Author Topic: gpSP-Nspire (GBA Emulator)  (Read 183073 times)

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Offline willrandship

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Re: gpSP-Nspire (GBA Emulator)
« Reply #270 on: March 20, 2013, 02:45:19 am »
Yeah. Fire Emblem via gpSP, the other two by gbcnspire. (Unless you want the NES version, but SMB deluxe for GBC is better)

Offline DJ Omnimaga

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Re: gpSP-Nspire (GBA Emulator)
« Reply #271 on: March 20, 2013, 03:57:40 am »
Feature request (already :P)
Could the browser be able to go up enough so we can see the hidden folder of HideManager (so we put all our roms in it) ?
Anybody who knows enough about these things will know how to escape a filesystem pit, and will probably only get lost on purpose to explore. :P
No, I think that gpsP's browser only displays .gba and .zip files, so you can't explore anything with that :P

What is wrong with just 2 emulators?
There is nothing wrong with that, I think it just because sometimes, people say "Why does the gba emu doesn't open my gbc rom ? Isn't the GBA meant to be compatible with the GBC ?". But iirc, the GBA could only play GBC games because there was a GBC processor too in the GBA (not really sure about that point).

Actually the Game Boy Micro couldn't. It came out a year after the Nintendo DS as a smaller version of the GBA and had removed GB/GBC backwards compatibility (like the DS did). I don't think it matters much, though. After all, most GBA emulators for Windows can't play GB/GBC games anyway.
« Last Edit: March 20, 2013, 03:58:18 am by DJ Omnimaga (Not Admin) »
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Offline willrandship

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Re: gpSP-Nspire (GBA Emulator)
« Reply #272 on: March 20, 2013, 05:20:30 pm »
That's true. The micro excluded the hardware for "GBC Mode" and replaced it with other, presumably cheaper DSPs.

The backwards-compatibility hardware is generally used for side tasks. For example, IIRC the DS uses the GBA's ARM7 processor to handle the touchscreen and sound. However, since this programming was part of the BIOS and not the games, it can be redesigned to use other hardware for the same purpose.

Offline Dapianokid

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Re: gpSP-Nspire (GBA Emulator)
« Reply #273 on: March 20, 2013, 07:01:59 pm »
I meant SMB original because of NESpire, will
Keep trying.

Offline willrandship

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Re: gpSP-Nspire (GBA Emulator)
« Reply #274 on: March 20, 2013, 08:17:39 pm »
I mentioned that in my post, I believe. Still, though, the GBC version is better.

Offline Dapianokid

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Re: gpSP-Nspire (GBA Emulator)
« Reply #275 on: March 20, 2013, 08:31:01 pm »
Is it closer to the original? I didn't know there was a ROM of SMB original written for the GBC.
Keep trying.

Offline willrandship

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Re: gpSP-Nspire (GBA Emulator)
« Reply #276 on: March 20, 2013, 08:37:06 pm »
Well, it has all the original levels, same game physics, etc, but it's definitely different. The game itself is far closer than the SNES All-Stars pack, for example, but it has a lot of extras.

It was called Super Mario Bros. Deluxe. Here's a video.

Don't get turned away by the menus. The game is really similar to the original.



It even has the Super mario bros 2 levels unlockable (The good SMB2, not the crappy one with peach)
« Last Edit: March 20, 2013, 08:39:08 pm by willrandship »

Offline Dapianokid

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Re: gpSP-Nspire (GBA Emulator)
« Reply #277 on: March 20, 2013, 08:50:50 pm »
w00t I can do everything with this new calculaator lol.
You have tested this game? Golly.
Keep trying.

Offline TIfanx1999

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Re: gpSP-Nspire (GBA Emulator)
« Reply #278 on: March 20, 2013, 09:03:06 pm »
Actually, the physics on the gbc game feel very different IIRC. Also, it is adjusted for the smaller screen.

Offline willrandship

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Re: gpSP-Nspire (GBA Emulator)
« Reply #279 on: March 20, 2013, 09:40:10 pm »
I would bet most of that is simply the different controllers involved.

Also, gbc4nspire should have far greater compatibility than gpSP or nespire. The GB and GBC have way less in the way of specialized hardware. (NES has mappers, GBA is special :P)

Offline Dapianokid

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Re: gpSP-Nspire (GBA Emulator)
« Reply #280 on: March 21, 2013, 06:13:30 pm »
Yeah, there is a lot more to emulate in the NES and GBA than the GB or GBC. Also, the hardware is pushing the limits with the GBA. The mappers in the NES aren't terrible because it is such a slow device compared to the Nspire. However, The GBA itself has a fast processor. About the same speed as the Nspire.
Keep trying.

Offline Augs

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Re: gpSP-Nspire (GBA Emulator)
« Reply #281 on: March 21, 2013, 06:23:59 pm »
The best feature about GBC SMB is that you can save.

Offline Dapianokid

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Re: gpSP-Nspire (GBA Emulator)
« Reply #282 on: March 21, 2013, 07:15:58 pm »
The best feature about GBC SMB is that you can save.

May nintendo rest in peace. They did us a kindness. And not the crazy paradise planet two hearted beings haunted disease killing kindness, either. Doctor Who WOOT!

Anyway, what makes this project different from other emulator projects?
ADHD...
Keep trying.

Offline DJ Omnimaga

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Re: gpSP-Nspire (GBA Emulator)
« Reply #283 on: March 25, 2013, 04:16:25 am »
It isn't as bad as more recent games, though. I don't mind being able to save, especially if I don't have enough time to play for extended periods of time, but there is almost no point in trying harder to not die in levels when by the time you reach the end of world 1 you have 25 lives. On the other hand, I hate if you have to restart the entire game from scratch on a game over instead of at the beginning of the world
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Offline Dapianokid

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Re: gpSP-Nspire (GBA Emulator)
« Reply #284 on: March 25, 2013, 12:56:02 pm »
DJ_O, indeed.
I am going to try Sonic Advanced :)

Can a CX CAS run this?

Because I emulated this and it crashed when I ran "Sonic Advanced 3"...
« Last Edit: March 26, 2013, 05:38:12 pm by Dapianokid »
Keep trying.