Author Topic: tiDE  (Read 70070 times)

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Offline Deep Toaster

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Re: tiDE
« Reply #60 on: September 20, 2010, 11:18:15 am »
OUCH, that sucks. Hope you can get it back soon :P Good luck.




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Re: tiDE
« Reply #61 on: September 20, 2010, 04:42:42 pm »
I found out what happened.  I backed up in reverse x.x

Offline ztrumpet

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Re: tiDE
« Reply #62 on: September 20, 2010, 04:43:44 pm »
So do you have it back?

Offline LordConiupiter

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Re: tiDE
« Reply #63 on: September 20, 2010, 04:44:23 pm »
so now you got the newest code back again? no real losses?
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
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tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



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SirCmpwn

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Re: tiDE
« Reply #64 on: September 20, 2010, 04:47:32 pm »
No, I don't have it back.

Offline DJ Omnimaga

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Re: tiDE
« Reply #65 on: September 20, 2010, 04:52:23 pm »
That sucks. Everything is gone now? Or do you have another version somewhere?
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Re: tiDE
« Reply #66 on: September 20, 2010, 04:53:24 pm »
No, I have an older version that I am working from.

Offline DJ Omnimaga

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Re: tiDE
« Reply #67 on: September 20, 2010, 04:55:23 pm »
Ah ok good to hear :)
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Offline jnesselr

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Re: tiDE
« Reply #68 on: October 24, 2010, 03:51:16 pm »
What do you mean you backed up in reverse?  Does this push the deadline back any?  And how hard will this be to get working on mac?  Plug and play, or some fun compiling?  64-bit snow leopard or regular 32-bit leopard?

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Re: tiDE
« Reply #69 on: October 24, 2010, 04:21:37 pm »
There hasn't been a deadline, and backing up in reverse meant I restored the old one, overwriting the new.
To get it working on Mac will just require Mono, and only on Intel Macs, 32 or 64 bit.

Offline jnesselr

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Re: tiDE
« Reply #70 on: October 24, 2010, 04:42:59 pm »
cool.  I hope that is included with some sort of installer. (mono)

Offline aeTIos

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Re: tiDE
« Reply #71 on: October 25, 2010, 09:37:49 am »
nice project, but you forgot the Axe language, or wont this be included?
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Offline calcdude84se

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Re: tiDE
« Reply #72 on: October 25, 2010, 10:17:58 am »
AFAIK tiDE is will be a z80 assembly IDE. I'm not sure there are any computer-based Axe compilers yet. (Informal feature request)
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Offline aeTIos

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Re: tiDE
« Reply #73 on: October 25, 2010, 10:21:06 am »
aww i didnt know it was an asm IDE... btw, maybe next project for sir?
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Re: tiDE
« Reply #74 on: October 25, 2010, 04:42:33 pm »
I have been toying with the idea of Axe, TI-Basic, and ARM support.