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Author Topic: Correlation: Correlific Mode! -  (Read 3795 times) Bookmark and Share
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« on: 26 February, 2011, 01:32:38 »
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Beta testing for Correlation will now take at least a month instead of at least three weeks.  That is because I'm going to implement a very special mode to make Correlation the Ti-Basic Library of all Ti-Basic Libraries.

CORRELIFIC MODE!

I'll tell you what Correlific Mode is tonight (I don't want to spoil the surprise), but to give everyone a hint, you can create Mario/Pheonix/etc. like games at near Axe speed, although there will be some tiny lags (like a short pause when you ask Mario to shoot a fireball).  Correlific Mode allows you to do so much so fast, it requires a seperate instruction manual.  While it will be easy, it will not be for beginners.  I'm posting this as a topic because some people may want to offer suggestions, hints or compliments (and compliments are quite welcome Grin)

Correlific Mode will not be available in the beta version of Correlation because I will be testing it with Hover.
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« Reply #1 on: 26 February, 2011, 02:41:31 »
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hmm...  does it increase the speed or allow you to output homescreen text at any location?
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« Reply #2 on: 26 February, 2011, 02:56:25 »
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I was thinking maybe sprites like on the graphscreen, except it is really on the homescreen, since Hot Dog mentioned Phoenix.  Wink

EDIT: Or, maybe a option to shift the screen to get the side-scrolling effect.
« Last Edit: 26 February, 2011, 03:09:50 by program4 » Logged
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« Reply #3 on: 26 February, 2011, 02:58:34 »
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TI-Basic at almost Axe-like speed?

I can't wait to see!
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« Reply #4 on: 26 February, 2011, 03:20:03 »
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Does it actually replaces most commands that draws on the LCD like a new interpreter? shocked
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« Reply #5 on: 26 February, 2011, 03:31:15 »
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Does it actually replaces most commands that draws on the LCD like a new interpreter? shocked

Maybe it's an optimized version of TI-BASIC? I'm not sure how hard that would be to create, though.
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« Reply #6 on: 26 February, 2011, 03:42:08 »
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Yeah I assume it would be massive. But I think he might have just changed the few commands that displays text, lines, etc.
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« Reply #7 on: 26 February, 2011, 04:08:17 »
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Okay, another hint: It is not optimizing or replacing any Ti-Basic commands. (Otherwise this would never get done!)
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« Reply #8 on: 26 February, 2011, 04:14:39 »
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Hmm does it simply makes everything be drawn on the buffer and not the LCD, until the DispGraph command is encountered, like with xLIB?
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« Reply #9 on: 26 February, 2011, 04:17:16 »
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Hmm does it simply makes everything be drawn on the buffer and not the LCD, until the DispGraph command is encountered, like with xLIB?

Nope Smiley  Not fast enough
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« Reply #10 on: 26 February, 2011, 04:55:29 »
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Lol, then I don't know, sorry. X.x

If it's something really technical, I'll still have no clue what it is even when you reveal it, though, anyway. Tongue
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« Reply #11 on: 26 February, 2011, 04:59:25 »
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Let me guess: a hooked third-party parser.

That's the only way I can imagine that you're going to get rid of overhead of the TI-BASIC parser, which is undoubtedly necessary for "Axe-like" speed.
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« Reply #12 on: 26 February, 2011, 05:02:09 »
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I have no idea.  Regardless, it sounds really cool. Grin
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« Reply #13 on: 26 February, 2011, 06:18:16 »
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pre-parsing, perchance?
that would make the app a bit massive as well, though...
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« Reply #14 on: 26 February, 2011, 06:23:23 »
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Overclocking? Or something else that wouldn't affect getKey speeds
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