Author Topic: Pokemon Topaze (Axe)  (Read 126867 times)

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Offline Streetwalrus

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Re: Pokemon Topaze (Axe)
« Reply #330 on: July 06, 2013, 01:44:45 pm »
The MasterBall shouldn't be sold, you get one after a special event. Or make it pretty darn expensive. :evil: Just sayin'. Also IIRC the Elixirs (I don't even know what they're called in English, maybe Ether) are only found on the ground. Other than that this sounds good to me. ;)

Offline Hayleia

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Re: Pokemon Topaze (Axe)
« Reply #331 on: July 06, 2013, 01:52:26 pm »
Wait, I didn't express myself as I wanted to. Those are the objects that the game will support, but not all of them are going to be sold in the shop, or maybe they could be sold in some shop but not in others (if I have enough will to code that). But if an object is not on that list, it will not be sold, and it won't be usable either.

And indeed, as you said, Elixirs can't be bought in stores in the original game, but after all, this is not the real Pokemon and you can't find anything on the ground. And since you have to get those somewhere, they will surely be sold in stores.

So yeah, I think I'll stick with that list, except if someone finds an object that could replace (and be more useful than) the MasterBall.
« Last Edit: July 06, 2013, 01:52:35 pm by Hayleia »
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Offline DJ Omnimaga

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Re: Pokemon Topaze (Axe)
« Reply #332 on: July 07, 2013, 02:27:31 am »
The main issue with making it available at an high price is that some people might try to find ways to quickly make enough money to get it or do it out of boredom. :P I know someone who spent 8 hours grinding in Illusiat 11's 2nd chapter to get to LV 99, while this would have taken about 90 in a normal RPG. :P
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Offline Hayleia

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Re: Pokemon Topaze (Axe)
« Reply #333 on: July 07, 2013, 02:35:07 am »
Yeah, but here I don't really know if the MasterBall is that useful since there is no Mewtwo. And if no one uses the MasterBall, I can replace it with a more useful object.

(Also, I need the translations of those objects in the three languages, even though most of the objects are surely called the same in the three languages).
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Offline DJ Omnimaga

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Re: Pokemon Topaze (Axe)
« Reply #334 on: July 07, 2013, 02:37:38 am »
I guess you could always ditch it then, unless people want it added. The issue is that it sucks to add a feature, only to find out that only two people ever used it.
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Offline Hayleia

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Re: Pokemon Topaze (Axe)
« Reply #335 on: July 07, 2013, 02:43:22 am »
Yeah, but if I ditch it, what do I put instead ? Escape Rope ? Revive ?
I think I'll make a poll in fact, because the Revive seems like a good idea.

edit : poll is ready

Spoiler For experimentations with tables:
Potion
SuperPotion
HyperPotion
MaxPotion
--
Elixir
MaxElixir
--
PokeBall
SuperBall
HyperBall
MasterBall



Potion
SuperPotion
HyperPotion
Revive
--
Elixir
MaxElixir
--
PokeBall
SuperBall
HyperBall
MasterBall



Potion
SuperPotion
HyperPotion
MaxPotion
--
Elixir
MaxElixir
--
PokeBall
SuperBall
HyperBall
Revive
« Last Edit: July 07, 2013, 03:03:22 am by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline Streetwalrus

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Re: Pokemon Topaze (Axe)
« Reply #336 on: July 07, 2013, 03:04:27 am »
Yeah the MasterBall is totally useless without Mewtwo. You could find something else but I don't know what to suggest. :/

Offline Hayleia

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Re: Pokemon Topaze (Axe)
« Reply #337 on: July 07, 2013, 03:05:35 am »
Yeah the MasterBall is totally useless without Mewtwo. You could find something else but I don't know what to suggest. :/
See poll, I suggested Revive. And the Max Potion is not that useful either, so I can remove one of both and put Revive instead.
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Offline Streetwalrus

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Re: Pokemon Topaze (Axe)
« Reply #338 on: July 07, 2013, 03:10:35 am »
Revive sounds good to me. I voted for MaxPotion/Revive but there's probably something else we could find.

Offline TIfanx1999

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Re: Pokemon Topaze (Axe)
« Reply #339 on: July 07, 2013, 03:26:28 am »
I chose the last option. I don't really think the masterball is necessary though. Also, the original games have both ether and elixer. The difference is that ether restorse the pp of one of the pokemon's moves while elixer restores the pp of all moves. I think just including elixer/max elixer would be ok.

@dj:money is usually quite plentiful in pokemon games, and most items are fairly cheap.

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Re: Pokemon Topaze (Axe)
« Reply #340 on: July 07, 2013, 04:12:14 am »
Yeah I agree about Revive. On a side note, I didn't have much time to check the game out, but are the Pokémon names based on the English release or the French ones? IIRC they have different names in the French Pokémons and since you're from France I assume that you grew up with that version. :P
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Offline Streetwalrus

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Re: Pokemon Topaze (Axe)
« Reply #341 on: July 07, 2013, 04:27:42 am »
In the French version, the names are the French ones. I think the English version uses English names though I didn't play it. ;)

Offline Hayleia

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Re: Pokemon Topaze (Axe)
« Reply #342 on: July 07, 2013, 04:37:06 am »
I edited the poll. For Art Of Camelot, please revote : I edited the option you voted for so you might not be happy with this one anymore. The new proposed list includes the Revive and the Escape Rope (and gets the Max Potion and the Master Ball out, but everyone seem to agree that the Master Ball is useless, and the Max Potion can be replaced with some Hyper Potions anyway so it seems like a good choice to me).
« Last Edit: July 07, 2013, 04:37:40 am by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline Streetwalrus

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Re: Pokemon Topaze (Axe)
« Reply #343 on: July 07, 2013, 05:10:58 am »
I'd like to change for Revive/Escape Rope but IDK how to edit my vote. :/

Offline Hayleia

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Re: Pokemon Topaze (Axe)
« Reply #344 on: July 07, 2013, 05:29:26 am »
Erm, I tried to remove the poll to put it back but I still didn't find the "allow people to change their vote" option.
The "good side" is that now every vote is reset, so you can choose another option -.-°
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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