Author Topic: megaman sub zero ADAVNCED!  (Read 2927 times)

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4ce_labs

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megaman sub zero ADAVNCED!
« on: April 07, 2006, 07:48:00 am »
I AM working on advancing my game megaman subzero
adding sprites and a story line!
were megaman must solve puzzels and fight bosses, to uncover the secrets
of CEMRO, device that can give any robot ultimit power!

this is all I got so far:

user posted image

but if any one PM's me with more Ideas or to tell me you'll help!
I'd be happy to have the help.

what I need

-experinced programes

-people who can look at a code and understan it,

-creative people to bild a story line

-pepole with A TI-83+ and know how 2 use it! -+X+-one_samuria.gif

Offline kalan_vod

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megaman sub zero ADAVNCED!
« Reply #1 on: April 07, 2006, 08:47:00 am »
Well if you want to send me code or just post it here I can help, but the storyline wouldn't be something I could do. We are always willing to help (at least I am), and if you want to do something just ask and we might be able to give an example.

4ce_labs

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megaman sub zero ADAVNCED!
« Reply #2 on: April 07, 2006, 09:33:00 am »
IT's kind'a long I PM it to U once I get the code from source coder. :ph43r:ninja.gif

any one else who needs the source code PM'ed to them, post a reply
or PM me

Offline kalan_vod

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megaman sub zero ADAVNCED!
« Reply #3 on: April 07, 2006, 09:41:00 am »
Well if you feel the code is too long to display, you could upload it somewhere in a form of .txt and give us the link. Or you could ust pastebin.com :Pblah.gif...

Offline DJ Omnimaga

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megaman sub zero ADAVNCED!
« Reply #4 on: April 07, 2006, 12:05:00 pm »
sound nice, do you think you can increase the speed between each attacks?
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Offline KermMartian

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megaman sub zero ADAVNCED!
« Reply #5 on: April 07, 2006, 12:14:00 pm »
BTW, I'm thinking of makign SourceCoder allow remote linking to objects in My Projects folders - how does that sound??



Offline kalan_vod

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megaman sub zero ADAVNCED!
« Reply #6 on: April 07, 2006, 12:42:00 pm »
QuoteBegin-kermmartian+-->
QUOTE (kermmartian)
BTW, I'm thinking of makign SourceCoder allow remote linking to objects in My Projects folders - how does that sound??

??? Posted in the wrong topic? I guess it would sound cool.

Offline DJ Omnimaga

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megaman sub zero ADAVNCED!
« Reply #7 on: April 07, 2006, 12:52:00 pm »
uh I though I posted a reply to this look like I forgot to submit it. Would be cool i think, you should post this in the source coder thread though :Pblah.gif as it is 4ce lab megaman topic :Pblah.gif
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4ce_labs

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megaman sub zero ADAVNCED!
« Reply #8 on: April 08, 2006, 03:26:00 am »
here is the location of megaman sub zero advanced!

http://www.myupload.biz/f/wo6/9623/megamanSZA.zip
QUOTE
When the myupload.biz opens simply click


Offline kalan_vod

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megaman sub zero ADAVNCED!
« Reply #9 on: April 08, 2006, 06:35:00 am »
So is there anything wrong with it? Or do you want some optimizations? Well I will take a look at this a little later, but right now I am busy.

4ce_labs

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megaman sub zero ADAVNCED!
« Reply #10 on: April 08, 2006, 10:42:00 am »
one, the store's arent done,
but I am really looking for suggestions

Offline necro

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megaman sub zero ADAVNCED!
« Reply #11 on: April 08, 2006, 11:06:00 am »
lines are pretty inefecient memory wise, you might want to try using xlib app, but if you don't want to it is of course up to you.
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Offline kalan_vod

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megaman sub zero ADAVNCED!
« Reply #12 on: April 08, 2006, 11:53:00 am »
Yes, necro is right about the lines. xLIB is a great program that would make this project more feasible (spelling?), it is http://omnimaga.dyndns.org/index.php?showtopic=1362. But if you wish not to use it then you could make do.

Offline DJ Omnimaga

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megaman sub zero ADAVNCED!
« Reply #13 on: April 09, 2006, 03:32:00 am »
xLIB is cool, I never used the lines though, but you can have everything draw instantly
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