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Offline Streetwalrus

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Re: Minecraft 2D for TI-Nspire
« Reply #195 on: November 30, 2013, 09:59:13 am »
I have to chose between a new bike and a Prime. Talk about a deal. :/

Offline nspireguy

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Re: Minecraft 2D for TI-Nspire
« Reply #196 on: November 30, 2013, 01:53:06 pm »
When is the next update Do you think?????
This is  *.* AMAZING  *.*

Offline annoyingcalc

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Re: Minecraft 2D for TI-Nspire
« Reply #197 on: November 30, 2013, 01:54:53 pm »
Jens_K, I installed the latest Minecraft, on OS 3.1 and even after you said you think you got crafting to work again, the crafting menu still does not appear.
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Offline nspireguy

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Re: Minecraft 2D for TI-Nspire
« Reply #198 on: November 30, 2013, 01:58:23 pm »
your write you cant craft stuff on os 3.1 (yet) but u can use nlaunch to switch os. it works on 3.2

Offline Hayleia

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Re: Minecraft 2D for TI-Nspire
« Reply #199 on: November 30, 2013, 02:00:34 pm »
It's games like this that make me want to get a Nspire. Sadly I have to choose between a 3ds, a nspire and a prime. No easy choice!
If you choose Nspire, choose your Nspire so it is Ndlessable ;)
And nothing prevents you from getting a 3DS and coding emus for both calculators on it :P

When is the next update Do you think?????
This is  *.* AMAZING  *.*
Well the next update will be when the author adds enough interesting features to deserve a release, so I don't see the point of asking for an update without precising what exactly you'd like for a feature in that update (for example annoyingcalc said "this needs to be fixed in the next update", not just "update") ???
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Offline nspireguy

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Re: Minecraft 2D for TI-Nspire
« Reply #200 on: November 30, 2013, 02:04:39 pm »
Does any body know what happened to Ncraft?????

Offline annoyingcalc

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Re: Minecraft 2D for TI-Nspire
« Reply #201 on: November 30, 2013, 02:05:42 pm »
I believe it was discontinued
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Offline nspireguy

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Re: Minecraft 2D for TI-Nspire
« Reply #202 on: November 30, 2013, 02:07:00 pm »
that stinks. that was gona be awesome  *.*  *.*

Offline Jens_K

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Re: Minecraft 2D for TI-Nspire
« Reply #203 on: December 01, 2013, 03:23:12 pm »
Thank you all for your congratulations on the feature! :D

@annoyingcalc: Not again D: But I really don't know what to do against it now, It has to work!
Here is the simplyfied code of the menu, maybe someone else can find the problem:

Code: [Select]
function returnToMenu()
    toolpalette.register({})
end

function on.deactivate()
    returnToMenu()
end

function on.escapeKey()
    returnToMenu()
end

function enableAdvCraft(state) 
    -- called with state=true when clicked on Crafting Table
    -- called with state=false when the player moved or destroyed the Crafting Table
    if state then
        toolpalette.register(advCraftMenu)
    else
        toolpalette.register(craftMenu)
    end
end

function resumeGame()
    -- is called after a new world was generated, a game was loaded or when clicked on "Resume Game"
    enableAdvCraft(false)
end

craftMenu={
    {"Structures",     
        {"Torch", translateCraft},
        {"Wooden Planks",translateCraft},
        {"Sticks",translateCraft},
        {"Crafting Table", translateCraft},
        {"Wool", translateCraft}
    }
}

advCraftMenu={
    {"Structures",     
        {"Torch", translateCraft},
        {"Wooden Planks",translateCraft},
        {"Sticks",translateCraft},
        {"Crafting Table", translateCraft},
        {"Chest", translateCraft},
        {"Furnace", translateCraft},
        {"Bed", translateCraft},
        {"Ladder", translateCraft},
        {"Door", translateCraft},
        {"Wood Stairs", translateCraft},
        {"Stone Stairs", translateCraft},
        {"Wool", translateCraft}
    },
    {"Pickaxes and Shovels",
        {"Wooden Pickaxe", translateCraft},
        {"Stone Pickaxe", translateCraft},
        {"Iron Pickaxe", translateCraft},
        {"Gold Pickaxe", translateCraft},
        {"Diamond Pickaxe", translateCraft},
        {"Wooden Shovel", translateCraft},
        {"Stone Shovel", translateCraft},
        {"Iron Shovel", translateCraft},
        {"Gold Shovel", translateCraft},
        {"Diamond Shovel", translateCraft},
    },
    {"Axes",
        {"Wooden Axe", translateCraft},
        {"Stone Axe", translateCraft},
        {"Iron Axe", translateCraft},
        {"Gold Axe", translateCraft},
        {"Diamond Axe", translateCraft},
    },
    {"Weapons",
        {"Wooden Sword", translateCraft},
        {"Stone Sword", translateCraft},
        {"Iron Sword", translateCraft},
        {"Gold Sword", translateCraft},
        {"Diamond Sword", translateCraft},
        {"Bow", translateCraft},
        {"Arrow", translateCraft},
        {"Flint and Steel", translateCraft},
        {"TNT", translateCraft}
    },
    {"Farming",
        {"Bread", translateCraft},
        {"Bone Meal", translateCraft},
        {"Bucket", translateCraft},
        {"Wooden Hoe", translateCraft},
        {"Stone Hoe", translateCraft},
        {"Iron Hoe", translateCraft},
        {"Gold Hoe", translateCraft},
        {"Diamond Hoe", translateCraft}
    }
}

function on.create()
    toolpalette.register({})
end


@nspireguy:
To be honest, I have barely started working on 0.12 *.* I am busy with school and friends and stuff, so I think the next update will be not until next year *.*
« Last Edit: December 01, 2013, 03:50:30 pm by Jens_K »
Sorry for nonsense.

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Offline annoyingcalc

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Re: Minecraft 2D for TI-Nspire
« Reply #204 on: December 01, 2013, 07:51:07 pm »
Can you PM me the entire source of this game? I have a bit of lua experience, and 3.1 OS.
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Offline nspireguy

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Re: Minecraft 2D for TI-Nspire
« Reply #205 on: December 03, 2013, 03:03:10 pm »
That's kool :w00t: cant wait until next year...  :thumbsup:

Offline The_King

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Re: Minecraft 2D for TI-Nspire
« Reply #206 on: December 03, 2013, 04:51:30 pm »
btw send it to me too

I want to make a texture pack for the minecraft
the very first
so if you can it will be great

Offline AnToX98

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Re: Minecraft 2D for TI-Nspire
« Reply #207 on: December 04, 2013, 10:43:14 am »
Quote
Here is the simplyfied code of the menu, maybe someone else can find the problem:

What is the "problem" ?



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Offline Jens_K

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Re: Minecraft 2D for TI-Nspire
« Reply #208 on: December 04, 2013, 10:48:21 am »
@annoyingcalc & hking1: Ok!
@AnToX98: The problem is that the crafting menu doesn't show up on OS 3.1

Does anybody know when the voting for POTY for nspire starts?
Sorry for nonsense.

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Offline The_King

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Re: Minecraft 2D for TI-Nspire
« Reply #209 on: December 04, 2013, 09:29:40 pm »
Funny how this game looks a flash version of jens minecraft

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