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if you use the appvars for saving, it might be best to encrypt them somehow, as I have heard its quite easy to hack into mario 2.0's appvar to give you extra stuff or something like that. especcially if you are doing something where one byte (or two) are the items/level/whatever
Just beware the new commands are kind of vulnerable to change since I'm not sure exactly how I'll generalize them to other variables in the future.
Quote from: _player1537 on April 05, 2010, 02:22:35 pmif you use the appvars for saving, it might be best to encrypt them somehow, as I have heard its quite easy to hack into mario 2.0's appvar to give you extra stuff or something like that. especcially if you are doing something where one byte (or two) are the items/level/whateverErrm, I didn't think Mario 2.0 had an appvar...
Say again? Explain.