Author Topic: dev thread  (Read 31039 times)

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Offline DJ Omnimaga

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Re: dev thread
« Reply #45 on: June 11, 2013, 09:25:07 pm »
Question, I wonder if this supported dynamic tiles or if you just used pre-made ones for the map above? I totally forgot since it has been a while since I last checked this project.

Offline shmibs

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Re: dev thread
« Reply #46 on: June 11, 2013, 10:06:12 pm »
this didn't support dynamic tiles because i couldn't think of a way to do it that would be sane and wouldn't require rewriting the whole thing yet again. it's already been a while, though, so maybe i should make a new version at some point that does (and isn't quite so slow to boot)

Offline TheCoder1998

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Re: dev thread
« Reply #47 on: October 27, 2013, 07:49:23 am »
hey are you still working on this project?
because there is no option for 16x16 sprites, and since you use those for icons i would like an option for this
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Offline Keoni29

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Re: dev thread
« Reply #48 on: October 27, 2013, 08:42:18 am »
Probably not. The last update of the author was february this year.
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Offline TheCoder1998

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Re: dev thread
« Reply #49 on: October 27, 2013, 09:08:16 am »
okay, bummer...
« Last Edit: October 27, 2013, 09:08:28 am by TheCoder1998 »
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Offline tpt1234567890

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Re: dev thread
« Reply #50 on: October 29, 2013, 12:02:50 am »
^^ I agree...