Author Topic: A shell for ndless-enabled nSpires  (Read 7599 times)

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Offline BrownyTCat

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A shell for ndless-enabled nSpires
« on: May 13, 2011, 09:44:14 pm »
I'm working on a shell, probably in C, less likely in ARM since I have no idea how to use it. I still need help with setting up graphics and making a text-drawing system. I'd rather someone contribute to these than give me too complex a set of instructions so I can put your name in the credits once I get that far. I still have to decide a name.

These are my candidates thus far:


Proton
Conch
Drawing-Board

Offline ruler501

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Re: A shell for ndless-enabled nSpires
« Reply #1 on: May 13, 2011, 09:58:36 pm »
What would this shell do?
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline BrownyTCat

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Re: A shell for ndless-enabled nSpires
« Reply #2 on: May 13, 2011, 10:06:04 pm »
What would this shell do?
Launch programs and perform basic tasks.

Offline ruler501

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Re: A shell for ndless-enabled nSpires
« Reply #3 on: May 13, 2011, 10:07:10 pm »
I like proton as a name. You might want to set up a poll for that.
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline DJ Omnimaga

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Re: A shell for ndless-enabled nSpires
« Reply #4 on: May 13, 2011, 10:10:12 pm »
It would be nice, but make sure the interface is very user-friendly, to convince people to run their games from the shell rather from the documents screen.
Dream of Omnimaga

Offline BrownyTCat

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Re: A shell for ndless-enabled nSpires
« Reply #5 on: May 13, 2011, 10:10:50 pm »
It would be nice, but make sure the interface is very user-friendly, to convince people to run their games from the shell rather from the documents screen.
I planned on that, the only problem is how finicky ndless C is.

Offline ralphdspam

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Re: A shell for ndless-enabled nSpires
« Reply #6 on: May 13, 2011, 11:42:10 pm »
Sounds great! 
I like proton as a name. You might want to set up a poll for that.
I second that statement.   :thumbsup:
ld a, 0
ld a, a

Offline Silver Shadow

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Re: A shell for ndless-enabled nSpires
« Reply #7 on: May 14, 2011, 03:10:33 am »
Or maybe to stay in the mood of starting Ndless program names with an N, call it NanoCS or something?
Former Coder of Tomorrow


Offline Lionel Debroux

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Re: A shell for ndless-enabled nSpires
« Reply #8 on: May 14, 2011, 03:36:23 am »
Isn't there any terminal emulator with framebuffer output that could, with some effort (possibly not as much for the graphics part as for the keyboard handling and underlying system API, e.g. the POSIX layer that we don't have entirely), be ported to the Nspire ?
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Offline BrownyTCat

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Re: A shell for ndless-enabled nSpires
« Reply #9 on: May 14, 2011, 01:26:34 pm »
I just need some .c and .h files to draw sprites and text, with documentations.

Offline dman2073

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Re: A shell for ndless-enabled nSpires
« Reply #10 on: May 14, 2011, 02:05:57 pm »
Possible names: Ncapsule, Ncase, Nclose
Ny thoughts?
« Last Edit: May 14, 2011, 02:06:59 pm by dman2073 »
Virus Loading...

Offline compu

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Re: A shell for ndless-enabled nSpires
« Reply #11 on: May 14, 2011, 02:23:09 pm »
I just need some .c and .h files to draw sprites and text, with documentations.
This might be useful for you:
http://nspforge.unsads.com/p/nspireio
Text Input/Output + documentated header files.

And a function for drawing sprites can be found here.

Offline ruler501

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Re: A shell for ndless-enabled nSpires
« Reply #12 on: May 14, 2011, 02:24:47 pm »
I still ike Proton but if you want it to start with an N Ncapsulate would be my favorite.
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline BrownyTCat

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Re: A shell for ndless-enabled nSpires
« Reply #13 on: May 15, 2011, 07:58:35 pm »
I just need some .c and .h files to draw sprites and text, with documentations.
This might be useful for you:
http://nspforge.unsads.com/p/nspireio
Text Input/Output + documentated header files.

And a function for drawing sprites can be found here.
Oh my god, THANK YOU. I can get the project started!

Names:
*Proton
*Ncapsulate

Pick one!
« Last Edit: May 15, 2011, 08:10:39 pm by BrownyTCat »

Ashbad

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Re: A shell for ndless-enabled nSpires
« Reply #14 on: May 15, 2011, 08:17:54 pm »
Proton