Author Topic: [WIP] BlockBreaker Nspire (Lua)  (Read 11336 times)

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Offline Jim Bauwens

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[WIP] BlockBreaker Nspire (Lua)
« on: May 28, 2011, 01:18:24 pm »
As some of you might have heard, I'm busy on a Nspire port of BlockBreaker in Lua.
Most of my work is finished, just need to add some more graphical 'pleasing' effects and maps.

Here are some screenshots:


I tried to make an animation with calccapture, but it did not capture the grayscale correctly, and the speed (don't worry, its fast enough). Here is the animation:


As you can see there is still some work on the interface.
I also need to find a better sprite for player, as it doesn't look so good.

Comments and suggestions are welcome.

Offline pianoman

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Re: [WIP] BlockBreaker Nspire (Lua)
« Reply #1 on: May 28, 2011, 02:47:07 pm »
Awesome! Any idea when it will come out?

Offline Jim Bauwens

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Re: [WIP] BlockBreaker Nspire (Lua)
« Reply #2 on: May 28, 2011, 02:53:06 pm »
I hope withing a week, however I'm studying for exams, so things might come in between.

Offline Munchor

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Re: [WIP] BlockBreaker Nspire (Lua)
« Reply #3 on: May 28, 2011, 03:08:06 pm »
Woo! This is looking great, nice job :D

Offline Adriweb

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Re: [WIP] BlockBreaker Nspire (Lua)
« Reply #4 on: May 28, 2011, 03:14:56 pm »
Yep, looking extremely good :)

I've had the chance to test it and I hope it will come out as soon as possible, the game is addictive (with a map editor ? :P)
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Offline Stefan Bauwens

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Re: [WIP] BlockBreaker Nspire (Lua)
« Reply #5 on: May 28, 2011, 03:36:31 pm »
Yeah, I must say my brother's done a quite good job. :P
I wonder if he'll do a map editor, because the maps are implanted in the game itself, but since I know NOTHING of Lua, it might be possible.


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Offline Adriweb

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Re: [WIP] BlockBreaker Nspire (Lua)
« Reply #6 on: May 28, 2011, 03:50:24 pm »
Yep, I asked him if he was gonna do it and I thought about a way to implement it... He said it wouldn't be hard to make it :)
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Offline TIfanx1999

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Re: [WIP] BlockBreaker Nspire (Lua)
« Reply #7 on: May 28, 2011, 05:02:36 pm »
Hey Jim, this is looking really nice!

Offline Jim Bauwens

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Re: [WIP] BlockBreaker Nspire (Lua)
« Reply #8 on: May 29, 2011, 09:47:59 am »
Thanks everybody!

Right now I'm busy on improving the level selector, making is look better (Adriweb put some crazy ideas in my head).

Offline apcalc

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Re: [WIP] BlockBreaker Nspire (Lua)
« Reply #9 on: May 29, 2011, 09:50:52 am »
Wow, very nice!

Excellent work jimbauwens! :)


Offline Jim Bauwens

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Re: [WIP] BlockBreaker Nspire (Lua)
« Reply #10 on: May 29, 2011, 02:28:42 pm »
Thanks apcalc!

Offline DJ Omnimaga

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Re: [WIP] BlockBreaker Nspire (Lua)
« Reply #11 on: May 29, 2011, 02:47:38 pm »
This is very good Jim, but one thing:



I lost the game...

Keep up the good work! How does it look like on CX calcs?
« Last Edit: May 29, 2011, 02:48:14 pm by DJ_O »
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Offline Jim Bauwens

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Re: [WIP] BlockBreaker Nspire (Lua)
« Reply #12 on: May 29, 2011, 03:52:11 pm »
I haven't tried it on a CX, and I haven't really added colors yet.
But that is very very easy to do :)

Offline ElementCoder

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Re: [WIP] BlockBreaker Nspire (Lua)
« Reply #13 on: June 23, 2011, 11:49:50 am »
That menu looks awesome  :w00t:
I'm learning Lua now, but for  now, I think I'll stick to a simple menu   :P

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Offline Jim Bauwens

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Re: [WIP] BlockBreaker Nspire (Lua)
« Reply #14 on: June 23, 2011, 01:04:38 pm »
Thanks :)

Note to others: I'm still working on it, but it isn't progressing so fast since I have lots of work.