Author Topic: help for project snake x sprite design  (Read 3337 times)

0 Members and 1 Guest are viewing this topic.

Offline Snake X

  • Ancient Veteran
  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 810
  • Rating: +33/-8
    • View Profile
help for project snake x sprite design
« on: September 10, 2010, 04:35:51 pm »
I need some opinions of what my snake character should look like. Any idea's? I though of going with a block design, but more detailed.. and im not sure if I should do a block design, a snake design, or a rectangular design for the snake. One I get some options and opinions, then I can start planning the design.
« Last Edit: September 10, 2010, 04:49:36 pm by Snake X »
Loved this place, still the best producers of power metal, and sparked my dreams of coding.

Offline nemo

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1203
  • Rating: +95/-11
    • View Profile
Re: help for project snake x sprite design
« Reply #1 on: September 10, 2010, 07:13:50 pm »
well, what size are you thinking each block of the snake should be? also, will you have an HUD displaying lives or anything, or will you utilize the whole screen?


Offline Jonius7

  • python! Lua!
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1918
  • Rating: +82/-18
  • Still bringing new dimensions to the TI-nspire...
    • View Profile
    • TI Stadium
Re: help for project snake x sprite design
« Reply #2 on: September 11, 2010, 01:30:06 am »
Block shiny design if that's possible, nice and square but each block having rounded corners.
« Last Edit: September 11, 2010, 01:30:40 am by jhgenius01 »
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist ;)
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
TI-nspire Lua
Numstrat
TI-nspire Hold 'em Lua
Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
Spoiler For Extra To-Be-Sorted Clutter:

Spoiler For Relegated Projects:
TI-nspire BASIC
Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Offline Snake X

  • Ancient Veteran
  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 810
  • Rating: +33/-8
    • View Profile
Re: help for project snake x sprite design
« Reply #3 on: September 11, 2010, 11:04:50 am »
Right. Also, yes I would be using the whole screen. No, there won't be any lives. Maybe as an update, but now now. The size.. 12x12 maybe? I'll see what's appropriate
Loved this place, still the best producers of power metal, and sparked my dreams of coding.

Offline nemo

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1203
  • Rating: +95/-11
    • View Profile
Re: help for project snake x sprite design
« Reply #4 on: September 11, 2010, 11:27:44 am »
if you're using the entire screen, your possible sizes are 4x4 and 8x8. personally, i'd go with 6x6 and have a 4 pixel progress bar at the bottom of the screen. this makes a 16 wide by 10 tall playing field, or 160 possible squares a snake place could be. depending upon how fast the snake moves, grayscale could be ugly.. so you *may* want to keep it monochrome.

edit: and 12x12 would give you an 8 by 5 playing field, 40 possible squares, with a 4 pixel white space on the bottom
« Last Edit: September 11, 2010, 11:32:53 am by nemo »


Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: help for project snake x sprite design
« Reply #5 on: September 11, 2010, 02:39:29 pm »
5x5 might also be a good size. As for grayscale I would stick to Monochrome for now, unless you really feel comfortable with grayscale.
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: help for project snake x sprite design
« Reply #6 on: September 11, 2010, 03:08:43 pm »
Note that if you chose a size *other* than a multiple of 2, slowdowns are possible with more complicated gameplay.  So thats just a thought if your gameplay ends up being uber complicated.

That being said i would recommend 4x4 :) Gives a nice large playing field and nice to work with numbers