Changed my mind, again. Made it a sidescroller. Redesigned tileset, looks more like its LOTR Moria. You start out high in the sky then you get underground where it is very dark and spooky (I hope I can manage to program a flashlight effect) and there are some pretty horrid monsters in there, I try to make it as scary as possible without the use of music...
Next level is the forest, then comes the flatlands and then, hopefully, after all the beating and figthing all the running and hiding you'll be free and you'll go to that place we know is there but no one has ever been...
enough chatter lets give you a small titlescreen! I hope to work on this in the christmas vacation alot...
edit: this game will be reaction based, so you auto walk trough the level but you have to make the right interactions. This will be one of those games with several different endings. A good example is a balancing rope where you have to hit the up button every now and then to prevent falling to your death...the game is mostly inspired on Limbo.