: Trio and Niko: Falling
« on: March 27, 2011, 07:46:22 pm »
Wow, they look wonderful, Ashbad.  Excellent work! ;D

1453
Axe / Re: Axe music question
« on: March 27, 2011, 07:37:53 pm »
Real stereo is possible, as I've seen at least two programs that do it. ;)

1455
The Axe Parser Project / Re: Axe Parser
« on: March 27, 2011, 06:36:18 pm »
Ah ok, nice for the update. Does Direct input remain the same if we want to use it normally?

Btw, was requiring 6 MHz mode for DispGraph intentional? Runer112 pointed this out on IRC.
Yes, it originally was.

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