Author Topic: Sprites! YAY!  (Read 6800 times)

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Offline tifreak

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Sprites! YAY!
« on: March 22, 2006, 10:33:00 am »
http://www.pokemonelite2000.com/sprites.html

I will be using the non animated icons. :)smile.gif

I will probably be putting them first on paper, then converting to hex as I take time to work on and hopefully finish some of my other smaller projects...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Spellshaper

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« Reply #1 on: March 22, 2006, 10:40:00 am »
kewl...

you

Offline tifreak

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« Reply #2 on: March 22, 2006, 10:42:00 am »
No, Umm, that is the actual sprites, take a look at the icons, they are in the ruby/saphire links. :)smile.gif They are a bit smaller... And I only need the ones that are originally in the game, not the others...

If someone were to help with the b/w conversions, and send me the hex codes of them, that would be superb!! :)smile.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #3 on: March 22, 2006, 10:57:00 am »
wow thats a lot I hope you can manage to fit all this in 256 pics or use lists/strings to store them O_Oshocked2.gif
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Offline Spellshaper

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« Reply #4 on: March 22, 2006, 10:59:00 am »
ah I see :Dbiggrin.gif

Offline tifreak

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« Reply #5 on: March 23, 2006, 02:21:00 am »
QuoteBegin-xlibman+Mar 22 2006, 16:57-->
QUOTE (xlibman @ Mar 22 2006, 16:57)
wow thats a lot I hope you can manage to fit all this in 256 pics or use lists/strings to store them O_Oshocked2.gif

 I am only using the original 151, but those are not in the correct order... To see them in order, check out the animated icons...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline TsiJiang

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« Reply #6 on: March 23, 2006, 07:06:00 am »
can that fit?

Offline Spellshaper

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« Reply #7 on: March 23, 2006, 07:16:00 am »
the sprites are 32*32, the screen 96*64:
6 pokemon per pic.

26 Pics are needed. That fits :)smile.gif

Offline tifreak

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« Reply #8 on: March 23, 2006, 08:20:00 am »
lol. :Pblah.gif I am gonna get the hex value of them and put pics on the screen that way. :)smile.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

kirbykook

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Sprites! YAY!
« Reply #9 on: March 23, 2006, 10:46:00 am »
You're going all out on this. This'll be great.

katmaster

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Sprites! YAY!
« Reply #10 on: March 23, 2006, 01:24:00 pm »
Yeah sounds pretty sweet. This should be a pretty good game.

kirbykook

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Sprites! YAY!
« Reply #11 on: March 24, 2006, 05:41:00 am »
If I don't have enough memory for this, I'll probably get rid of everything on my calc.

After this will you do Bronze? (Gold/Silver)

Offline tifreak

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« Reply #12 on: March 24, 2006, 11:10:00 am »
I dunno, maybe. It would be just mainly be adding data, the engine itself would be re-used...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #13 on: March 26, 2006, 11:38:00 am »
I cant wait for next demo
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Offline tifreak

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« Reply #14 on: March 26, 2006, 04:40:00 pm »
lol, I will try to endeavor getting a battle system out this summer. :)smile.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%