Author Topic: Nspire RAM Pages  (Read 6356 times)

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Offline Hot_Dog

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Nspire RAM Pages
« on: August 14, 2010, 10:16:59 pm »
I apologize if someone asked this before, but does the Nspire Ti-84+ emulator take into account the extra RAM pages?

Offline apcalc

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Re: Nspire RAM Pages
« Reply #1 on: August 14, 2010, 10:19:05 pm »
I am not sure about this, as I have never really used the 84+ emulator too much, but, I would think it does because I have been able to run "The Impossible Game" on it, which uses these pages (I think).


Offline calcdude84se

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Re: Nspire RAM Pages
« Reply #2 on: August 14, 2010, 10:20:23 pm »
It has to have one extra page to support 2.53 MP
From what I've heard however, it supports all 8. Curse you TI! Why can't you support it on real hardware! :P
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Offline Hot_Dog

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Re: Nspire RAM Pages
« Reply #3 on: August 14, 2010, 10:21:40 pm »
Excellent, because the unabridged version of S.A.D. (such as big maps and four races) might require those pages  :-\

Offline qazz42

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Re: Nspire RAM Pages
« Reply #4 on: August 14, 2010, 10:21:46 pm »
yes, but dont get hopes up, most games that use ram pages, use undocumented commands, which cause nspire reboot ;.;

Offline nemo

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Re: Nspire RAM Pages
« Reply #5 on: August 14, 2010, 10:22:19 pm »
It has to have one extra page to support 2.53 MP
From what I've heard however, it supports all 8. Curse you TI! Why can't you support it on real hardware! :P

that would be much too convenient :P


Offline calcdude84se

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Re: Nspire RAM Pages
« Reply #6 on: August 14, 2010, 10:24:19 pm »
They don't have to, qazz. Outputting to ports 5, 6, and 7 is much different than using ixh, ixl, iyh, and iyl :P
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Offline qazz42

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Re: Nspire RAM Pages
« Reply #7 on: August 14, 2010, 10:26:13 pm »
Yes, but by luck, most do.... like TI-BOY, emu8x, virtual-calc.....etc

Offline thepenguin77

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Re: Nspire RAM Pages
« Reply #8 on: August 15, 2010, 12:47:31 am »
Nearly every single one of my games use the extra ram pages, and the only time I've ever used undocumented instructions was for TruSound.

Unless something needs to run very fast and use hacky jumps, (emulators and sound programs,) they don't need to use undocumented ones.
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Re: Nspire RAM Pages
« Reply #9 on: August 15, 2010, 12:57:43 am »
Does all your games use more than the first, though? This would mean most of your games won't even run on newer 84+ calcs at all (made after April 2007)
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Offline calcdude84se

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Re: Nspire RAM Pages
« Reply #10 on: August 15, 2010, 09:14:11 am »
Since he himself has a newer one, he only uses one extra page, which the Nspire should definitely support (b/c 2.53 MP needs that third page)
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Offline thepenguin77

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Re: Nspire RAM Pages
« Reply #11 on: August 15, 2010, 02:51:29 pm »
Since he himself has a newer one, he only uses one extra page, which the Nspire should definitely support (b/c 2.53 MP needs that third page)

Correct.
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Offline JonimusPrime

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Re: Nspire RAM Pages
« Reply #12 on: August 15, 2010, 02:55:13 pm »
so basically none of his games would run on an original 83+, but 83+SE's and 84+/SE's are fine?

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Offline thepenguin77

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Re: Nspire RAM Pages
« Reply #13 on: August 15, 2010, 02:57:40 pm »
Pretty much. I tried to get the impossible game to run on 83+'s. But I didn't know they didn't have extra ram pages. I could still do it since it only uses 2kb though.
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Offline qazz42

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Re: Nspire RAM Pages
« Reply #14 on: August 15, 2010, 04:05:11 pm »
so basically none of his games would run on an original 83+, but 83+SE's and 84+/SE's are fine?


yep...