Author Topic: TI-Boy SE  (Read 203585 times)

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Offline ztrumpet

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Re: TI-Boy SE
« Reply #795 on: November 09, 2010, 03:47:42 pm »
Nope, it's for every single gameboy game ever. ;D

Offline gangsterveggies

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Re: TI-Boy SE
« Reply #796 on: November 09, 2010, 03:56:01 pm »
Oh! Really really cool. Where can we get games? I didn't quite catch that part...
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Offline squidgetx

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Re: TI-Boy SE
« Reply #797 on: November 09, 2010, 03:59:55 pm »
ROMs are illegal to distribute since they're copyrighted, so you have to go download them illegally yourself rip them from your own cartridges

Offline DJ Omnimaga

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Re: TI-Boy SE
« Reply #798 on: November 09, 2010, 04:01:17 pm »
Nope, it's for every single gameboy game ever. ;D
THose that actually run in it, though, since it's still under development.

Btw how's the compatibility so far, Calc84maniac?
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Offline gangsterveggies

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Re: TI-Boy SE
« Reply #799 on: November 09, 2010, 04:01:22 pm »
Lol... We can always play game boy in classes... :-X
I'm waiting for someone to do a calc Farmville. Maybe one day I'll do it!

Offline DJ Omnimaga

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Re: TI-Boy SE
« Reply #800 on: November 09, 2010, 07:47:03 pm »
Most classes disallow actual Gameboys in. With Ti-Boy SE, you can silently bring one in classes. :P
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Offline Yeong

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Re: TI-Boy SE
« Reply #801 on: November 09, 2010, 07:58:28 pm »
no. bunch of other roms too.
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Offline MRide

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Re: TI-Boy SE
« Reply #802 on: November 09, 2010, 09:14:16 pm »
ROMs are illegal to distribute since they're copyrighted, so you have to go download them illegally yourself rip them from your own cartridges
;D
I don't know anything about that at all.

Offline Smitty

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Re: TI-Boy SE
« Reply #803 on: November 09, 2010, 09:43:20 pm »
So, when Qazz42 says the new beta works on "newer calcs", does that mean the Nspire in 84+ mode? Because I'm sooo looking forward to GB games on my Nspire.

Offline apcalc

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Re: TI-Boy SE
« Reply #804 on: November 09, 2010, 09:45:57 pm »
No, TI-Boy will never work on the Nspire 84+ mode.

If you are on the Nspire, why not use gbc4nspire?


Offline calc84maniac

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Re: TI-Boy SE
« Reply #805 on: November 09, 2010, 09:46:51 pm »
"Newer calcs" means the TI-84+/TI-84+SE calcs produced since 2007 that have only 48KB RAM on the chip instead of 128KB. The old version of TI-Boy used more than 48KB of RAM, so it didn't work on these newer calcs.

TI-Boy does not (and will not ever) run on the TI-Nspire in 84+ mode, but gbc4nspire is a superior emulator anyway, because it was programmed directly for the TI-Nspire.
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Offline Smitty

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Re: TI-Boy SE
« Reply #806 on: November 09, 2010, 09:54:10 pm »
Yeah, but you can't install Ndless on a TouchPad, so I can't do that. :(

Offline DJ Omnimaga

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Re: TI-Boy SE
« Reply #807 on: November 10, 2010, 02:29:29 am »
Hopefully Ndless 2.0 will arrive at one point, but there are still things being figured out so depending of ExtendeD (and other people helping) schedule, it might take another while. Sorry :(

The TI-Boy emu won't run on a Nspire because it uses undocumented ASM instructions, which are not supported by the emulator, and he has no choice to use them because otherwise it would run too slow.
« Last Edit: November 10, 2010, 02:30:13 am by DJ Omnimaga »
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Offline critor

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Re: TI-Boy SE
« Reply #808 on: November 10, 2010, 04:53:14 am »
Yeah, but you can't install Ndless on a TouchPad, so I can't do that. :(

Incorrect.

You can install Ndless on both basic and CAS TouchPad.
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Offline JustCause

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Re: TI-Boy SE
« Reply #809 on: November 10, 2010, 10:01:51 am »
Feature idea: selectively leaving features out based on user input. For instance, while creating the app, you could prompt the user "Include Sprite Tracking?", "Include 75% Zoom Level?", et cetera. Some games need very few of these features, so the slight speed increase would be worth it. I don't know how you've structured your code, so I have no idea if this is easy or not...just a thought.

EDIT: Also, please fix the sound going flat in higher registers if you can. Thanks!
« Last Edit: November 10, 2010, 10:02:49 am by JustCause »
See you, space cowboy...