Author Topic: Tale of the Lost Map  (Read 70172 times)

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Offline ztrumpet

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Re: the Tale of Lost Map
« Reply #165 on: January 03, 2010, 09:54:42 pm »
Good luck!  I can't wait to see them when you're done. :)

Offline DJ Omnimaga

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Re: the Tale of Lost Map
« Reply #166 on: January 04, 2010, 12:51:03 am »
I like the idea of tactic battles. Just make sure random battles aren't too long, though, so it won't take 4 hours to grind for one level x.x

Also, no jumping is fine for a real time battle engine, because many of them didn't even allow jumping. The only time where you jumped is when performing certain attacks. Example:



(off-topic note: can't wait to play this on my TI-Nspire, if i find an english patch)
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Offline jsj795

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Re: the Tale of Lost Map
« Reply #167 on: January 04, 2010, 01:54:27 pm »
well, i'm at school right now so i can't see the video (the computer blocks the flash java upgrade), but yeah the random battles will be short. I'm planning to make like 3 characters (a team/party whatever you want to call it).
You may change the character who will walk (most likely be pi, theta, and omega sign) and the one that's walking at the time of random encounter will fight 1v1 against monster and get exp, so it gives them chance to level up if they are lagging behind in level.
The tactics of course will involve all three characters, and each get experience from attacking/defending, casting magic, etc. and will get a bonus exp. and money when the tactics battle is over. It will be ASCII tiles, but I don't know if I am going to do it on homescreen or graphscreen... depending on memory and speed vs. the menu system and stuff.


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline ztrumpet

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Re: the Tale of Lost Map
« Reply #168 on: January 04, 2010, 01:56:27 pm »
That sounds really cool!  I can't wait to see what you come up with.

Offline DJ Omnimaga

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Re: the Tale of Lost Map
« Reply #169 on: January 04, 2010, 06:33:51 pm »
pretty cool, can't wait for some progress and eventually screenshots :)
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Offline jsj795

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Re: the Tale of Lost Map
« Reply #170 on: January 04, 2010, 08:17:53 pm »
okay, I went back to the main menu and was able to optimize over 700 bytes!!! but still with same speed and feature. Now working on save/load feature, menu and little bit of random encounter battle engine.
I'll try to upload screenshot by this weekend if I get some progress


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline DJ Omnimaga

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Re: the Tale of Lost Map
« Reply #171 on: January 04, 2010, 08:43:27 pm »
nice! btw how big is it all so far?
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Offline jsj795

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Re: the Tale of Lost Map
« Reply #172 on: January 04, 2010, 08:48:09 pm »
ummm... the main menu + naming the team (not the character now, but it's a team) is around 2K, Walking engine 670 bytes, and the maps broken into 3 programs total takes about 7K, and events (including going through the door, talking to NPCs, etc.) take around 3K.


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline DJ Omnimaga

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Re: the Tale of Lost Map
« Reply #173 on: January 04, 2010, 08:48:49 pm »
nice that's not too large so far. Anyway I hope you finish this ^^

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Offline jsj795

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Re: the Tale of Lost Map
« Reply #174 on: January 04, 2010, 08:55:21 pm »
thanks! I think I can optimize a lot more, it's just that I kind of coded in more lengthy but easier language to understand what I'm doing, for example not using seq( or stuff like that.
Once February ends, I will be able to code most of my time since wrestling season will be over by then.

Edit: Looking over the previous posts, I think the game changed soooo much since the beginning...
It was supposed to be horizontal sprite graphing and etc., and many other stuff, but as the year went on, it now came down to ASCII homescreen map with side-scrolling walking, and many other stuff  :o
I wonder how much more the game will change before it's released...
« Last Edit: January 04, 2010, 09:20:22 pm by jsj795 »


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline ztrumpet

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Re: the Tale of Lost Map
« Reply #175 on: January 04, 2010, 09:35:08 pm »
Good luck finishing this, but it's sure changed a lot. :D
« Last Edit: January 04, 2010, 09:35:25 pm by ztrumpet »

Offline DJ Omnimaga

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Re: the Tale of Lost Map
« Reply #176 on: January 05, 2010, 07:51:03 pm »
Just as a head up: try to not rewrite, rewrite and rewrite too much, else you will most likely go into an endless loop and never finish it. Many ppl did that in the past and they spent so much time optimizing and restarting from scratch (or close) that they eventually lost interest. Optimizing is good sometimes, though, and sometimes, a rewrite may be necessary.
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Offline Galandros

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Re: the Tale of Lost Map
« Reply #177 on: January 06, 2010, 04:13:37 am »
Maybe planning and thorough thinking beforehand can make one very good rewrite stand for the final release?
Seeing others code can also give you the lights make your code that keep you happy.

DJ Omnimaga is right about rewriting making to lose interest, rewriting things that were done, sometimes is necessary and good but tear down motivation very hard.
Hobbing in calculator projects.

Offline jsj795

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Re: the Tale of Lost Map
« Reply #178 on: January 06, 2010, 10:30:18 am »
yeah... that's why I kind of stopped trying to improvise my walking engine, and move on to making the in-game menu. Thanks guys for all the advice :)


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline jsj795

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Re: the Tale of Lost Map
« Reply #179 on: January 07, 2010, 02:05:53 pm »
I'm done with the save/load feature, although I will have to improvise it to compress the data when the list gets too big.
And I am actually getting progress on battle engine too!!! In the random battle, there's going to be horiz screen. You and enemy+basic menu choice will be seen on the homescreen (bottom side) and the animation+advanced menu choice will be seen on the graph screen (top side). Once I post the screenshot up, it will be easier to understand :P

I gotta work on the animations/magic/items!


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*