Author Topic: F-Zero Progress Thread  (Read 141109 times)

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Offline squidgetx

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Re: F-Zero Progress Thread
« Reply #270 on: November 01, 2010, 06:06:00 pm »
I think he's working a lot on TiBoy right now. I think DJ said that he likes to cycle between projects a lot (I haven't been around long enough to know for sure). We'll probably see a Tiboy 0.2 in a little while, and then maybe more progress here or Project M

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Re: F-Zero Progress Thread
« Reply #271 on: November 01, 2010, 06:10:44 pm »
I'm tempted to go necropost a few dead projects to get people excited ;)

Offline DJ Omnimaga

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Re: F-Zero Progress Thread
« Reply #272 on: November 01, 2010, 06:28:48 pm »
Holy necropost... lol :P

It is not dead but I think this might take another direction. It seems to be low priority, right now, and yeah Calc84maniac cycles through projects.

I'm tempted to go necropost a few dead projects to get people excited ;)
Lol on the old board during the final year I did that with all staff projects and some member ones every 4 month or so, to no avail D:. At one point it was just me saying Any updates, followed by a response from the author that he will pick it up again eventually, followed by another "Any updates?" necropost 4 months later. :P
« Last Edit: November 01, 2010, 06:30:30 pm by DJ Omnimaga »
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Offline Builderboy

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Re: F-Zero Progress Thread
« Reply #273 on: November 01, 2010, 06:36:34 pm »
I want this to be finished :( Oh well TiBoy is epic :D

Offline fb39ca4

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Re: F-Zero Progress Thread
« Reply #274 on: November 02, 2010, 08:51:40 pm »
Yeah, it would be great to have this released. You should call this F-Zero 8X, like F-Zero GX and AX.

Offline ztrumpet

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Re: F-Zero Progress Thread
« Reply #275 on: November 02, 2010, 10:17:27 pm »
You got my hopes up. I thought there was an update  :'(

And me too, just now lol
Me three. :(

Offline Darl181

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Re: F-Zero Progress Thread
« Reply #276 on: November 02, 2010, 10:29:11 pm »
Update?  Please?  Soon?
Screenshots are epic, but no program to go with it... :(

edit: me four
« Last Edit: November 02, 2010, 11:37:37 pm by Darl181 »
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Offline DJ Omnimaga

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Re: F-Zero Progress Thread
« Reply #277 on: November 03, 2010, 12:39:47 am »
Update?  Please?  Soon?
Screenshots are epic, but no program to go with it... :(
There's a demo somewhere, actually. I forgot in which post, though. It was very old, too, even older than the one I got somewhere on one of my computer (that I can't distribute because it's packaged on the z80 Nspire emu)
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Offline Darl181

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Re: F-Zero Progress Thread
« Reply #278 on: November 03, 2010, 12:42:07 am »
Yeah, it's in like the first few pages (I read through the whole thread)
It doesn't have collision detection or anything, though...
I'm not sure if it even had changing camera height possible...
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Offline DJ Omnimaga

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Re: F-Zero Progress Thread
« Reply #279 on: November 03, 2010, 12:43:47 am »
I also forgot to mention my copy of Calc84 emulator had speed throttle removed, so everything moves so fast that games are unplayable. X.x

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Offline JustCause

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Re: F-Zero Progress Thread
« Reply #280 on: November 03, 2010, 10:18:41 am »
I'm in favor of the final game running at that speed. :) jk
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Offline DJ Omnimaga

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Re: F-Zero Progress Thread
« Reply #281 on: November 03, 2010, 11:59:10 am »
Lol. I tried F-Zero 64 with a speed code on action-replay and it was extreme. X.x
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Offline TIfanx1999

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Re: F-Zero Progress Thread
« Reply #282 on: November 04, 2010, 07:44:36 am »
Holy crap desolate runs fast! O_o

Offline DJ Omnimaga

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Re: F-Zero Progress Thread
« Reply #283 on: November 04, 2010, 09:46:38 am »
Indeed. It freezes in the intro, though, it seems. I pressed every key to get out and no luck...
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Offline wvstudios

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Re: F-Zero Progress Thread
« Reply #284 on: January 15, 2011, 12:23:34 am »
This game is still in development, right?