Author Topic: tilem4iphone  (Read 12500 times)

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Offline jnesselr

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Re: tilem4iphone
« Reply #30 on: January 16, 2011, 09:49:19 pm »
I'm actually gonna install MacOSx on a virtual box. I just need a team dammit. I am not able to do this all alone lol.
I can't help you because I can't join the apple developer program until I am 18 (legally), so for now I can't help you, sorry.  Besides, I would rather use cydia where we have more control over this.

Offline XVicarious

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Re: tilem4iphone
« Reply #31 on: January 16, 2011, 09:50:49 pm »
Yeah. Cydia was my first choice. Anyhow, parents lol? They wouldn't? Plus its 100 bucks. So Cydia is the first choice.

Offline Eeems

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Re: tilem4iphone
« Reply #32 on: January 16, 2011, 09:59:25 pm »
You don't have to pay to get the SDK, just to release in the apple store, so nothing is stopping you from developing with their tools. Although you still need to jailbreak to run the apps.
/e

Offline XVicarious

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Re: tilem4iphone
« Reply #33 on: January 16, 2011, 10:01:04 pm »
Yeah. I suppose once i find the macosx source of wabbitemu, ill look over the source, try to figure out what i have to do.

Offline jnesselr

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Re: tilem4iphone
« Reply #34 on: January 16, 2011, 10:41:09 pm »
Yeah. Cydia was my first choice. Anyhow, parents lol? They wouldn't? Plus its 100 bucks. So Cydia is the first choice.
Yeah, I just don't feel it is honest to say I'm 18 when I'm not.
Yeah. I suppose once i find the macosx source of wabbitemu, ill look over the source, try to figure out what i have to do.
here: http://code.google.com/p/wabbitstudio/

But it is WAY out of date.

Offline DJ Omnimaga

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Re: tilem4iphone
« Reply #35 on: January 16, 2011, 10:42:25 pm »
I'm actually gonna install MacOSx on a virtual box. I just need a team dammit. I am not able to do this all alone lol.
You'll need to learn patience, though. You're not gonna get a developer team in less than 4 weeks, that's for sure. Lots of people are busy with other projects or don't care about iPhone. Let's not get mad at everyone for not joining, please.
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Re: tilem4iphone
« Reply #36 on: January 16, 2011, 10:45:41 pm »
I know. I'm not mad. Just my humor which is kinda... Not great sometimes lol. I realize itll take time lol.

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Re: tilem4iphone
« Reply #37 on: January 16, 2011, 10:47:24 pm »
Ah, ok. Just try to be careful, because a few months ago, there was a surge of new members (and old ones) that suddently started getting mad whenever not enough people replied to their topic or participated to projects and people got tired of it. We even had to threaten bans. D:
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Offline Eeems

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Re: tilem4iphone
« Reply #38 on: January 16, 2011, 11:08:11 pm »
Yeah. Cydia was my first choice. Anyhow, parents lol? They wouldn't? Plus its 100 bucks. So Cydia is the first choice.
Yeah, I just don't feel it is honest to say I'm 18 when I'm not.
I didn't know you had to say that to download the sdk
/e

Offline jnesselr

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Re: tilem4iphone
« Reply #39 on: January 16, 2011, 11:14:12 pm »
Yeah. Cydia was my first choice. Anyhow, parents lol? They wouldn't? Plus its 100 bucks. So Cydia is the first choice.
Yeah, I just don't feel it is honest to say I'm 18 when I'm not.
I didn't know you had to say that to download the sdk
Yep. First thing they ask you. And I've read the entire license agreement with that thing, and I'm definitely not gonna say I'm 18 when I'm not (granted, I read it when I was 16, so it has probably changed, but I check every month to see if it's changed to 17)

Offline willrandship

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Re: tilem4iphone
« Reply #40 on: January 16, 2011, 11:15:30 pm »
I ignore those usually :P

It'll never change to 17 until the US and other Major countries switch their adult age to 17 :P

Offline jnesselr

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Re: tilem4iphone
« Reply #41 on: January 16, 2011, 11:17:42 pm »
I ignore those usually :P

It'll never change to 17 until the US and other Major countries switch their adult age to 17 :P
<fancy snooty voice>
I believe the more technically and politically correct term would be "the age of the majority", in which obviously people are responsible intelligent adults.
</fancy snooty voice>

But yeah, I can't wait.  I'm counting down the days.

Offline Eeems

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Re: tilem4iphone
« Reply #42 on: January 16, 2011, 11:21:52 pm »
June 13th for me :)
/e

Offline Madskillz

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Re: tilem4iphone
« Reply #43 on: January 16, 2011, 11:38:01 pm »
As for them not allowing console emulators on the official app store, that isnt true there is an emu on there right now with another console emu on the way. Before they never allowed programs to run any kind of programming language from within. So BASIC would have got it thrown out. However they have recently lifted that clause. I'm not sure on the USB connector, but I know Apple was really strict with who could use that and not. If they opened that now it would be totally possible to have an official release on the app store. If it isn't then for sure Cydia would be the way to go and might be the way to go anyhow.

I have a developer license and have wanted to port over Will's mac version of wabbitemu. I don't have time right now though to offer any help. I got my own projects that I am working on. The touch interface would work great and with the internet you could send the files directly to the device that way.

Offline Eeems

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Re: tilem4iphone
« Reply #44 on: January 17, 2011, 12:12:17 am »
gcn would be easy with it to :D
/e