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Messages - ztrumpet

Pages: 1 ... 107 108 [109] 110 111 ... 385
1621
Graviter / Re: Graviter - Axe
« on: March 01, 2011, 05:50:27 pm »
That's ridiculous.  I can't wait for a demo of this. ;D Wow.

1622
TI Z80 / Re: Homescreen Game Pack
« on: March 01, 2011, 05:49:04 pm »
Well maybe like a "health" bar, so the game exits when you miss over like 16 times. Or, try to get the most number of hits after 100 frames.  :)

Just in case you missed this, it's for Guitar Hero.
Yup, I saw it. :)  Thanks! :D

I'm in the process of making Star Dodger get progressively harder, and thus more fun. :D

I can't wait to see how it'll be like!  Are you going to add more stars to dodge, or add stars with special effects (like ones that move diagonally or towards you), or something else?  :D
You'll have to wait and see, but I can assure you that it's none of these. ;)

EDIT: This was my 100th post! :D
Congrats! :D

1623
TI Z80 / Re: the Tale of Lost Map
« on: March 01, 2011, 05:42:46 pm »
Jsj!  You're back!  This game's going to get finished!!!  Yea!!!!!!!!!!!!! ;D
:w00t:
This made my day. :D

1624
Axe / Re: Making a SHMUP (shoot-em-up) in Axe
« on: February 28, 2011, 09:50:07 pm »
Looks great!  Are you going to keep the ship on the screen?

Cool! One suggestion I have is to use DispGraphClrDraw. It would make the program faster, but I'm not sure about smaller.
Smaller, too.
I think it would make it bigger, as long as you already have the ClrDraw and DispGraph commands elsewhere.

1625
TI Z80 / Re: Chess
« on: February 28, 2011, 09:46:50 pm »
Wonderful.  This is simple amazing. :D

1626
Official Contest / Re: Storm #1: BASIC Game in 30 days
« on: February 28, 2011, 06:48:45 pm »
Congrats, willrandship!  Great job on both entries. :)

1627
TI Z80 / Re: Homescreen Game Pack
« on: February 28, 2011, 06:40:46 pm »
I'm in the process of making Star Dodger get progressively harder, and thus more fun. :D

1628
News / Re: Obliterate beta now available!
« on: February 28, 2011, 04:01:13 pm »
That's really cool!  Great job Kerm! ;D
Now to see about making a bridge...

1629
Other Calculators / Re: I know a TI staff!
« on: February 28, 2011, 03:57:28 pm »
That's pretty cool.  I wonder if this could be a pipeline of information... :D

1630
TI Z80 / Re: Chess
« on: February 27, 2011, 11:22:20 pm »
This looks like a lot of fun, you should see if you can at some point transfer it to the Nspire. Please
I'm sure it will work on the 84+ emulator included with the regular Nspire. :)

1631
Graviter / Re: Graviter - Axe
« on: February 27, 2011, 11:17:23 pm »
I'm siting here laughing and saying "Oh my."  That is truly an amazing screenie.  Wow. ;D

1632
TI-BASIC / Re: Zeda's Hex Codes
« on: February 27, 2011, 03:31:23 pm »
Actually, Iambian wrote a small program called Celtic to do this a few years back.  It kinda evolved since then...

1633
Ndless / Re: Ndless 2.0 for TI-Nspire enters beta stage
« on: February 27, 2011, 01:59:48 pm »
Edit: my calc version is 2.0.0.1188
       but ther is only an ndless 2.1.0 or 2.0.1
       should I update my os?
Yes, I believe you should. :)

1634
Miscellaneous / Re: Random YouTube Videos
« on: February 27, 2011, 09:58:40 am »
&feature=player_embedded#at=85
* ZTrumpet hands one (1) pudding cup to anyone who just watched the above video in its entirety and would still like a pudding cup...

1635
They both look great yunhua!  I think I like the Helicopter one a little better though, plus I can actually play it. :D
Why can't you post the Papi River game?  (I just read your post back over)

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