Author Topic: Terrestrial Attack 68k  (Read 5984 times)

0 Members and 1 Guest are viewing this topic.

Offline bfr

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 819
  • Rating: +4/-0
    • View Profile
    • bfr's website
Terrestrial Attack 68k
« on: February 25, 2006, 02:28:00 pm »
This is a TIGCC project that I'm working on.  It will have multiple levels, some which will be shoot-em-up (very unique).  Other levels will be side-scrolling and will appear...kind of like Duke Nuke 'Em if you ever heard of that before.  

Here's a screenshot of the main menu so far:

user posted image

(Gotta love the alien sprites    XDgni.gif )

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Terrestrial Attack 68k
« Reply #1 on: February 25, 2006, 02:39:00 pm »
lol I like the aliens they look funny :Dbiggrin.gif Will you use the phoenix style?
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline bfr

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 819
  • Rating: +4/-0
    • View Profile
    • bfr's website
Terrestrial Attack 68k
« Reply #2 on: February 25, 2006, 03:09:00 pm »
Well, for the shoot-em-up levels, kind of.  Except instead of having a shop, and money dropping down, weapons and other itmes will drop down.

I'll also probably make it so that the alien's space ships don't come down in  huge groups, but rather one or two every once in a while.

Offline kalan_vod

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2715
  • Rating: +10/-0
    • View Profile
    • kalanrock.us
Terrestrial Attack 68k
« Reply #3 on: February 25, 2006, 03:45:00 pm »
Sounds nice! I like the cursor and sprites.

Offline bfr

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 819
  • Rating: +4/-0
    • View Profile
    • bfr's website
Terrestrial Attack 68k
« Reply #4 on: February 25, 2006, 03:48:00 pm »
Thanks!  This is my first TIGCC game (not my first TIGCC program though).  


Offline kalan_vod

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2715
  • Rating: +10/-0
    • View Profile
    • kalanrock.us
Terrestrial Attack 68k
« Reply #5 on: February 25, 2006, 03:49:00 pm »
If the screen shot in your sig. is from you programming, then it looks great!

spengo

  • Guest
Terrestrial Attack 68k
« Reply #6 on: February 25, 2006, 04:43:00 pm »
Woot, sounds awesome. Hopefully the physics will be better than the 68k duke nukem though. :Dbiggrin.gif

Offline bfr

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 819
  • Rating: +4/-0
    • View Profile
    • bfr's website
Terrestrial Attack 68k
« Reply #7 on: February 26, 2006, 05:49:00 am »
Yeah lol.

I didn't get very far yet, but you can download it to see how far I got http://forum.ticalcs.net/attachment.php?aid=38 =).

There are file formats for all 68ks, but it looks best on a TI-89.

Liazon

  • Guest
Terrestrial Attack 68k
« Reply #8 on: February 27, 2006, 04:27:00 pm »
Welcome to Omnimaga!!

Sounds awesome!!

wow, I'm just pathetic and should leave the community.



spengo

  • Guest
Terrestrial Attack 68k
« Reply #9 on: February 28, 2006, 11:41:00 am »
Sweet, a demo! I'll download it as soon as I get home and check it  out. :Dbiggrin.gif

@Liazon: wtf? o.o

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Terrestrial Attack 68k
« Reply #10 on: March 01, 2006, 03:41:00 am »
sound cool, *grabs VTI*

@liazon you shouldnt say that, it take a while to learn to programs games that can win a POTY, but soem ppl here stay in the community and wont even code at all, they are mostly gamers and try to support others :)smile.gif
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline kalan_vod

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2715
  • Rating: +10/-0
    • View Profile
    • kalanrock.us
Terrestrial Attack 68k
« Reply #11 on: March 01, 2006, 05:33:00 am »
Kevin is right, and I hope I can try this demo tonight.

Offline bfr

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 819
  • Rating: +4/-0
    • View Profile
    • bfr's website
Terrestrial Attack 68k
« Reply #12 on: March 01, 2006, 03:44:00 pm »
Also, remember that it's not nearly finished.  Not even the menus.  I have to still work on the sprites a lot and finish some of the other menus though.

I hope everybody enjoys the demo (I'll be posting many more when I finish more stuff too, especially after finishing a level) =)  


arti

  • Guest
Terrestrial Attack 68k
« Reply #13 on: March 03, 2006, 02:41:00 pm »
Awesome menu :)smile.gif I never coded a game menu in my life actually, well except for simple TI-Basic ones. Your game sounds original and fun, I can't wait to see it coming together!

- Alex

Offline kalan_vod

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2715
  • Rating: +10/-0
    • View Profile
    • kalanrock.us
Terrestrial Attack 68k
« Reply #14 on: March 03, 2006, 05:13:00 pm »
Wait, I need to register to try the demo? BaH! Post a link to dl it here please?