Author Topic: Physics Sandbox  (Read 3423 times)

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Offline Ranman

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Re: Physics Sandbox
« Reply #15 on: October 17, 2010, 04:25:46 am »
Now that is pretty darn cool!

Can you define densities for each object? Or... What about changing acceleration due to gravity?
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Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline Builderboy

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Re: Physics Sandbox
« Reply #16 on: October 17, 2010, 04:31:01 am »
You can define the mass for each object (which directly affects its density) and you can also change the global forces to make gravity weaker or stronger or even go sideways :D

Offline Ranman

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Re: Physics Sandbox
« Reply #17 on: October 17, 2010, 04:33:39 am »
That is awesome!
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline Ikkerens

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Re: Physics Sandbox
« Reply #18 on: October 17, 2010, 07:01:20 am »
I still miss one thing, I made this very nice creation that I'm about to collapse, and then... I press clear by accident. Maybe some way to save "drawings" when exiting the program?

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Offline DJ Omnimaga

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Re: Physics Sandbox
« Reply #19 on: October 17, 2010, 02:05:17 pm »
Mhmm if CLEAR doesn't confirm erasing everything, maybe have CLEAR confirm if you really want to quit? I myself know I would probably get a bit frustrated with that x.x. I always accidentally entire lines of code in BASIC/Axe because I press CLEAR.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline Builderboy

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Re: Physics Sandbox
« Reply #20 on: October 17, 2010, 04:11:51 pm »
Okay guys a new version is being worked on with a few upgrades :)

World saving that persists across sandbox exit, maybe even different model browsing in future versions
Object bug fix, deleting more than 23 objects at a time will no longer crash the sandbox.  Limit is now 48
Static object has been changed to Lock X and Lock Y, where you can lock each axis separately
Sticky cursor, press a button to go into sticky cursor mode

Offline ztrumpet

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Re: Physics Sandbox
« Reply #21 on: October 17, 2010, 05:33:44 pm »
Awesome!  This is wonderful.  Excellent job Builderboy! ;D

Offline Builderboy

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Re: Physics Sandbox
« Reply #22 on: October 17, 2010, 06:10:55 pm »
Okay added Axis locking and fixed the bug, implemented autoSave feature, now just to quickly add cursor snap and everything will be golden :)

Offline AngelFish

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Re: Physics Sandbox
« Reply #23 on: October 17, 2010, 07:23:49 pm »
I finally got a minute to play with it. All I can say is that I want it on my desktop in full color. :)
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline fb39ca4

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Re: Physics Sandbox
« Reply #24 on: October 17, 2010, 08:16:37 pm »
Who knows, this may evolve into a dust type game...

Offline meishe91

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Re: Physics Sandbox
« Reply #25 on: October 17, 2010, 08:21:16 pm »
If that's what you're looking for I believe Builder already built one in Java that he has somewhere :P
Spoiler For Spoiler:



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Re: Physics Sandbox
« Reply #26 on: October 17, 2010, 09:31:52 pm »
Epic.  This is really quite good.  Now I wish I'd got my demo properly uploaded :P

Offline DJ Omnimaga

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Re: Physics Sandbox
« Reply #27 on: October 18, 2010, 02:51:30 am »
Awesome, builderboy :)
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline Yeong

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Re: Physics Sandbox
« Reply #28 on: October 18, 2010, 08:41:07 am »
Wow! Physics tool!
Is it like mochi thingy?
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