Author Topic: Grappler!  (Read 26678 times)

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Offline saintrunner

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Re: Grappler!
« Reply #150 on: December 14, 2011, 05:41:31 pm »
OHH that'll be cool!  oh and I still don't understand how to use paint to do that O.O
« Last Edit: December 14, 2011, 05:41:59 pm by saintrunner »
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Offline epic7

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Re: Grappler!
« Reply #151 on: December 14, 2011, 05:59:49 pm »
It was pretty easy to do that.
I shrunk down the size to 24x24
Then I changed all colors to either black or white

I'm going to figure out how to convert them now

Offline parserp

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Re: Grappler!
« Reply #152 on: December 14, 2011, 06:13:53 pm »
spongebob? O.o

Offline epic7

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Re: Grappler!
« Reply #153 on: December 14, 2011, 07:10:10 pm »
Oh yeah. My little brothers use my computer account sometimes :P

I built a conversion program with Quigibo's code.
Now I'll make sprites and bug butts about his code making my code slower than the code before the code was put in the code when I coded code. :P
* epic7 lost

Optimization progress:
*approximate speed*
Before tmap: 0.033 sec/loop
After tmap: 0.095 sec/loop
Optimization 1: 0.063 sec/loop
Optimization 2: 0.0596 sec/loop

Optimized, but still a lot slower than it was before <_<
« Last Edit: December 14, 2011, 08:49:30 pm by epic7 »

Offline saintrunner

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Re: Grappler!
« Reply #154 on: December 14, 2011, 09:07:48 pm »
screenie? and maybe you code post your source so people here can help optimize :)
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Offline epic7

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Re: Grappler!
« Reply #155 on: December 14, 2011, 09:37:48 pm »
Don't have time now for full screenie and code.

Second sprite for enemy:
About to eat the player :P

Offline saintrunner

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Re: Grappler!
« Reply #156 on: December 14, 2011, 09:38:33 pm »
looks good :)
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Offline epic7

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Re: Grappler!
« Reply #157 on: December 14, 2011, 09:39:37 pm »
I've had trouble with the sprite of the enemy eating the player :P

And I'll probably use that same sprite when he spits out the player as well.

I might tweak it, since it looks like the enemy is shocked or something :P
« Last Edit: December 14, 2011, 09:41:25 pm by epic7 »

Offline saintrunner

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Re: Grappler!
« Reply #158 on: December 14, 2011, 09:41:23 pm »
just open the mouth a little more and tilt it forward onto the grappler guy. should look fine
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Offline epic7

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Re: Grappler!
« Reply #159 on: December 14, 2011, 09:47:47 pm »
I don't want to mess around with tilting now :P, I just changed his eyes (which changes a lot of expression), and then tweaked the mouth.

Offline saintrunner

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Re: Grappler!
« Reply #160 on: December 14, 2011, 10:19:01 pm »
ok then, that works
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Offline epic7

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Re: Grappler!
« Reply #161 on: December 15, 2011, 09:16:50 pm »
Screenies attached

Offline saintrunner

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Re: Grappler!
« Reply #162 on: December 15, 2011, 09:23:23 pm »
Nice! looks slow....but you know that lol, good luck speeding it up :P
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Offline epic7

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Re: Grappler!
« Reply #163 on: December 15, 2011, 09:46:32 pm »
It's faster on calc, but the speed is around 5 seconds to walk across the screen. 

Next up, collisions

Then enemy coding

Then I can start a couple levels
« Last Edit: December 15, 2011, 09:46:54 pm by epic7 »

Offline saintrunner

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Re: Grappler!
« Reply #164 on: December 15, 2011, 09:48:31 pm »
cool stuff :) Now I'm off to add levels for seeker (with my new engine, lol all I add is lines, and it does the rest)
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