Author Topic: [2013 Contest][BASIC][Pac-Man!]  (Read 1643 times)

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Offline TIfanx1999

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[2013 Contest][BASIC][Pac-Man!]
« on: October 05, 2013, 08:17:25 am »
So, I'm working on a BASIC Pac-Man clone for giggles. So far, I just have some preliminary speed tests done. Pac-man and four ghosts generate pretty quickly. That's it though, no movement or collision detection yet. Hopefully I'll get a screenie up by the end of the day to show the benchmarks.

Offline Sorunome

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Re: [2013 Contest][BASIC][Pac-Man!]
« Reply #1 on: October 05, 2013, 08:30:04 am »
Sounds awesome! :D

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Offline DJ Omnimaga

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Re: [2013 Contest][BASIC][Pac-Man!]
« Reply #2 on: October 07, 2013, 12:25:36 pm »
It would be nice to see how far BASIC limits can be pushed for a Pacman clone. I once tried to make one years ago using Pt-On/Off and it ran around 1.5 FPS, and that was on OS 1.12, which is a little faster than newer OSes.