Author Topic: Hello  (Read 5765 times)

0 Members and 1 Guest are viewing this topic.

Offline ruler501

  • Meep
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2475
  • Rating: +66/-9
  • Crazy Programmer
    • View Profile
Re: Hello
« Reply #15 on: June 04, 2011, 05:49:33 pm »
This community is good for almost anything you can think of. Once you are here for a while you will become part of our close knit group of members that is always willing to except more. If you have a project or a question you can almost always post it on omni and get a good answer for it

EDIT:those projects/questions can be about pretty much anything
« Last Edit: June 04, 2011, 05:52:07 pm by ruler501 »
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline pianoman

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 426
  • Rating: +24/-0
  • ♪♫ ♪♫ ♪♫ ♪♫ ♪♫ ♪♫ ♪♫
    • View Profile
Re: Hello
« Reply #16 on: June 04, 2011, 05:51:15 pm »
And it doesn't have to be just about calculators... :)
Welcome to the site!

Offline ben_g

  • Hey cool I can set a custom title now :)
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1002
  • Rating: +125/-4
  • Asm noob
    • View Profile
    • Our programmer's team: GameCommandoSquad
Re: Hello
« Reply #17 on: June 04, 2011, 06:20:01 pm »
Welcome to the forums.

btw: I'm from Belgium too and I also speak dutch, But i guess most people can understand my English too.
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

This signature was last updated on 20/04/2015 and may be outdated

Offline Stefan Bauwens

  • Creator of Myst 89 - סטיבן
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1799
  • Rating: +162/-24
  • 68k programmer
    • View Profile
    • Portfolio
Re: Hello
« Reply #18 on: June 05, 2011, 02:27:15 pm »
Welcome. I'm from Belgium too. :)
Have some of my peanuts:

Click to eat...
« Last Edit: June 05, 2011, 02:29:05 pm by Stefan Bauwens »


Very proud Ticalc.org POTY winner (2011 68k) with Myst 89!
Very proud TI-Planet.org DBZ winner(2013)

Interview with me

Offline JustCause

  • CoT Emeritus
  • LV8 Addict (Next: 1000)
  • *
  • Posts: 810
  • Rating: +115/-5
    • View Profile
Re: Hello
« Reply #19 on: June 05, 2011, 08:59:10 pm »
Welcome. Hope you enjoy your stay!
See you, space cowboy...