Author Topic: TinyCraft II (name subject to change)  (Read 45151 times)

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Offline Hayleia

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Re: TinyCraft II (name subject to change)
« Reply #90 on: July 16, 2012, 11:09:03 am »
Just a little heads up - the real game has a hitting system that does one hit, then a bunch of hits really quickly. I'm not sure if you want to stay that faithful to the original, but just letting you know :D
Meh, not a useful feature (or maybe I am lazy :P)
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Offline squidgetx

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Re: TinyCraft II (name subject to change)
« Reply #91 on: July 16, 2012, 03:46:27 pm »
Is the gray that flickery-while-moving on calc? It looks great when you're standing still but it seems to be a blur while moving.

Maybe play with the delays a little bit? Since axe gray doesn't use interrupts, changing the amount of cylces between screen refresh can make a big difference, especially for 4scale

Offline Hayleia

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Re: TinyCraft II (name subject to change)
« Reply #92 on: July 16, 2012, 03:50:24 pm »
Is the gray that flickery-while-moving on calc?
It depends, sometimes it flickers exactly what is needed to see nothing move so the screen doesn't flicker at all :P
Which is exactly what you said when saying "It looks great when you're standing still but it seems to be a blur while moving."

Since axe gray doesn't use interrupts...
Mine do so I guess your solution is not doable :(
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Offline squidgetx

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Re: TinyCraft II (name subject to change)
« Reply #93 on: July 16, 2012, 03:53:10 pm »
Wait, you're calling DispGraph^^r^^r inside an interrupt?

Offline Hayleia

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Re: TinyCraft II (name subject to change)
« Reply #94 on: July 16, 2012, 03:55:49 pm »
Wait, you're calling DispGraph^^r^^r inside an interrupt?
I am calling more than DispGraph^^r^^r inside this interrupt :P
Why ? Does it cause problems ? Should I remove it ?
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Offline Stefan Bauwens

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Re: TinyCraft II (name subject to change)
« Reply #95 on: July 17, 2012, 04:27:48 am »
On a side note, maybe you should remove the poll?


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Offline Sorunome

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Re: TinyCraft II (name subject to change)
« Reply #96 on: July 17, 2012, 04:47:27 am »
Why didn't I keep track of this thread?
I just read through all the changes and it becomes more and more awesome! :D

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Offline Hayleia

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Re: TinyCraft II (name subject to change)
« Reply #97 on: July 17, 2012, 05:09:53 am »
On a side note, maybe you should remove the poll?
Yeah, the poll is now useless but it reminds me of the old times, when I had those minor problems :3

Why didn't I keep track of this thread?
I just read through all the changes and it becomes more and more awesome! :D
Thanks for the compliment :)

And thanks to both of you for posting so I can make an update without double-posting :P

UPDATE
- All menus work !!! :w00t:
By all menus, I mean oven, furnace, workbench, anvil and inventory
I had to make a lot of moves into the data and to add a lot of other things into it so your previous savegame (if any) will not work on this version. And the reason why this update is bigger that the other one is mostly the data. I didn't add a lot of code, I just routinised the crafting menu so it works with other objects than workbench, but I had to add text and sprites (even though not every sprite is done, as you can see in the anvil's menu :P)
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Offline Sorunome

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Re: TinyCraft II (name subject to change)
« Reply #98 on: July 17, 2012, 05:45:00 am »
It's looking cool as always! .D
Great work!

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Offline Hayleia

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Re: TinyCraft II (name subject to change)
« Reply #99 on: July 17, 2012, 11:15:30 am »
It's looking cool as always! .D
Great work!
:) It is always great to have support

I also have a question for y'all. I am not a good spriter and Saintrunner, TinyCraft's official spriter is not active anymore, so I tried my hand at those veins and I wanted to know if it was okay.
« Last Edit: July 17, 2012, 11:18:09 am by Hayleia »
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Offline parserp

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Re: TinyCraft II (name subject to change)
« Reply #100 on: July 17, 2012, 12:27:10 pm »
This looks awesome! And it's not dead like *cough* certain other minecraft like games. *cough*



EDIT: it seems that I have given this post my 1000th post rating :D

EDIT2: This is my 1337 post!!!!!! :w00t:
« Last Edit: July 17, 2012, 12:28:44 pm by parserp »

Offline Stefan Bauwens

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Re: TinyCraft II (name subject to change)
« Reply #101 on: July 17, 2012, 01:43:36 pm »
It looks just fine Hayleia. :)
Also, Parserpadwan, how do you know how many uprating you gave someone?


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Offline TIfanx1999

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Re: TinyCraft II (name subject to change)
« Reply #102 on: July 17, 2012, 02:23:41 pm »
No need to worry, those sprites came out fine. =)

Offline Hayleia

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Re: TinyCraft II (name subject to change)
« Reply #103 on: July 18, 2012, 02:27:14 am »
It looks just fine Hayleia. :)
No need to worry, those sprites came out fine. =)
Ok thanks, I'll use those then :)
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Offline JamesV

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Re: TinyCraft II (name subject to change)
« Reply #104 on: July 18, 2012, 04:17:11 am »
This looks awesome!