Author Topic: Wormsblock [Axe]  (Read 23360 times)

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Offline Michael_Lee

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Re: Axe parser game
« Reply #75 on: June 21, 2011, 01:03:49 pm »
A quick question for you (because I'm too lazy to actually go and test myself):
Can Ion program be run without using a shell?
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Re: Axe parser game
« Reply #76 on: June 21, 2011, 01:05:16 pm »
Can Ion program be run without using a shell?
Yes.  :)

Offline JosJuice

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Re: Axe parser game
« Reply #77 on: June 21, 2011, 01:05:39 pm »
A quick question for you (because I'm too lazy to actually go and test myself):
Can Ion program be run without using a shell?
There are two kinds of Ion programs. All Ion programs that are made in Axe are of the first kind, and can be run without using a shell.

Offline Michael_Lee

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Re: Axe parser game
« Reply #78 on: June 21, 2011, 01:07:44 pm »
Can Ion program be run without using a shell?
Yes.  :)

A quick question for you (because I'm too lazy to actually go and test myself):
Can Ion program be run without using a shell?
There are two kinds of Ion programs. All Ion programs that are made in Axe are of the first kind, and can be run without using a shell.

 :w00t: I did not know that.  I'm going to go change my default settings now ;D
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Projects:
Axe Interpreter
   > Core: Done
   > Memory: Need write code to add constants.
   > Graphics: Rewritten.  Needs to integrate sprites with constants.
   > IO: GetKey done.  Need to add mostly homescreen IO stuff.
Croquette:
   > Stomping bugs
   > Internet version: On hold until I can make my website less boring/broken.

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Re: Axe parser game
« Reply #79 on: June 21, 2011, 01:56:04 pm »
Technically, you CAN run an Ion program from an Asm() denomination.  However, I do not recommend it.  MOS and DCS7 programs have a RET saving "net" that don't allow you to run Shell-dependent programs without the shell.  Ion is ancient and lacks this; Ion programs that use built in routines and are run with Asm() might fail.

Offline p2

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Re: Axe parser game
« Reply #80 on: June 21, 2011, 02:01:55 pm »
@programmer:
It's no good idea to change the functions of the left-and right Key.
But what's about reflecting the screen, that everything will be on the other side of the map.
(of cause it should be possible to deactivate this function.
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Offline ztrumpet

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Re: Axe parser game
« Reply #81 on: June 21, 2011, 02:04:47 pm »
Technically, you CAN run an Ion program from an Asm() denomination.  However, I do not recommend it.  MOS and DCS7 programs have a RET saving "net" that don't allow you to run Shell-dependent programs without the shell.  Ion is ancient and lacks this; Ion programs that use built in routines and are run with Asm() might fail.
Right, but Axe doesn't call any Ion shell routines, so it's alright to run Ion programs from the homescreen.

Offline p2

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Re: Axe parser game
« Reply #82 on: June 21, 2011, 02:08:23 pm »


finished them yesterday.
do you know the soluton of the levels?

I hope they are good enough.

still working on more maps.





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Offline Progammer

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Re: Axe parser game
« Reply #83 on: June 22, 2011, 03:09:49 pm »
Great ! I will try them now :D
Check out my New Axe game : Wormsblock http://www.omnimaga.org/index.php?topic=8393.msg154258#msg154258
Any suggest would be welcome :)

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Offline Progammer

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Re: Axe parser game
« Reply #84 on: June 22, 2011, 03:23:03 pm »
I think the maps are not possible :( I don't understand the 1st . The 2nd is good but u have to add a block near the 1st block end because we can't push a block why jumping . Explain me the 1st map pelase :) Anyway thank's a lot :)
Check out my New Axe game : Wormsblock http://www.omnimaga.org/index.php?topic=8393.msg154258#msg154258
Any suggest would be welcome :)

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Offline DJ Omnimaga

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Re: Axe parser game
« Reply #85 on: June 22, 2011, 03:41:25 pm »
Looks nice.

By the way to run Ion programs you need a shell in some ways. You can't just plain run a Ion game without having a shell installed on the calc. If you choose Doors CS, for example, you can still launch the game from the PRGM menu, but after a reset, it you still need to run DCS at least once
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Offline ztrumpet

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Re: Axe parser game
« Reply #86 on: June 22, 2011, 04:38:00 pm »
Actually, DJ, you can. ;)   You just need to run it as Asm(PROGRAM from the homescreen and it will work, providing it's the correct type of Ion file.  Axe programs can run from the homescreen fine if compiled for Ion.

Offline Quigibo

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Re: Axe parser game
« Reply #87 on: June 22, 2011, 05:44:18 pm »
Yeah, this is only special to Axe since the executables never call Ion/MOS/DCS routines so they can actually be run without the shell.  In the case of MOS and DCS shells, you could also theoretically run those without the shells, but you would need some other program to launch them with the right entry point.
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Offline p2

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Re: Axe parser game
« Reply #88 on: June 23, 2011, 08:36:12 am »
sorry, programm
I forgot to draw a few lines:

Do you know the solution of this ones?
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Re: Axe parser game
« Reply #89 on: June 23, 2011, 12:50:34 pm »
Level 2 is great now :) but lvl 1 is still impossible : the worms cant go under the "_____" sprite :/
Check out my New Axe game : Wormsblock http://www.omnimaga.org/index.php?topic=8393.msg154258#msg154258
Any suggest would be welcome :)

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