Author Topic: Wormsblock [Axe]  (Read 23233 times)

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Offline p2

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Re: Axe parser game
« Reply #30 on: June 18, 2011, 09:48:14 am »
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Wow!
that's cool!
How did you made this?

Your game looks super.
I'll test it.


May you make the worm animated? (while walking)
« Last Edit: June 18, 2011, 09:55:21 am by p2 »
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Offline Progammer

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Re: Axe parser game
« Reply #31 on: June 18, 2011, 10:18:28 am »
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Wow!
that's cool!
How did you made this?

That's my fan club  :D

Tht's a good idea to animate the worm but I m so bad at drawing sprites :(
Check out my New Axe game : Wormsblock http://www.omnimaga.org/index.php?topic=8393.msg154258#msg154258
Any suggest would be welcome :)

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Offline p2

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Re: Axe parser game
« Reply #32 on: June 18, 2011, 10:43:57 am »
You can make it like this:


And you can hake that the worm closes his eyes while falling.
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Re: Axe parser game
« Reply #33 on: June 18, 2011, 10:58:26 am »
Ok thank's ! I will try it
Check out my New Axe game : Wormsblock http://www.omnimaga.org/index.php?topic=8393.msg154258#msg154258
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Offline p2

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Re: Axe parser game
« Reply #34 on: June 18, 2011, 11:01:14 am »
New idea:
You can make that the worm sleeps if no key was pressed for one minute.
(Laying down and Z Z Z Z Z Z Z ...)









« Last Edit: June 18, 2011, 11:51:57 am by p2 »
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Re: Axe parser game
« Reply #35 on: June 18, 2011, 11:50:05 am »
Yes very good idea :) thank you , I will work on it
Check out my New Axe game : Wormsblock http://www.omnimaga.org/index.php?topic=8393.msg154258#msg154258
Any suggest would be welcome :)

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Offline p2

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Re: Axe parser game
« Reply #36 on: June 18, 2011, 12:28:10 pm »
What do you think when it'll be ready?
Tomorrow?
in 2 days?
3 days?



And don't forget the HELP.
(where to jump / pause / restart level / save current stat / ...)  ;)
And don't forget, too, that the level should restart when a block falls on the worm
For example in lv1. If I walk into the little circle, the blocks will disappear and the block will fall down. If I walk left while the block is falling down, the block will land on the worm (Ouch!)
« Last Edit: June 18, 2011, 12:36:18 pm by p2 »
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Re: Axe parser game
« Reply #37 on: June 18, 2011, 01:05:08 pm »
Well in the next levels , block have to fall on the worm to complete the level . I think it will be rdy in 1 week cause of exams
Check out my New Axe game : Wormsblock http://www.omnimaga.org/index.php?topic=8393.msg154258#msg154258
Any suggest would be welcome :)

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Offline p2

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Re: Axe parser game
« Reply #38 on: June 18, 2011, 02:26:10 pm »
I've been testing it.
Now I'm lv 16 or 17.#
How many levels are in the game?
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Re: Axe parser game
« Reply #39 on: June 18, 2011, 02:35:27 pm »
20 :)
Check out my New Axe game : Wormsblock http://www.omnimaga.org/index.php?topic=8393.msg154258#msg154258
Any suggest would be welcome :)

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Offline p2

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Re: Axe parser game
« Reply #40 on: June 18, 2011, 02:40:17 pm »
ooh  :'(

I hope you'll make more in version 2.0
Else I'll have it in 1 or 2 hours. :P

But your game is really great.  ;)

There's only one Bug:
If you yomp into the circle, he blocks will disappear.
But only if you're yumping up to it.
If you jump from left or rihgt into it, it won't do anything.
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Re: Axe parser game
« Reply #41 on: June 18, 2011, 02:44:00 pm »
... I think 2-3 hours :p . Ok I will fix that , thank's for your help :)
Check out my New Axe game : Wormsblock http://www.omnimaga.org/index.php?topic=8393.msg154258#msg154258
Any suggest would be welcome :)

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Re: Axe parser game
« Reply #42 on: June 18, 2011, 02:45:44 pm »
You're welcome.
send me a PM (personal message) if you need any help.
 ;)
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Offline Hayleia

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Re: Axe parser game
« Reply #43 on: June 19, 2011, 02:57:17 am »
May you make the worm animated? (while walking)
This is a good idea but I don't think it will be seen on the calc's screen (see the gif)

New idea:
You can make that the worm sleeps if no key was pressed for one minute.
(Laying down and Z Z Z Z Z Z Z ...)
But this idea is possible
« Last Edit: June 19, 2011, 02:57:44 am by Hayleia »
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Offline p2

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Re: Axe parser game
« Reply #44 on: June 19, 2011, 06:44:45 am »
May you make the worm animated? (while walking)
Quote from: Hayleia
This is a good idea but I don't think it will be seen on the calc's screen (see the gif)
But it may be possible if programmer slows down the speed of the worm.
(Whitch would be a good idea because sometimes it's hard to move a box exactly to the right place)

@Programmer:   I'll try it.
                Maybe I'll find a few maps  ;)

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