Author Topic: Progress So Far  (Read 12902 times)

0 Members and 1 Guest are viewing this topic.

Offline tifreak

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2708
  • Rating: +82/-3
  • My Kung Fu IS strong...
    • View Profile
    • TI-Freakware
Progress So Far
« Reply #15 on: October 13, 2006, 02:08:00 pm »
Do you have any other programs/group files/apps on your calc? If so, get rid of them. When building games on the calc, it is a great idea to have NOTHING else on the calc. That is why I have so many of them, for projects. ;)wink.gif

Anyways, good luck on getting it to work...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Progress So Far
« Reply #16 on: October 13, 2006, 04:11:00 pm »
QuoteBegin-kirbykook+13 Oct, 2006, 19:56-->
QUOTE (kirbykook @ 13 Oct, 2006, 19:56)
QuoteBegin-xlibman+13 Oct, 2006, 18:14-->
QUOTE (xlibman @ 13 Oct, 2006, 18:14)
are you sure you selected the right "L"? The one in the CATALOG i mean, not the big "L" when you press ALPHA+^

I'm not THAT stupid.  

 sry i didnt meant to offend :(sad.gif I was just asking because I myself took a long while before starting to use lists for RPGs (about 6 months), before i only used real variables

again sry

Offline tifreak

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2708
  • Rating: +82/-3
  • My Kung Fu IS strong...
    • View Profile
    • TI-Freakware
Progress So Far
« Reply #17 on: October 14, 2006, 01:21:00 am »
I dont think he was offended. :Ptongue.gif Otherwise he wouldn't have continued posting. :Dbiggrin.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Progress So Far
« Reply #18 on: October 14, 2006, 01:37:00 am »
well one can be offended and still continue posting  

kirbykook

  • Guest
Progress So Far
« Reply #19 on: October 15, 2006, 08:58:00 am »
No offense taken. Actually, I apologize if I offended you.

Anyway, I am getting a bunch of questions about gameplay, so I'll try to get out a mini-demo just to show how the game will play.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Progress So Far
« Reply #20 on: October 15, 2006, 09:05:00 am »
ooh cool i cant wait to try it, does it have battles yet?

btw i like the easter egg thing of your sig :)smile.gifhaving signature editing abilities and being able to view BBcode pwn so much

kirbykook

  • Guest
Progress So Far
« Reply #21 on: October 18, 2006, 10:52:00 am »
I've got the entering/exiting houses thing down. I just have to "decorate" them (meaning make it not just a big empty room).

I've also got the battle program and the game program communicating OK. Battles aren't done yet, so for my demo you will just get a pop-up that says "This is where a battle would be."

The demo is almost done. Just a warning: It will be really really really (really^13)^9 small.