Author Topic: Very specific CPU - Instruction set designed for one game.  (Read 2523 times)

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Offline Keoni29

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Very specific CPU - Instruction set designed for one game.
« on: March 02, 2013, 08:22:47 am »
Ok this goes as follows: Think of a game and make up a very specific instruction set for it. The next person guesses which game it's for and posts another very specific instruction set.

Begin!
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Offline blue_bear_94

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Re: Very specific CPU - Instruction set designed for one game.
« Reply #1 on: March 02, 2013, 11:14:03 am »
ldm x,yy ;loads map #x from memory location yy
invm x ;goes to map #x
engage xx ;engage in a battle with enemy data stored at xx
set x,y
set xx,yy ;assigns values to registers
set (x),y
set (xx),yy ;assigns values to memory locations
die ;display a "You died" screen
ret
ret c
ret z
cp x,y
cp xx,yy
add ...
adc ...
sub ...
sbc ...
sl ...
sr ...
rl ...
rr ...
jump xx ;absolute
jmpr x ;relative
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Offline ben_g

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Re: Very specific CPU - Instruction set designed for one game.
« Reply #2 on: March 02, 2013, 06:32:10 pm »
An RPG?
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Offline Freyaday

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Re: Very specific CPU - Instruction set designed for one game.
« Reply #3 on: March 02, 2013, 08:20:25 pm »
yl: prints "The Game"
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Offline blue_bear_94

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Re: Very specific CPU - Instruction set designed for one game.
« Reply #4 on: March 02, 2013, 11:34:36 pm »
The Game.

ben_g: Correct!

mvr x
mva x
lob x
die
ret
...
Due to dissatisfaction, I will be inactive on Omnimaga until further notice. (?? THP hasn't been much success and there's also the CE. I might possibly be here for a while.)
If you want to implore me to come back, or otherwise contact me, I can be found on GitHub (bluebear94), Twitter (@melranosF_), Reddit (/u/Fluffy8x), or e-mail (if you know my address). As a last resort, send me a PM on Cemetech (bluebear94) or join Touhou Prono (don't be fooled by the name). I've also enabled notifications for PMs on Omnimaga, but I don't advise using that since I might be banned.
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