Author Topic: Ultima V: Warriors Of Destiny, Status: Progressing  (Read 51260 times)

0 Members and 1 Guest are viewing this topic.

tenniskid493

  • Guest
Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #150 on: December 09, 2005, 02:17:00 pm »

       
LOL...ive been waiting for a while for some more news about this project.  Look for an article real soon. :Dbiggrin.gif

       
         THE POST
     

Offline Ranman

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1354
  • Rating: +83/-0
    • View Profile
Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #151 on: December 09, 2005, 05:56:00 pm »

       
Ultima V Update:

- 'Search' now works for hidden doors and hidden pit-traps.

In this screenshot, the Avatar travels to the village of Paws. He searches and finds a hidden door. If you look very closely, you can distinguish the normal wall tile from the hidden door wall tile. You better keep your eyes sharp!  ;)wink.gif

user posted image

       
         THE POST
     
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

tenniskid493

  • Guest
Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #152 on: December 10, 2005, 06:36:00 am »

       
Look here.    

       
         THE POST
     

spengo

  • Guest
Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #153 on: December 10, 2005, 09:16:00 am »

       
Wow, this game is going to be really uber! I'll definitely dl it when it's finished for my 89t. :Dbiggrin.gif

       
         THE POST
     

dysfunction

  • Guest
Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #154 on: December 10, 2005, 06:32:00 pm »

       
*wishes he had an 89*  

       
         THE POST
     

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #155 on: December 11, 2005, 12:17:00 pm »

       
me too (well at least there is TI-emu and VTI %)rolleyes2.gif )  

       
         THE POST
     
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline Ranman

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1354
  • Rating: +83/-0
    • View Profile
Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #156 on: December 11, 2005, 06:14:00 pm »

       
Ultima V Update:

- 'View' peer into a gem of knowledge

In this screenshot the Avatar travels north from the castle of Lord British. Along his journey, he runs across a seemingly impassable mountain range appropriately named the Serpent's Spine. In a desperate attempt to locate a path around the Spine, the Avatar pulls a gem from his bag and peers into it... Behold the gem of knowledge. It gives the viewer a better look at the world around him.

user posted image

       
         THE POST
     
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

spengo

  • Guest
Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #157 on: December 12, 2005, 03:36:00 pm »

       
Nice! I can tell this is going to be one of the top games for the 68k calcs when it comes out.  

       
         THE POST
     

Offline Ranman

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1354
  • Rating: +83/-0
    • View Profile
Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #158 on: December 13, 2005, 04:32:00 pm »

       
Ultima V Update:

Drawbridges and portcullis (towne gates) are now working. They block entrances from midnight until 6am. Unfortunately, no special key or magic spell can budge them. You may not want to get stuck in a city or outside of a city. So, you better keep a close eye on your pocket watch (if you have one) or just watch the moons... You will know when the time is approaching.

This post has been edited by Ranman on 14 Dec, 2005, 0:10

       
         THE POST
     
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #159 on: December 13, 2005, 04:33:00 pm »

       
ooh nice like Ocarana of Time for N64?  

       
         THE POST
     
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline Ranman

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1354
  • Rating: +83/-0
    • View Profile
Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #160 on: December 13, 2005, 05:21:00 pm »

       
QuoteBegin-xlibman+13 December 2005, 22:33
-->
QUOTE (xlibman @ 13 December 2005, 22:33)
ooh nice like Ocarana of Time for N64?  

 Holy cow Kevin. How many different RPGs have you played? :crazy:fou.gif

       
         THE POST
     
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

tenniskid493

  • Guest
Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #161 on: December 14, 2005, 01:56:00 am »

       
That game is sweet.  Yea, you can get stuck in a city if it turns to night while you are in it.  However, you can also play the suns song and turn it back to day again.

This game is progressing really quickly.  I especially like that title screen.  Its sweet.  

       
         THE POST
     

Offline Ranman

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1354
  • Rating: +83/-0
    • View Profile
Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #162 on: December 14, 2005, 02:37:00 am »

       
QuoteBegin-tenniskid493+14 December 2005, 7:56
-->
QUOTE (tenniskid493 @ 14 December 2005, 7:56)
This game is progressing really quickly. I especially like that title screen. Its sweet.

Thanks. I tried to make the titlescreen as close to the original as possible. Here is an old post with the original PC screenshots...

QuoteBegin-Ranman+6 September 2005, 21:54
-->
QUOTE (Ranman @ 6 September 2005, 21:54)
For those of you interested in seeing some screenshots of the 1988 PC version of Ultima V...

user posted image

user posted image

These images are located at www.MobyGames.com


       
         THE POST
     
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #163 on: December 14, 2005, 04:18:00 am »

       
QuoteBegin-Ranman+13 December 2005, 23:21
-->
QUOTE (Ranman @ 13 December 2005, 23:21)
QuoteBegin-xlibman+13 December 2005, 22:33-->
QUOTE (xlibman @ 13 December 2005, 22:33)
ooh nice like Ocarana of Time for N64?

Holy cow Kevin. How many different RPGs have you played? :crazy:fou.gif

 a lot, I might forget some if I posted the list here :paf:tripaf.gif

       
         THE POST
     
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline Ranman

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1354
  • Rating: +83/-0
    • View Profile
Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #164 on: December 14, 2005, 06:17:00 am »

       
Ultima V Update:

The following tile occlusions are now working:
- Deep forest tiles
- Archway tiles
- Bridge tiles

When you walk through the deep forest, you will not be able to see your self -- or your enemy -- be very careful

When you walk under an archway, you will not be able to see your self.

When you are in a skiff (a small flat bottom boat) you can travel underneath bridges. While under the bridge, you will not be able to see your self.


So many fun details!! :Dbiggrin.gif

       
         THE POST
     
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.