Author Topic: Fall  (Read 26943 times)

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Offline Eeems

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Re: Fall
« Reply #15 on: December 10, 2009, 07:48:09 pm »
lol, yeah :P
ok here is the most recent code
Code: [Select]
ClrHome
"0000
Ans+Ans+Ans+Ans->Str1
For(B,8,1,-1)
Output(B,10,"*
rand10
Output(B,1,Str1
End
For(A,0,2)
Output(4+A,6,"_six spaces_
End
Output(5,6," FALL "
getKey
Repeat getKey
randInt(1,3,5
Output(8,2,"<PRESS A KEY>
randInt(1,3,5
Output(8,2,Str1
End
ClrHome
Repeat not(I
Disp "0=QUIT","1=RAND","2=LVLS
Input ":",I
IF I=1
Then
Input "TYPE: ",A
Input "ROWS: ",L
If A=1
Then
"O->Str1
ClrHome
FOr(A,1,16L)
Output(1,1,int(((A+1)/(16L))100
Str1+sub(" O ",randInt(1,3),1->Str1
End
End
---alternate types of random level generators---
End
If I=2
Then
1->A
ClrHome
Disp "Level?
Repeat K=105
Output(2,1,A
Repeat K
getkey->K
End
A-(K=34 and A!=1)+(K=25->A
Output(2,1,"_three spaces_
End
If A=1
"_level data_->Str1
If A=2
"_level data_->Str1
End
If I=1 or I=2
Then
1->_theta_
4->X
3->Y
20->R
int(length(Str1)/16)-6->L
Repeat _theta_=L or not(Y
Output(1,1,subStr1,16_theta_-15,128
Delvar M
Repeat K=34 or M=int(R
getkey->K
Output(Y,X,"_space_
If _theta_!=L
Then
16(_theta_+Y-1)-16+X->Z
J-(J!=0)+2(K=25 and not(J) and "0"=sub(Str1,Z+16,1->J
Output(1,15+(int(R)-M<10),int(R-M
If 10>int(R-M
Then
Output(1,15,"`
End
Y+(not(J) and Y!=8 and "0"!=sub(Str1,Z+16,1))-(J and Y!=1 and "0"!=sub(Str1,Z-16,1->Y
End
16(_theta_+Y-1)-16+X->Z
X+(K=26 and "0"!=sub(Str1,Z+1,1) and x!=16)-(K=24 and X!=1 and "O"!=sub(Str1,Z-1,1->X
Output(Y,X,"*
rand10
M+1->M
End
Y-1->Y
R-.5(3!=int(R->R
_theta_+(_theta_!=L->_theta_
End
CLrHome
If not(Y
Then
Output(1,3,"YOU LOSE
Else
Output(1,3,"YOU WIN
End
getKey
Repeat getKey
End
End
End
« Last Edit: December 10, 2009, 07:48:26 pm by Eeems »
/e

Offline jsj795

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Re: Fall
« Reply #16 on: December 10, 2009, 07:59:55 pm »
I was trying to code and wondered what "_level data_->Str1
is. what kind of level data do we have to put in?


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline Eeems

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Re: Fall
« Reply #17 on: December 10, 2009, 08:03:05 pm »
a string that is divisable by 128 more then 8 times and is filled with anything
the letter O is solid tiles, and anything else is not.
/e

Offline jsj795

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Re: Fall
« Reply #18 on: December 10, 2009, 09:15:29 pm »
okay i got it. it seems pretty fun, except sometimes with random you can get stuck even if you jump :P


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline Eeems

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Re: Fall
« Reply #19 on: December 10, 2009, 09:53:52 pm »
Yeah that's due to randomly generated maps...you could make better maps, also you can't jump at the bottom off the screen if the tile under you isn't solid even if you are at the bottom of the screen
if you want you can try your hand at better map generators, Also could you upload a .8xp copy to here so others can just download it.
And if you wouldn't mind, could you possibly make a screenshot?
/e

Offline jsj795

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Re: Fall
« Reply #20 on: December 10, 2009, 10:00:09 pm »
sure, i will make the screenshot and .8xp

Edit: attached, the attached program does not have levels except random generator.

Edit: The first trial of screen shot play was fail, due to random map.
The second trial, I have no idea why it gave me the invalid dim. It was fine in my calc, and i was able to win and stuff...
Gotta figure out why, and if i have time, i guess i'll optimize it and make the random generator better
« Last Edit: December 10, 2009, 10:09:41 pm by jsj795 »


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline Eeems

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Re: Fall
« Reply #21 on: December 10, 2009, 10:42:36 pm »
Thanks! Looks great! Also I made another random level generator, I don't know if anybody wants to use it though since it's probably slower...but it's an alternate way to do it...
I'll post the code in a bit

oh yeah just in case nobody knew
[<][>]--move
[^]--jump
[\/]--shift screen manually

also what is the framerate on your screenshot? It's painfully slow on my iPod...
« Last Edit: December 10, 2009, 10:43:29 pm by Eeems »
/e

Offline jsj795

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Re: Fall
« Reply #22 on: December 10, 2009, 10:49:06 pm »
it's pretty fast, like 25 fps? It's the 2nd to right (next to 33 fps) in wabbitemu


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline Eeems

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Re: Fall
« Reply #23 on: December 10, 2009, 10:56:12 pm »
Ah that's the problem, on an iPod the more fps the slower it is, how about making lower fps for on forums? And releasing the higher ones for in downloads?
Also the higher the fps is does not mean the faster it will e, it still runs at te same speed, fps ony effects quality
/e

Offline jsj795

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Re: Fall
« Reply #24 on: December 10, 2009, 10:58:32 pm »
oh i was actually talking about output framerate.. yeah sorry about that.
Should I post 9 framerate one?


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline Eeems

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Re: Fall
« Reply #25 on: December 10, 2009, 11:01:09 pm »
Sure it would be more bearable, also it would be erred for all those people on browsers other then ff and whichever it was that could handle faster screenshots
/e

Offline jsj795

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Re: Fall
« Reply #26 on: December 10, 2009, 11:05:20 pm »
Okay here's the one with 9 framerate.
And I won this time!!! ;D


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline Eeems

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Re: Fall
« Reply #27 on: December 10, 2009, 11:15:19 pm »
Thanks! Looks nice btw :)
hmmm, I had an idea on how to make an endless style of gameplay...
It would first make the screen and one more line in te screen, start on that, and then at each shift build a new line and delete the old line, it would slow it down quite a bit, but it would become endless :p
/e

Offline jsj795

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Re: Fall
« Reply #28 on: December 10, 2009, 11:38:56 pm »
I am trying to find a way so that it will be solvable, without getting stuck. I have a vague idea and will have to test it out on calc.


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline Eeems

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Re: Fall
« Reply #29 on: December 11, 2009, 12:17:25 am »
Ok, well I had a thought on a way that could work, it would test to make sure there is one path open all the way, but I have no idea how to code it...
Can't wait to see your idea!
/e