• Zeda's Hex Codes 5 1
Currently:  

Author Topic: Zeda's Hex Codes  (Read 37083 times)

0 Members and 1 Guest are viewing this topic.

Offline Xeda112358

  • they/them
  • Moderator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 4657
  • Rating: +718/-6
  • Calc-u-lator, do doo doo do do do.
    • View Profile
Zeda's Hex Codes
« on: January 29, 2011, 11:26:20 pm »
Hey all you BASIC programmers out there (and occasional Axer)! I have something that YOU might like. You know those amazing little creatures? Those hex opcodes? Well guess what?! I've got em :D

Here is a small PDF that I have been working on that has a mild sample of about 40 hex opcodes. If anybody has cool suggestions, lemme know and I'll see what I can conjure up!

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8209
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Zeda's Hex Codes
« Reply #1 on: January 29, 2011, 11:29:53 pm »
Whoa, that sure beats http://tibasicdev.wikidot.com/hexcodes :w00t:

Awesome work, as always. You should update that page too ^




Offline Xeda112358

  • they/them
  • Moderator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 4657
  • Rating: +718/-6
  • Calc-u-lator, do doo doo do do do.
    • View Profile
Re: Zeda's Hex Codes
« Reply #2 on: January 29, 2011, 11:36:18 pm »
I have been :D I optimised a few codes on that page and you will see my posts littered all over TIBD with random hex codes :D

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Zeda's Hex Codes
« Reply #3 on: January 29, 2011, 11:43:02 pm »
There are some of Zeda's (aka Thunderbolt) Hex Codes already there. :)  Nice pdf. ;D

Offline Xeda112358

  • they/them
  • Moderator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 4657
  • Rating: +718/-6
  • Calc-u-lator, do doo doo do do do.
    • View Profile
Re: Zeda's Hex Codes
« Reply #4 on: January 29, 2011, 11:48:33 pm »
Thankee! Yeah, I now have that document uploaded on UTI, TIBD, TICalc, and here. Whenever somebody asks for an opcode, I plan to add it to that document. I still need to add CopyProg...

Offline kalan_vod

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2715
  • Rating: +10/-0
    • View Profile
    • kalanrock.us
Re: Zeda's Hex Codes
« Reply #5 on: January 30, 2011, 09:22:06 pm »
Awesome job, wish we had these back in the day without libs :P

Offline Xeda112358

  • they/them
  • Moderator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 4657
  • Rating: +718/-6
  • Calc-u-lator, do doo doo do do do.
    • View Profile
Re: Zeda's Hex Codes
« Reply #6 on: January 30, 2011, 09:26:01 pm »
Yeah, I know what you mean :D That's why I'm doing this. I've really gotta find some new ideas for opcodes, though. I mean, I have tons of opcodes, but some of them get really involved.

Offline DJ Omnimaga

  • Former TI programmer
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55847
  • Rating: +3151/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: Zeda's Hex Codes
« Reply #7 on: January 31, 2011, 12:53:23 am »
Cool! Nice job! Should you put them on WikiTI too? I think they got a page with hex opcodes for BASIC programmers.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



Official Website |T-Shirt store | Reverbnation | Facebook | Youtube | Twitter | Spotify

Offline Xeda112358

  • they/them
  • Moderator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 4657
  • Rating: +718/-6
  • Calc-u-lator, do doo doo do do do.
    • View Profile
Re: Zeda's Hex Codes
« Reply #8 on: January 31, 2011, 12:56:58 am »
Oh, how do I put them there?

Offline DJ Omnimaga

  • Former TI programmer
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55847
  • Rating: +3151/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: Zeda's Hex Codes
« Reply #9 on: January 31, 2011, 03:26:20 am »
Oh for that you would need to register and edit the page there. You would need to learn Wikimedia syntax, though.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



Official Website |T-Shirt store | Reverbnation | Facebook | Youtube | Twitter | Spotify

Offline mrmprog

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 559
  • Rating: +35/-1
    • View Profile
Re: Zeda's Hex Codes
« Reply #10 on: February 14, 2011, 09:54:07 pm »
Any new updates on these opcodes?

Offline program4

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 158
  • Rating: +15/-0
    • View Profile
Re: Zeda's Hex Codes
« Reply #11 on: February 14, 2011, 10:05:38 pm »
Perhaps the ASM equivalents of certain drawing commands would be good, like PxlOn( and PxlOff( and Line(. Sometimes drawing on the graphscreen is slow...

Also, are you going to put in the number to string hex opcode? Somehow I am obsessed about converting from a number to a string.  :D

Offline Xeda112358

  • they/them
  • Moderator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 4657
  • Rating: +718/-6
  • Calc-u-lator, do doo doo do do do.
    • View Profile
Re: Zeda's Hex Codes
« Reply #12 on: February 14, 2011, 10:07:32 pm »
Well howdy *cough* stranger *cough*. Hmm, well I do have a few opcodes now that you mention it... Also, do you have any new ideas?

This is pretty much the opcode of CopyProg:
Code: [Select]
EFD74AFE04C013131AFE712837
3EAA327984D7D878B7C0
EB4E234623C5
7EE61F77
117884
EDB0
AF12
EFF14278C1D8
EBD306
B728050901090009
4E234623
F5E5C5
3E07D306
EFD74AFE04
EB4E234623
7E
FE71F52003237E0D
E61F77
117884EDB0AF12
EFF1423803EFC64F
F1C8
E1E53A7884
EF704E1313
C1E1F1
EF5480
C9
You will probably need to read what that one does either in the CopyProg topic here or on UTI or on TICalc, but it really is a very useful program...


Input a list and it outputs ASCII on the homescreen:
Code: [Select]
EFD74A3DC0
EB462323
C5EF7A41E5
EFEF4A
EF0445
E1C1
10F1
C9
An example for this one would be using 65+{7,4,11,11,14:Asm(prgmDISP. That will display HELLO on the homesreen. The cool part is that if you change the 65 to 97, it will display the lowercase version :D

I would prefer to keep the codes a little on the smaller side, so if y'all have any random ideas, please feel free to ask!

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: Zeda's Hex Codes
« Reply #13 on: February 15, 2011, 12:24:19 am »
Very nice Xeda. I'm sure many will find these useful! =)

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8209
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Zeda's Hex Codes
« Reply #14 on: February 15, 2011, 09:25:40 am »
Input a list and it outputs ASCII on the homescreen:
Code: [Select]
EFD74A3DC0
EB462323
C5EF7A41E5
EFEF4A
EF0445
E1C1
10F1
C9
An example for this one would be using 65+{7,4,11,11,14:Asm(prgmDISP. That will display HELLO on the homesreen. The cool part is that if you change the 65 to 97, it will display the lowercase version :D

That actually might be really useful. You could even hack it to encrypt text :D
« Last Edit: February 15, 2011, 09:25:49 am by Deep Thought »