Author Topic: Ultima V: Warriors Of Destiny, Status: Progressing  (Read 51506 times)

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saubue

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Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #165 on: December 14, 2005, 06:43:00 am »

       
QuoteBegin-Ranman+14 December 2005, 12:17
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QUOTE (Ranman @ 14 December 2005, 12:17)
When you walk through the deep forest, you will not be able to see your self -- or your enemy -- be very careful  

 Like in FF8 and FF9 - there, you just see some pixels on the top of the forest when you walk into it.

And yes, it seems like there are really a lot of details  O_Oshocked2.gif

Don't you go crazy when you programm s.th. and then compare it with the original and you figure out that you forgot some details? That's the way I use to do.. :woot:woot.gif

       
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Offline DJ Omnimaga

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Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #166 on: December 14, 2005, 07:04:00 am »

       
wow everytime I read new progress here I'm starting thinking more and more this game was more complex than the new FF games  

       
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dragon__lance

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Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #167 on: December 14, 2005, 10:27:00 am »

       
this game is gonna be so AWESOME  :woot:woot.gif

       
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Offline Ranman

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Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #168 on: December 14, 2005, 12:51:00 pm »

       
QuoteBegin-saubue+14 December 2005, 12:43
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QUOTE (saubue @ 14 December 2005, 12:43)
Don't you go crazy when you programm s.th. and then compare it with the original and you figure out that you forgot some details? That's the way I use to do.. :woot:woot.gif

 Yes I do! But it is soooo much fun! :Dbiggrin.gif

       
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Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

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Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #169 on: December 15, 2005, 02:07:00 pm »

       
does it happen to you as well to be tempted to add stuff that wasnt in the original as well?  

       
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Offline Ranman

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Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #170 on: December 15, 2005, 02:32:00 pm »

       
QuoteBegin-xlibman+15 December 2005, 20:07
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QUOTE (xlibman @ 15 December 2005, 20:07)
does it happen to you as well to be tempted to add stuff that wasnt in the original as well?  

 Yes and no...

This will be as close to the original Ultima V as possible. I have thought about adding stuff, but decided against it. But, when I am finished, I will have a nice engine to make a new RPG with a completely different story.

I hope to make the new RPG an Omnimaga community project... All ideas will be welcome within the capabilities of the engine. :)smile.gif

       
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Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

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Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #171 on: December 15, 2005, 02:34:00 pm »

       
sound promising, will other people be allowed to use that engine for their games or something like that?  

       
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Offline Ranman

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Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #172 on: December 15, 2005, 02:51:00 pm »

       
I am sure I will release the source code... (that reminds me, I still need to release the source code to Astrosmash)

But, I don't know if I want to publicly say it is a RPG engine. If I did, I would probably get non-stop email of how to use the engine. It takes a lot of extra work to make a very generic and user friendly engine. Maybe that can continue to be a work in progress after U5 is released.

I would really like the Omnimaga community to assist with making an original RPG.

This post has been edited by Ranman on 15 Dec, 2005, 20:52

       
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Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

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Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #173 on: December 15, 2005, 03:08:00 pm »

       
yeah that would be cool, and about emails I often get ppl asking me questions about BASIC on AIM now >.<  

       
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Offline Ranman

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Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #174 on: December 24, 2005, 07:05:00 am »

       
Ultima V Update:

- 'Look' into a crystal ball is now working. This offers a zoomed-out view of your surroundings (similar to 'View' gem).

- 'Look' at a grandfather clock to get the time of day.

- Time is now fully implemented. Year, month, day, hour, and minutes. There are 13 months in a year, 28 days in a month, 24 hours in a day, and 60 minutes in hour. Pretty similar to real life.

- Added Day-Month-Year to the 'Stats' command. Hours & minutes can only be seen via a pocket watch or grandfather clock.


Merry Christmas and happy holidays.  

       
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Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

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Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #175 on: December 24, 2005, 09:52:00 am »

       
sound cool I hope to see new screenie soon :)smile.gif


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Offline Ranman

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« Reply #176 on: December 25, 2005, 08:57:00 am »

       
Ultima V Update:

- 'Look' at a musical instrument to play it is now working. You may enter some musical notes. It is rumored that some instruments have strange powers with the correct notes. :ph43r:ninja.gif

- 'Look' at a wishing well and make a wish is now working. It is rumored that some wishing wells have actually granted wishes. :ph43r:ninja.gif


Merry Christmas  

       
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Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline Spellshaper

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Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #177 on: December 25, 2005, 09:01:00 am »

       
interesting... I wanna play Ultima V
*loadsemulator*
*waitsfornewrelease*
:lol:bounce2.gif

       
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tenniskid493

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Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #178 on: December 25, 2005, 10:15:00 am »

       
This game keeps sounding better and better.

(Kisses my new 89t and waits patiently)  

       
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Ultima V: Warriors Of Destiny, Status: Progressing
« Reply #179 on: December 25, 2005, 11:35:00 am »

       
I wish i had a 89 calc. 83+/84+/89/89t are the most popular :)smile.gif

       
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