Author Topic: Battlestar for Nspire  (Read 2998 times)

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Offline battlestar

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Battlestar for Nspire
« on: June 22, 2013, 02:43:56 am »
Hello! I am starting to port a text-based game called battlestar to the Nspire. It is included in the BSD-games package, and I plan on porting many others, such as phantasia and adventure.

I fixed backspace.

I am having trouble with savefiles, but I think I have almost fixed them.
Also, The screen is kind of buggy (at least on my non-CX), so I am trying to figure that out.
« Last Edit: July 22, 2013, 08:46:17 am by battlestar »

Offline Lionel Debroux

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Re: Battlestar for Nspire
« Reply #1 on: June 22, 2013, 02:46:00 am »
Are you porting the BSD games to TI's non-POSIX OS, or to the community Linux port ?
The latter would probably be easier to port to, but of course, the former has immensely more users.
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Offline battlestar

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Re: Battlestar for Nspire
« Reply #2 on: June 22, 2013, 02:49:08 am »
I am doing it with ndless, not on linux for the nspire.

Offline Streetwalrus

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Re: Battlestar for Nspire
« Reply #3 on: June 22, 2013, 04:26:20 am »
Is it a complete rewrite or a port of the original source ?

Offline battlestar

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Re: Battlestar for Nspire
« Reply #4 on: June 22, 2013, 10:34:10 am »
It is a port from the original source. I have not learned enough c to actually rewrite the whole thing.

Offline DJ Omnimaga

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Re: Battlestar for Nspire
« Reply #5 on: June 22, 2013, 01:59:55 pm »
Heya and welcome to the forums :), is the game in any way related to Battlestar Galactica? Also is it kinda like those old command line RPGs like Medieva and LPC muds?
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Offline battlestar

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Re: Battlestar for Nspire
« Reply #6 on: June 22, 2013, 07:28:57 pm »
It isn't related to battlestar galicatica, but it is a text-based RPG.
« Last Edit: June 23, 2013, 02:29:58 pm by battlestar »

Offline DJ Omnimaga

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Re: Battlestar for Nspire
« Reply #7 on: June 23, 2013, 12:09:25 am »
It is the wrong sub-forum to ask for help, so you might have to ask in the calculator C section for faster help. Of course I can't help since I never did Nspire C, though.
« Last Edit: June 23, 2013, 12:09:46 am by DJ Omnimaga »
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline battlestar

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Re: Battlestar for Nspire
« Reply #8 on: July 19, 2013, 01:16:36 pm »
In ten minutes, the first version of battlestar for nspire will be released (I couldn't wait until I finished). Battlestar is a text-based role playing game.
I have implemented most of the features.
At the moment, these are the features I have yet to implement:
  -saving and loading games
  -backspace (this is first priority)
  -spaceship fight scene

please notify me if there are any changes you would like me to make.

Offline battlestar

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Re: Battlestar for Nspire
« Reply #9 on: July 19, 2013, 01:52:51 pm »
I have just finished the first version! go to the first comment to download!

Offline Keoni29

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Re: Battlestar for Nspire
« Reply #10 on: July 19, 2013, 02:38:34 pm »
Double posts make the mods cry. Please use the edit button :)
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Offline battlestar

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Re: Battlestar for Nspire
« Reply #11 on: July 19, 2013, 02:44:02 pm »
I apologize. I will keep that in mind. :)
« Last Edit: July 19, 2013, 02:46:00 pm by battlestar »

Offline Levak

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Re: Battlestar for Nspire
« Reply #12 on: July 21, 2013, 10:02:01 am »
Double posts make the mods cry. Please use the edit button :)
It is not a matter of making mods cry, it's more a matter of discussion sanity because each post adds information about the author, which are the same when double/triple posting, and that is anoying.

On the other hand, double posting is tolerated in order to update the entire topic ("up") and make it visible in the first topics/IRC.
This is tolerated when it is usefull to update ("up") the topic, that means it has been couple hours since the last post.

Otherwise, editing the post is a good practice.

In that case I don't think it was a problem to double post, since it is a release announcement.
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Offline Streetwalrus

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Re: Battlestar for Nspire
« Reply #13 on: July 21, 2013, 12:41:56 pm »
Didn't know how to word it but I pretty much agree with Levak.

Offline battlestar

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Re: Battlestar for Nspire
« Reply #14 on: July 22, 2013, 08:47:19 am »
I still need to fix the descriptions. What do people think of this game so far?