Author Topic: Ultima V: General Discussion  (Read 71778 times)

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Liazon

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Ultima V: General Discussion
« Reply #375 on: September 20, 2007, 11:19:00 am »

 THE POST 13429570
indeed.  this will probably be better than Calc Rogue.  


Offline Mic

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Ultima V: General Discussion
« Reply #376 on: September 21, 2007, 11:17:00 am »

 THE POST 13431535
WoW, great screens !!!  :thumbup:google.gif


Offline Ranman

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Ultima V: General Discussion
« Reply #377 on: September 21, 2007, 11:28:00 am »

 THE POST 13431562
QuoteBegin-Mic+21 Sep, 2007, 17:17
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QUOTE (Mic @ 21 Sep, 2007, 17:17)
WoW, great screens !!!  :thumbup:google.gif

 Thanks for the news article at TI-Bank.  

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Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline DJ Omnimaga

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Ultima V: General Discussion
« Reply #378 on: September 21, 2007, 11:31:00 am »

 THE POST 13431571
congrats ranman for the news!  

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Offline TIfanx1999

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Ultima V: General Discussion
« Reply #379 on: September 21, 2007, 03:13:00 pm »

 THE POST 13431882
Looks great! Keep up the good work!


tama

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Ultima V: General Discussion
« Reply #380 on: September 22, 2007, 09:29:00 am »

 THE POST 13432994
that's great !
I can just tell you to keep up your work =)


Offline Ranman

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Ultima V: General Discussion
« Reply #381 on: September 29, 2007, 04:37:00 am »

 THE POST 13445154
The final scrub of the dungeon rooms is complete.

Here are the results:

- Total number of items = 264   (originally 280)
- Total number of enemies = 768   (originally 1032)

Yes... Dungeon rooms can be very deadly and very rewarding at the same time. ;)wink.gif

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Ultima V: General Discussion
« Reply #382 on: September 29, 2007, 01:46:00 pm »

 THE POST 13445715
s*** thats a whole lot of enemies!! All final fantasy games have never more than 256 enemies, nice job!  

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Offline Ranman

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Ultima V: General Discussion
« Reply #383 on: September 29, 2007, 03:56:00 pm »

 THE POST 13445889
QuoteBegin-DJ Omnimaga+29 Sep, 2007, 19:46
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QUOTE (DJ Omnimaga @ 29 Sep, 2007, 19:46)
s*** thats a whole lot of enemies!! All final fantasy games have never more than 256 enemies, nice job!  

 Keep in mind... that is just the dungeon rooms. O_Oshocked2.gif;)wink.gif

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Ultima V: General Discussion
« Reply #384 on: September 29, 2007, 03:59:00 pm »

 THE POST 13445897
wow, just wow :Dbiggrin.gif

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Liazon

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Ultima V: General Discussion
« Reply #385 on: September 30, 2007, 04:04:00 am »

 THE POST 13446408
o.oblink.gif that's a lot.... does that mean there are 768 enemies in other areas?  


Offline Ranman

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Ultima V: General Discussion
« Reply #386 on: September 30, 2007, 06:38:00 am »

 THE POST 13446578
QuoteBegin-Liazon+30 Sep, 2007, 10:04
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QUOTE (Liazon @ 30 Sep, 2007, 10:04)
o.oblink.gif that's a lot.... does that mean there are 768 enemies in other areas?  

 Dungeon room and town enemies are set to a specific number. On the other hand, world enemies and dungeon enemies are generated randomly (don't confuse dungeon enemies with dungeon room enemies -- they are different) .  

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tama

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Ultima V: General Discussion
« Reply #387 on: September 30, 2007, 07:48:00 am »

 THE POST 13446650
oO 768 ennemies ?!

This must be very heavy in size...but it must be very fun too :)smile.gif
That's just wonderful...=)  


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Ultima V: General Discussion
« Reply #388 on: September 30, 2007, 02:00:00 pm »

 THE POST 13447142
"Searching" for and "getting" all items is now working!

There is a combined total of more than 400 items spread throughout the various maps of Ultima V.

Good luck finding them all! ;)wink.gif


Edit - Of course it is not necessary to have every item... It just makes some things easier. :Ptongue.gif

This post has been edited by Ranman on 30 Sep, 2007, 20:03

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Ultima V: General Discussion
« Reply #389 on: September 30, 2007, 02:46:00 pm »

 THE POST 13447214
cool to hear! I cant wait until it's finished ^^

is it still 89.4% now? %)rolleyes2.gif

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