Author Topic: Block Eater 2  (Read 2632 times)

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Offline Xeda112358

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Block Eater 2
« on: February 25, 2012, 03:22:39 pm »
The Block Eater series is one I started 5 years ago and I have applied it to many calc lanuages, including BASIC, xLIB, Celtic 3, Omnicalc, BatLib, ReCode, and Grammer. Once again, I am making it in Grammer, but this time I want to add more features and game modes.
Anyway, I have been talking about this on IRC, so I will release this outline in case I don't have the drive to finish this. It features grayscale, sound, score and timekeeping, and this is during gameplay, maintaining its speed at 6MHz. I tried to make sure Wabbit capture it as close to possible as it looks on an actual calc :)

What I want to add/change:
Traditionally, the game is played based on a time limit and you have to eat a set number of blocks in that time with obstacles making some blocks difficult to reach. This time, I want to set a time limit and you have to get a certain amount of blocks, but you keep playing until time runs out. The more blocks you get, the higher your score. You will need a certain score to move on to harder modes and there will be modes with enemies moving at random and modes where they chase you intelligently. I want to add a highscore system to make things more interesting :)

Another note, you will want the latest version of Grammer.

Offline Yeong

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Re: Block Eater 2
« Reply #1 on: February 25, 2012, 09:58:31 pm »
I'll download this to understand greyscale stuff better. :D
Also, you took my place for first sound grammer game(Which I was currently working on) D:
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Offline Xeda112358

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Re: Block Eater 2
« Reply #2 on: February 26, 2012, 12:19:58 am »
Sorry D: I just had the sudden inspiration earlier .__. ;]

Offline Jonius7

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Re: Block Eater 2
« Reply #3 on: February 26, 2012, 07:56:49 am »
This looks nice, though a bit like Pacman. Looking from the screenshot, I like the idea

EDIT: Ok something went horribly wrong. I downloaded Grammer from the link in your sig then ran the app and selected Block Eater 2. This is what happened:
I was running OS2.41 on WabbitEmu.
« Last Edit: February 26, 2012, 07:57:39 am by Jonius7 »
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Offline Xeda112358

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Re: Block Eater 2
« Reply #4 on: February 26, 2012, 10:37:45 am »
Sorry, I have forgotten to update my signature. I posted here with the latest version : http://ourl.ca/13558/287321
Sorry :/

Offline Jonius7

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Re: Block Eater 2
« Reply #5 on: February 26, 2012, 03:53:14 pm »
I thought it was  v.2.31 and now it's 2.24?
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Offline Xeda112358

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Re: Block Eater 2
« Reply #6 on: February 26, 2012, 03:59:28 pm »
I label the version in a weird way :/ It is the date, so 2.24.02.12 is Grammer 2 compiled on 24 February 2012 x.x I should have switched that so it was 2.12.02.24 as that might make more sense D:

Offline Jonius7

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Re: Block Eater 2
« Reply #7 on: February 26, 2012, 06:15:04 pm »
Yeah, probably YY.MM.DD makes more sense, as the day keeps changing dramatically. Usually the first numbers in version numbers are more significant.
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Offline Jonius7

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Re: Block Eater 2
« Reply #8 on: February 26, 2012, 08:16:26 pm »
Um, I can't control the block eater. I can make him rotate, but he doesn't move.
sorry for DP
« Last Edit: February 26, 2012, 08:16:36 pm by Jonius7 »
Programmed some CASIO Basic in the past
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Offline Xeda112358

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Re: Block Eater 2
« Reply #9 on: February 26, 2012, 09:21:02 pm »
O.o I made sure and it worked well for me. I even downloaded from all the links I provided .___. Might I ask the calc model you are using?

Offline Jonius7

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Re: Block Eater 2
« Reply #10 on: February 28, 2012, 05:17:19 pm »
OS v2.41 on WabbitEmu. I may delete everything and try again.
W8 I have Grammer Version v2.22.02.12. Do I need 2.24.02.12?
Programmed some CASIO Basic in the past
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Offline Xeda112358

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Re: Block Eater 2
« Reply #11 on: February 28, 2012, 05:18:10 pm »
.24 is the version with grayscale support and whatnot

Offline Jonius7

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Re: Block Eater 2
« Reply #12 on: February 28, 2012, 07:25:25 pm »
Ok I'll retry later. Bit busy right now. And good job for adding enemies.
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist ;)
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
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Secret Project (at v0.08.2 - 2015/05/08)
Spoiler For Extra To-Be-Sorted Clutter:

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Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God (stalled while I go and learn some Axe)