Author Topic: gpSP-Nspire (GBA Emulator)  (Read 181912 times)

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Offline aeTIos

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Re: gpSP-Nspire (GBA Emulator)
« Reply #225 on: October 14, 2012, 03:18:50 pm »
RTFM/ Really. It's explained in-depth in the readme file. Have you read it?
« Last Edit: October 14, 2012, 03:20:25 pm by aeTIos »
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Offline c0r3d0z4

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Re: gpSP-Nspire (GBA Emulator)
« Reply #226 on: October 14, 2012, 04:14:16 pm »
I did but I'm having trouble these are the codes:

max rare candy  BFF956FA 2F9EC50D
max money 83005E18 270F
master balls 958D8046 A7151D70
8BB602F7 8CEB681A
walk through walls 7881A409 E2026E0C
8E883EFF 92E9660D

Offline annoyingcalc

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Re: gpSP-Nspire (GBA Emulator)
« Reply #227 on: October 14, 2012, 06:48:42 pm »
No, I dont fully understand how to put in codes either but you need to add more like GAMESHARK_V3
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Offline DJ Omnimaga

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Re: gpSP-Nspire (GBA Emulator)
« Reply #228 on: October 14, 2012, 06:54:24 pm »
Hmm aeTIos I had to downrate your post because while it is true it is unnecessarily rude for new members. The last thing we want is you scaring new members away like what happened far too many times on two other calc forums years ago (which almost led to the TI community demise). On top of that it might be best that you make sure the member actually forgot to read the readme first.

If you want to post a tutorial that you found for installing ndless go right ahead, but please create a new topic for it. We don't want to needlessly clutter calc84maniac's thread, nor do we want it hijacked. ;)

Preferably in this section http://www.omnimaga.org/index.php?action=articles;cat=15 (then manually create a topic).
« Last Edit: October 14, 2012, 06:55:13 pm by DJ_O »
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Offline aeTIos

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Re: gpSP-Nspire (GBA Emulator)
« Reply #229 on: October 15, 2012, 03:49:55 am »
Well DJ I agree with you. I was kinda tired and I was just like WTF!? So yeah :\
I apologise if I offended anyone.
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Offline DJ Omnimaga

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Re: gpSP-Nspire (GBA Emulator)
« Reply #230 on: October 15, 2012, 01:41:06 pm »
It's ok. Just be careful in the future. Also shouldn't this project have its own sub-forum?
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Offline turiqwalrus

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Re: gpSP-Nspire (GBA Emulator)
« Reply #231 on: October 15, 2012, 02:04:31 pm »
I did but I'm having trouble these are the codes:

max rare candy  BFF956FA 2F9EC50D
max money 83005E18 270F
master balls 958D8046 A7151D70
8BB602F7 8CEB681A
walk through walls 7881A409 E2026E0C
8E883EFF 92E9660D
try following these instructions: they *should* work(at least, I tried it out with my own CX ;))
Quote
Step 1
Find your GBA game and load it onto the calculator.
Step 2
After you have found The Game, you have to find an applicable cheat code.
Step 3
Now create a text document, and type In the information, following this scheme:
gameshark_V3[add a space here][name your code whatever you like]
[the code itself]
Repeat with other codes if necessary.
Step 4
rename the text file, adding a .cht.tns at the end instead of a .txt
(MAKE SURE THAT THE FILE NAME IS THE SAME AS THE NAME FOR YOUR GBA GAME! IF YOU DON'T HAVE THE SAME NAME FOR BOTH(except for the extension, of course), IT WILL NOT REGISTER)

Offline DJ Omnimaga

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Re: gpSP-Nspire (GBA Emulator)
« Reply #232 on: October 15, 2012, 02:15:40 pm »
By the way, did just the code he posted failed to work while others were working fine for the same game? Or did all the codes he try failed?

Also by using a bad ROM or code, can it cause our Nspire to reboot or worse?
« Last Edit: October 15, 2012, 02:16:00 pm by DJ_O »
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Offline aeTIos

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Re: gpSP-Nspire (GBA Emulator)
« Reply #233 on: October 15, 2012, 02:34:45 pm »
Also shouldn't this project have its own sub-forum?
yes <_<
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Offline Yeong

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Re: gpSP-Nspire (GBA Emulator)
« Reply #234 on: October 15, 2012, 03:04:42 pm »
By the way, did just the code he posted failed to work while others were working fine for the same game? Or did all the codes he try failed?

Also by using a bad ROM or code, can it cause our Nspire to reboot or worse?
Probably. There are lot of codes in internet that doesn't work.
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Offline squik

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Re: gpSP-Nspire (GBA Emulator)
« Reply #235 on: October 19, 2012, 11:35:48 am »
anywone got rom hacks like pokemon liquid crystal work?

Offline aeTIos

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Re: gpSP-Nspire (GBA Emulator)
« Reply #236 on: October 19, 2012, 02:43:52 pm »
liquid crystal does not work. nor does crystal dust. Shiny Gold works afaik, but is slow due to the firered rom. Mystery Dungeon Red Rescue Team does not work for me either D: (edit: it does but only with enough ram free, it's quite a huge rom [32 mb huge rom is HUGE])

Welcome to the forums by the way :D
« Last Edit: October 19, 2012, 02:45:49 pm by aeTIos »
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Offline TIfanx1999

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Re: gpSP-Nspire (GBA Emulator)
« Reply #237 on: October 21, 2012, 03:54:02 am »
ROM hacks are always going to be hit or miss on Emulators. It's just a matter of trial and error honestly. :(

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Re: gpSP-Nspire (GBA Emulator)
« Reply #238 on: October 21, 2012, 11:42:30 am »
I think it depends of how long has the emulator been updated. If it's a 10 years old emulator  project like ZSNES it will most likely run every ROM hack. Otherwise it will only run most games that were originally made for the system.
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