Author Topic: Tutorial Request Thread  (Read 16241 times)

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Offline chattahippie

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Re: Tutorial Request Thread
« Reply #30 on: August 02, 2011, 03:41:03 pm »
I don't know why, I'm just awful at anything GUI related.  I like making programs that number crunch and do things without having to display much other than outputs, and games are fine too, it's just for some reason programs hate anything GUI related I try to make.

Anyways, thanks for all the responses, I appreciate the help. :D

Offline BlakPilar

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Re: Tutorial Request Thread
« Reply #31 on: August 02, 2011, 05:51:24 pm »
A tutorial for tilemapping on the homescreen would be nice. (Unless one that has eluded my searching already exists.)

EDIT: For pure BASIC, not Axe or ASM.
« Last Edit: August 02, 2011, 08:32:53 pm by BlakPilar »

Offline yunhua98

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Re: Tutorial Request Thread
« Reply #32 on: August 02, 2011, 05:56:18 pm »
^You mean for TI-BASIC?  I could get around to that someday.  (Maybe.)

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Offline BlakPilar

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Re: Tutorial Request Thread
« Reply #33 on: August 02, 2011, 06:06:28 pm »
^You mean for TI-BASIC?  I could get around to that someday.  (Maybe.)
Yeah, sorry, for BASIC.

Offline FinaleTI

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Re: Tutorial Request Thread
« Reply #34 on: August 02, 2011, 07:18:00 pm »
I'm thinking maybe I should write a tutorial on using 4 lvl greyscale with xLib/Celtic III/DCS7 in BASIC. Nitacku's renderer sets up the graphics well enough, but it took me a lot of time and effort to get a good looking fullscreen 4 lvl tilemapper in Hybrid BASIC.

I'm just wondering if enough people still use these libs to make writing the tutorial worth it.


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Offline BlakPilar

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Re: Tutorial Request Thread
« Reply #35 on: August 02, 2011, 08:17:21 pm »
I'm thinking maybe I should write a tutorial on using 4 lvl greyscale with xLib/Celtic III/DCS7 in BASIC. Nitacku's renderer sets up the graphics well enough, but it took me a lot of time and effort to get a good looking fullscreen 4 lvl tilemapper in Hybrid BASIC.

I'm just wondering if enough people still use these libs to make writing the tutorial worth it.
I still use Celtic III, if that counts lol.

Also...
With the new tutorial section coming up...
What's meant by "new tutorial section"? I though that's what the Tutorials link in the menu was for?

Offline FinaleTI

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Re: Tutorial Request Thread
« Reply #36 on: August 02, 2011, 08:29:07 pm »
I'm thinking maybe I should write a tutorial on using 4 lvl greyscale with xLib/Celtic III/DCS7 in BASIC. Nitacku's renderer sets up the graphics well enough, but it took me a lot of time and effort to get a good looking fullscreen 4 lvl tilemapper in Hybrid BASIC.

I'm just wondering if enough people still use these libs to make writing the tutorial worth it.
I still use Celtic III, if that counts lol.
Great. If it helps even 1 person, I'm happy. I'm probably gonna cover a little more on my OS Vars Axe tutorial before I write the Hybrid BASIC one, though.

Now that I think about it, I can think of a bunch of odd things I've done with BASIC I'm tempted to make tutorials, or at least code explanations on. Things such as my homescreen scrolling tilemapper using a pic for mapdata.


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Offline BlakPilar

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Re: Tutorial Request Thread
« Reply #37 on: August 02, 2011, 08:45:37 pm »
Actually um... Nevermind lol. I just made my own pure BASIC tilemapper, so I guess I could possibly contribute to the tutorials section >.>

Offline chattahippie

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Re: Tutorial Request Thread
« Reply #38 on: August 02, 2011, 10:13:21 pm »
I'm thinking maybe I should write a tutorial on using 4 lvl greyscale with xLib/Celtic III/DCS7 in BASIC. Nitacku's renderer sets up the graphics well enough, but it took me a lot of time and effort to get a good looking fullscreen 4 lvl tilemapper in Hybrid BASIC.

I'm just wondering if enough people still use these libs to make writing the tutorial worth it.
I still use Celtic III, if that counts lol.
Great. If it helps even 1 person, I'm happy. I'm probably gonna cover a little more on my OS Vars Axe tutorial before I write the Hybrid BASIC one, though.

Now that I think about it, I can think of a bunch of odd things I've done with BASIC I'm tempted to make tutorials, or at least code explanations on. Things such as my homescreen scrolling tilemapper using a pic for mapdata.

That seems like an interesting tilemapper, I would have never though of something like that.  I would love to see that, especially as I'm new to tilemappers in general (just started understanding them :P)

Offline FinaleTI

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Re: Tutorial Request Thread
« Reply #39 on: August 02, 2011, 10:24:14 pm »
That seems like an interesting tilemapper, I would have never though of something like that.  I would love to see that, especially as I'm new to tilemappers in general (just started understanding them :P)
The BASIC tilemapper I mentioned can be found here.


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My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline chattahippie

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Re: Tutorial Request Thread
« Reply #40 on: August 02, 2011, 10:54:25 pm »
Thanks for the link

Offline DJ Omnimaga

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Re: Tutorial Request Thread
« Reply #41 on: August 02, 2011, 11:01:11 pm »
I'm thinking maybe I should write a tutorial on using 4 lvl greyscale with xLib/Celtic III/DCS7 in BASIC. Nitacku's renderer sets up the graphics well enough, but it took me a lot of time and effort to get a good looking fullscreen 4 lvl tilemapper in Hybrid BASIC.

I'm just wondering if enough people still use these libs to make writing the tutorial worth it.
IMHO it would be worth it. DCS kinda revived XLIB/Celtic/Omnicalc use because of its compatibility with programs made with them. Nitacku planned to include a tutorial with his grayscale editor, but finally quitted calc stuff. It even had a demo from me with amazing tiles, which I lost.
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Re: Tutorial Request Thread
« Reply #42 on: August 02, 2011, 11:05:30 pm »
I'm thinking maybe I should write a tutorial on using 4 lvl greyscale with xLib/Celtic III/DCS7 in BASIC. Nitacku's renderer sets up the graphics well enough, but it took me a lot of time and effort to get a good looking fullscreen 4 lvl tilemapper in Hybrid BASIC.

I'm just wondering if enough people still use these libs to make writing the tutorial worth it.
IMHO it would be worth it. DCS kinda revived XLIB/Celtic/Omnicalc use because of its compatibility with programs made with them. Nitacku planned to include a tutorial with his grayscale editor, but finally quitted calc stuff. It even had a demo from me with amazing tiles, which I lost.
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Offline DJ Omnimaga

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Re: Tutorial Request Thread
« Reply #43 on: August 02, 2011, 11:08:08 pm »
Oh I said he was gonna write one. I doubt he actually wrote it, else it would be included. As for the demo, I made it, but for odd reasons, it vanished from my computer.
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