Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ztrumpet

Pages: 1 ... 59 60 [61] 62 63 ... 385
901
News / Re: 10 Years Later: The End of an Era
« on: July 05, 2011, 05:28:05 pm »
Thank you so much for the community you've created by putting forth the values that you hold close rather than by floundering at the hands of others who don't run sites to the same extent as you do, DJ.  It is because of you that Omnimaga is the nicest, and thus most active, calc forum anywhere.  We owe it to you that we have such a wonderful and thriving community.  Thanks.

And, on a personal note, thank you for interesting me in RPG programming.  Though I know I've never released a finished RPG yet, I have at least two in the works and much of the inspiration in them is from you.  I still stand by my claim that Illusiat 13 is my favorite calc-game of all time.  You made that, and that lead to me first talking to you on TIBD, shortly before you left there.  Soon after I came to Omnimaga because it was more active, and found you again.  You're an awesome person, DJ.  Thank you for the countless conversations, the limitless contributions, and for creating this site.  Thank you for everything.  I hope to see you online in the future, and I hope that everything goes well with you irl.  Good luck! :)

 -ztrumpet

902
TI Z80 / Re: Cube Droid Saves the Galaxy
« on: July 03, 2011, 01:05:39 am »
Alright, major updates tonight.  The main engine is complete except for the enemy code.  In other words, since the last screenie I have finished the graphics bugs, made teleport crates disappear, and arrows work, among other details.  Also, it is possible to end the level by going to the ship after collecting all of the batteries.
Anyway, enough words, how about some screenies!





Some more info:
Right now the executable is 6424 bytes, though some of that is just placeholders.  I think the final game will be an App.
It's running at 6 mhz, and unless I hit some unforeseen problem it will stay like that.

Let me know what you think. ;)

903
News / Re: Duplicate attachment file name glitch fixed
« on: July 02, 2011, 12:56:34 am »
I lost a huge post once due to this, and I'm glad to see it fixed.  Thanks! ;D

904
TI Z80 / Re: Cube Droid Saves the Galaxy
« on: June 26, 2011, 11:17:01 pm »
Looks awesome, greyscale looks pretty clean

Indeed it does, for four levels that's looking pretty clean :)
Thanks, guys. :D  It took me forever to get it this clean.  I'll reveal how I'm doing it (in pure Axe) after the contest is over. ;D



Update for today:
I got a ton done.  Collision detection works completely, batteries are collectible, crates move, and more.  My next task is keeping my animated battery/empty battery sprites from covering or interfering with how I'm displaying everything.

Screenie:

905
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: June 25, 2011, 09:28:17 pm »
1705: You hit refresh repeatedly to see what others think of your project update.
1706: You check said topic as soon as you make this post
1707: You're disappointed when there aren't any replies.

906
TI Z80 / Re: Cube Droid Saves the Galaxy
« on: June 25, 2011, 09:14:24 pm »
My stationary sprites are animated. ;D

What do you guys think?

907
TI Z80 / Re: SUPPORT the TaN project!
« on: June 25, 2011, 08:50:18 pm »
Ashbad, I think you could put a black border around the entire sig to make it look even better. :D

I like it in my sig, by the way. ;D

908
Miscellaneous / Re: Definitely retiring from coding
« on: June 25, 2011, 12:51:25 pm »
Sorry, dude, but I understand where you're coming from.  Personally, my dad doesn't like me programming, spending time on Omnimaga, and he certainly doesn't like me being an admin here.  Oh well.
Good luck with everything, rayquaza. :)

909
TI Z80 / Re: Tag
« on: June 25, 2011, 12:44:32 pm »
Oh my.  That's incredible.  I think that next to Builderboy, leafiness is the best puzzle game designer for calcs.  Wow.

910
Miscellaneous / Re: Nickname Change
« on: June 25, 2011, 11:03:01 am »
EDIT3 Why is this in spam
Good question.  Thanks for noticing.

Moved to Miscellaneous Discussion.

911
News / Re: Builderboy demoted from Manager
« on: June 25, 2011, 11:00:43 am »
Builder, I miss you as a co-admin already.  Where are you? :'(

Edit: That being said, I still stand by our decision.

912
Miscellaneous / Re: My activity
« on: June 24, 2011, 11:54:28 pm »
EDIT:
Quote
After all, long car drives can lead to wondrous coding sprees
I've never been able to get that to work for me...i always get distracted with something or another XD
Exodus came out of one of those, and hopefully most of Cube Droid will come out of another. ;D

913
Miscellaneous / Re: My activity
« on: June 24, 2011, 11:01:51 pm »
That's awesome!  Great job, Finale. :D

914
Miscellaneous / Re: Leaving for a week
« on: June 24, 2011, 09:05:23 pm »
Wait, how come I have never seen you here before?
Scout got a nic change...

915
Miscellaneous / Re: My activity
« on: June 24, 2011, 07:16:19 pm »
Have fun, and good luck on both Nostalgia and your Eagle Project!  ;D

Pages: 1 ... 59 60 [61] 62 63 ... 385