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Messages - ztrumpet

Pages: 1 ... 101 102 [103] 104 105 ... 385
1531
News / Re: Ultimatum
« on: March 14, 2011, 07:50:37 pm »
If these rules do be not read,
We can make you banish'ed

1532
News / Re: Ultimatum
« on: March 14, 2011, 06:51:36 pm »
IMPORTANT!  Failure to read these rules could result in potential banning from Omnimaga either temporarily or permanently.  Please take the time to read these rules.

1533
You didn't accidentally download the TI-83 version, did you? (Easy way to tell is if the file on the computer is .83p instead of .8xp)
Yeah, this was my guess too. :)

1534
Introduce Yourself! / Re: Calculators and Me
« on: March 14, 2011, 04:23:15 pm »
Wow, phenomist, that's phenomenal.  Congrats on all of the Math stuff. ;D

That's pretty connected.  It's cool how you got to meet bwang. :)

Good luck with more programing endeavors.  Have you made any games yourself, or have you just stuck with making levels?

1535
News / Re: Block Breaker for 68K calculators
« on: March 14, 2011, 07:45:55 am »
This looks like a great game, and it makes me wish I had an 89 to play it on. :)  Great job, Jim. :D

1536
Math and Science / Re: Happy Pi Day
« on: March 14, 2011, 07:40:25 am »
Happy Pi Day, everyone! ;D

1537
News / Re: Ultimatum
« on: March 13, 2011, 11:13:25 pm »
Ralph, if you would like to help rewrite the rules so they are more clear, be my guest. :)

The thing is, how can we say something is wrong if there isn't something against it.
For those scholars of the American Constitution, I feel a "Necessary and Proper" clause is in order. ;)

1538
News / Re: Ultimatum
« on: March 13, 2011, 11:10:45 pm »
You know, ralphdspam does raise a valid point.  What about the people that first come to Omnimaga?  It's simple: read the rules.  I believe this is something in the registration process that almost everyone skips over that's very important.  How many people actually read the rules when they were registered?

To be honest, I skimmed them. :-\

1539
Computer Projects and Ideas / Re: Yumé: The Eternal Dreams
« on: March 13, 2011, 09:18:01 pm »
That looks nice!  Great job. :D

1540
News / Re: Ultimatum
« on: March 13, 2011, 08:55:27 pm »
I personally agree with this 100%.  #Omnimaga needs to be a place free of hostility, and if it can't be, then unfortunately there will be consequences.  If you want there to be a #omnimaga in the future, please remember that everyone has feelings, and remember not to troll.  Thank you.

1541
I believe a GarbageCollect might fix the Err: Link. :)  Good luck! ;D

1542
TI Z80 / Re: DionJump: a DoodleJump clone for the calcs
« on: March 13, 2011, 05:30:23 pm »
Good luck with the rewriting. :)

@ztrumpet Where is it?
http://ourl.ca/8310/152760

1543
Graviter / Re: Graviter - Axe
« on: March 13, 2011, 12:34:34 pm »
Thats the biggest problem I have with the puzzles right now (or at least the ones released) Even though I can get the concept behind them, it takes near perfect precision to pull it off.  I think the puzzles should be more focused on logical and puzzle elements than pixel perfect precision
Exodus has very, very pixel perfect precision.  I guess it's just a basic game. ;)

1544
ASM / Re: Perfect Grayscale - Tutorial
« on: March 13, 2011, 12:09:15 pm »
I don't think I've ever written 1000 lines in four hours in any language.
I think I've only ever wrote more than 1000 lines of code once, on Exodus (and to get that I had to add the lines of Exodus with the lines from its level editor).   ::)

I never had the time to read this until now, but it's an incredible tutorial.  Thanks, Brian! ;D

1545
BatLib / Re: BatLib Demo Programs
« on: March 13, 2011, 11:46:37 am »
That's really fast! ;D  It looks wonderful. Great job! :D

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