Author Topic: Nspire Raycaster  (Read 94403 times)

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Offline Builderboy

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Re: Nspire Raycaster
« Reply #270 on: April 24, 2010, 01:52:32 am »
Heh, usually when i get into AP testing or finals, i accidentally spend a lot of time away from the cimputer, cooped up in a study session, and coding some new and fun things ;D Haha im so bad, i should get back to studying.

Offline DJ Omnimaga

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Re: Nspire Raycaster
« Reply #271 on: April 24, 2010, 02:56:55 am »
* DJ Omnimaga inserts a rickroll in Builderboy's calc that won't go off until he finishes his school work (altough it lets the calc turn off to save on batteries)
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Offline bwang

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Re: Nspire Raycaster
« Reply #272 on: April 28, 2010, 07:54:45 pm »
New update!
Added walls at variable altitudes.
Sprite clipping is a bit broken again.

Offline DJ Omnimaga

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Re: Nspire Raycaster
« Reply #273 on: April 28, 2010, 08:09:58 pm »
nice to see progress, unfortunately I won't be able to play anymore, tho, cuz I now have OS 2.0.1 on my Nspire since I needed a no-power-management-bug OS in 84+ mode, and I never got able to get Ndless to work on Goplat's emu, even after help.
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Offline bwang

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Re: Nspire Raycaster
« Reply #274 on: April 28, 2010, 09:17:52 pm »
Have a screenshot, then.

Offline DJ Omnimaga

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Re: Nspire Raycaster
« Reply #275 on: April 28, 2010, 10:01:43 pm »
wow looks nice, I ddiN,t thought you had variable wall bottom, I didnt knew you meant that in your post. Awesome!

Can we go under them yet?
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Offline tr1p1ea

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Re: Nspire Raycaster
« Reply #276 on: April 28, 2010, 10:21:19 pm »
Hey thats awesome!

DJ: I can help you get ndless working in the emu, the same way i got it going :).

(ill be on when i get home tonight).
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."


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Re: Nspire Raycaster
« Reply #277 on: April 28, 2010, 10:25:17 pm »
Oh someone got me a copy with everything setup for me, cuz I just couldnt figure out even after getting help from someone before. Command prompt is just not my thing.

Anyway thanks to that person, I got an animated screenshot now
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Offline AaroneusTheGreat

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Re: Nspire Raycaster
« Reply #278 on: April 29, 2010, 12:37:51 am »
Wow this has to be the most impressive raycasting I've seen on a calculator yet. Good work Bwang. I can't wait for this project to be released. It could be the reason I end up buying an nSpire.

Offline bwang

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Re: Nspire Raycaster
« Reply #279 on: April 29, 2010, 12:38:06 am »
Small update attached fixes sprite clipping again.

Offline DJ Omnimaga

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Re: Nspire Raycaster
« Reply #280 on: April 29, 2010, 12:49:33 am »
Very nice :)
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Offline critor

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Re: Nspire Raycaster
« Reply #281 on: April 29, 2010, 02:41:50 am »
Wonderfull, Bwang!


You've pushed the raycasting algorithm beyond its limits.
Congratulations!

It's not raycasting any more... It's Extended RayCasting!
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Offline DJ Omnimaga

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Re: Nspire Raycaster
« Reply #282 on: April 29, 2010, 02:47:17 am »
Wonderfull, Bwang!


You've pushed the raycasting algorithm beyond its limits.
Congratulations!

It's not raycasting any more... It's Extended RayCasting!
I was tempted to say ExtendeD ;D (altough that might have sounded like if I thought ExtendeD wrote the raycaster)
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Offline Silver Shadow

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Re: Nspire Raycaster
« Reply #283 on: April 29, 2010, 08:40:25 am »
@DJ Omnimaga: may I ask why you chose "tru895698uitui4ui5ui.gif" as the gif's name? :P
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Offline DJ Omnimaga

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Re: Nspire Raycaster
« Reply #284 on: April 29, 2010, 09:33:33 am »
Because I got sick to death of the duplicate attachment names bug on the forums and even if I tried an unconventional name for it before, I still got the error anyway, so I got pissed and typed random crap as file name.
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