Author Topic: AOD2: The Return of Karadas  (Read 4015 times)

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Offline tifreak

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AOD2: The Return of Karadas
« on: September 13, 2006, 06:38:00 am »
This is scary... I was looking through the pending que on calcgames, and noticed someone had uploaded a "fix" to calcgames to AOD2. So I of course emailed the guy, because he was trying to take credit (because he didn't know if he should post it or not, he was just tryin to let me know... *coughemailcough*

Anyways, this got my attention on this game a bit... and well, I have picked it back up. ^_^ The game I think was very near to completion, with minor bugs plaguing the game.

Just today, I have shaved 755 bytes off the map data program, and am looking forward to cutting at least 1kb of data off of the overall game, and including the SetUpEditor trick to the save slot. This will allow me to lose the need to include save lists for the game.

Also, on a side note, I have dled all of my older programs, because I seriously need to update the readme files. Some of them still point to my site when it was hosted on Freewebs...  O_Oshocked2.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

elfprince13

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AOD2: The Return of Karadas
« Reply #1 on: September 13, 2006, 08:00:00 am »
awesome work, keep it up.

Offline tifreak

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AOD2: The Return of Karadas
« Reply #2 on: September 13, 2006, 08:31:00 am »
Thank you. :)smile.gif

I believe I have all instances of the flash screen bug and the bug that was reported fixed.

There are 2 bugs that I found with the battle system, so I will see about fixing them next, as I go about optimizing...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline kalan_vod

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AOD2: The Return of Karadas
« Reply #3 on: September 13, 2006, 08:58:00 am »
Sweet, at least he cared enough to let you know ;)wink.gif. I thought it said "AOD2: The Return of Canadians" XDsmiley.gif.

Offline tifreak

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AOD2: The Return of Karadas
« Reply #4 on: September 13, 2006, 09:05:00 am »
Huh? no, that is AOD4... :Ptongue.gif lol :ninja:ninja.gif

Maybe my next project should be a parody of things... That could turn out to be really really fun... :)smile.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Liazon

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AOD2: The Return of Karadas
« Reply #5 on: September 13, 2006, 10:26:00 am »
Sounds nice :)smile.gif

Offline DJ Omnimaga

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AOD2: The Return of Karadas
« Reply #6 on: September 13, 2006, 01:34:00 pm »
wow nice to seee an update of this, and do u have link to your  website hosted on freewreck/web *feels nostalgic* O_Oshocked2.gif
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Offline tifreak

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AOD2: The Return of Karadas
« Reply #7 on: September 13, 2006, 01:41:00 pm »
The site no longer exists... :(sad.gif Trust me, when I saw the link, I eagerly looked... I wonder if the Way back machine was able to cache it... O_Oshocked2.gif Will have to check...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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AOD2: The Return of Karadas
« Reply #8 on: September 13, 2006, 02:15:00 pm »
i think wayback machine doesnt host free hosting websites, at least not those without sub domains (freewebhostname.com/websitename for example instead of websitename.freewebhostname.com)
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Offline tifreak

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AOD2: The Return of Karadas
« Reply #9 on: September 13, 2006, 02:26:00 pm »
Yeah, anyways.. I fixed the battle system. I just need to see what else pops up while I play it...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline tifreak

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AOD2: The Return of Karadas
« Reply #10 on: September 14, 2006, 03:47:00 pm »
Well, I have to fix a supposed problem with the magic labeled "Ice", and add a checking system for the save system so I can stop including the lists.. Or I might just include the lists and save the space it would require to make the detection... Anyways. :)smile.gif Progress is being made on it.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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AOD2: The Return of Karadas
« Reply #11 on: September 15, 2006, 10:39:00 am »
what was the Ice bug?
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Offline tifreak

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AOD2: The Return of Karadas
« Reply #12 on: September 15, 2006, 11:17:00 am »
Not sure yet, I still have to get the Ice magic to test it. :Dbiggrin.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline tifreak

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AOD2: The Return of Karadas
« Reply #13 on: September 26, 2006, 01:56:00 am »
Well, hell, I am obviously destined to NOT work on AOD series, at all... <.<

I went to play around with AOD2 this morning, and was greeted by the RAM clear message. I will try to upload it back to the calc and get back to where I was before, but this is slightly dis-heartening... :/confused.gif

Once I get the bugs killed again to where I was at, I am uploading to ticalc and calcgames, and will require someone else to play the game, and test it out.

After that, it is back to Pokemon
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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AOD2: The Return of Karadas
« Reply #14 on: September 26, 2006, 05:19:00 am »
:(sad.gif:(sad.gif:(sad.gif:(sad.gif:(sad.gif:(sad.gif:(sad.gif:(sad.gif:(sad.gif:(sad.gif:(sad.gif:(sad.gif:(sad.gif:(sad.gif
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