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Offline DJ Omnimaga

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DJ's final community news coverage
« on: October 05, 2014, 12:52:23 am »
As you probably noticed in the last two years, the rate at which I have been posting news articles about TI, Casio and HP community releases has slowed down dramatically and the features pending queue often piling up to ridiculous proportions, resulting into news articles featuring dozens of games at a time, often released several months before. This is mostly because of how tedious the task of monitoring community releases accross multiple websites and writing long articles about them is. The news article I posted last month featured 19 calculator utilities. This next one, which covers games, is my final coverage of calculator releases in the community, so future news requests have to be posted there. It doesn't mean that I will no longer let staff know if I see notable stuff when visiting another calculator website, but as I have been debating to do since last Summer, I won't be writing the articles anymore.


So without further ado, here are 32 calculator games you might have missed over the last year and/or that deserves mention before it's too late:

TI-84+

-Super Smash Bros Open (by Hayleia): http://www.omnimaga.org/super-smash-bros-open/

It was inevitable that this game would make it on this list, even in early demo stages. Being developed at the same time as a 3DS version came out and with a Wii U version on the horizon, this particular TI-84 Plus game, assuming progress doesn't stall halfway through, will definitively be a major TI calculator hit! The TI community is invited to create their custom playable characters, for which tutorials have been posted in the SSBO sub-forum above. The game supports link play and via Badja's scaled sprite routines, the game camera zooms in in the same fashion as classic Smash games.

-GLIB (by TheMachine02): http://www.omnimaga.org/ti-z80-calculator-projects/glib-a-graphics-axe-3d-librairy/msg383996/#msg383996

This one isn't really a game and the download is not a playable demo either, but it's a promising 3D engine that has recently been revived. Even at 6 MHz, certain features still runs fast enough. It is still early for a game news feature since it lacks a downloadable game demo, but given how amazing this engine is and the fact it's my last feature news, I'm putting it in the list anyway so you can check it out!

-IkarugaX (by Matrefeytontias) http://www.ticalc.org/archives/files/fileinfo/457/45712.html

This mention was a long overdue. This is a bullet hell space shooter like those Danmaku games and it runs extremely fast considering the extreme amount of bullets and ships on the screen. A must try if you haven't already! A TI-Nspire version, called nKaruga, is also underway.

-Particles (by Xeda112358) http://www.ticalc.org/archives/files/fileinfo/457/45799.html

Another of those particles program where you drop particles that acts like real water, but most of them only displayed 255 particles at once. This one by Xeda112358 displays thousands!

-Axe 3D Tunnel (by Matrefeytontias) http://www.ticalc.org/archives/files/fileinfo/457/45784.html

Another Matrefeytontias game. This one is a Tunnel game but in 3D and it looks pretty impressive and smooth. It might remind you a bit of some Star Fox stages.

-Axe Worms Demo (by Matrefeytontias) http://www.omnimaga.org/ti-z80-calculator-projects/(axe)-worms-name-subject-to-changes/msg385504/#msg385504

Yet another one, this time a Worms platformer where you must aim and shoot at your enemies, which destroys the land in the process.

-Pokémon Battle Factory (by LAT10S) http://www.cemetech.net/forum/viewtopic.php?p=220982#220982 http://www.ticalc.org/archives/files/fileinfo/461/46103.html

There are many Pokémon games for the calculator, but this is one of the few that stand out. This one isn't a full exploration RPG, but rather a battle arena game. But it's probably the most polished arena-based calculator RPG out there!

-Source Seeker 84+/CSE (by 123outerme) http://www.omnimaga.org/ti-z80-calculator-projects/(to-be-named)-dungeon-crawlercollection-game/?topicseen

Play as an unarmed civilian, living in the nation of Uvutu, who wishes to return peace to the world after it has been tipped by the Terrors, a group with a mysterious weapon. Collect the Ancient Uvutian artifacts, and search for The Source to once again live in balance! Solving puzzles, defeating enemies, and solving puzzles with enemies, you must get to the Terrors's castle and stop their reign. With a real-time fighting system, complex weapon mechanics, compatibility between both non-color and color calculators using the same files, a suspenseful story and more, Source Seekers is sure to be fun!

-Maximum Security Demo (by Deep Thought): http://www.omnimaga.org/maximum-security/demos-and-bug-reports-21366/msg391694/#msg391694

Deep Thought comes back with another platformer, this time in Axe, with heavy inspiration from big physics-intensive Axe platformers. A must try!

-TI-2048 (by JWinslow23) http://www.omnimaga.org/ti-z80-calculator-projects/ti-2048-by-josiah-w

There have been many 2048 clones for TI a few months ago, but this one started by JWinslow23 is probably one of, if not the, best looking one.

-Bouldash (by Zemmargorp) http://www.omnimaga.org/ti-z80-calculator-projects/(axeasm)-bouldash/

Back in 1997, the TI community was rocked by Jimmy Mårdell's many calculator games, including a Boulder Dash clone. 17 years later, Zemmargorp comes up with another clone, featured animated graphics and faster speed. A level editor is also available.


TI-84+CSE

-Decimal Defender (by Kerm Martian) http://www.cemetech.net/programs/index.php?mode=file&id=1056

There was a space invasion of Kerm color 84+ games using xLIBC a while ago and this one was one of them. Educational and entertaining at the same time.

-Black Jack (by Zeldaking) http://www.omnimaga.org/ti-z80-calculator-projects/(cse)-(xlibc)-blackjack/

xLIB 84C rendition of Black Jack that looks impressive. A little slow at times but still fun to play. By Zeldaking.

-Minesweeper CSE (by Zeldaking) http://www.ticalc.org/archives/files/fileinfo/461/46115.html

And now its Minesweeper counterpart, by the same author!

-Cookie Clicker (by Kerm Martian) http://www.cemetech.net/programs/index.php?mode=file&id=1048

Cookie Clicker might be pointless to play, but for some reasons it's still fun and get us hooked and coming back to achieve the highest amount of money possible. If only that money was real... great looking TI-84 Plus C Silver Edition hybrid BASIC rendition of the game, by the way!


68K

-Sonic Misadventures v0.41 (by PpHd) http://www.yaronet.com/t3/?id=7

Here's an oldie from the early 2000's by Time to Team. Older community members are probably aware that this game exists, but since it's not available on Ticalc.org it's very unknown nowadays. If you have a 68K calculator, this Sonic demo is definitively a must try!


TI-Nspire

-Ice Breaker: JezzBall Clone (by AJOrians) TI-Nspire http://www.omnimaga.org/ti-nspire-projects/jezzball-for-nspire/msg370738/#msg370738

Amazing looking JezzBall clone by AJorians, released a while ago. Requires Ndless

-FIFA CX (by Creative Basic) http://tiplanet.org/forum/archives_voir.php?id=11635

It isn't really a real FIFA soccer game, since it has less players on the field but it still looks pretty fun and great, and it also features some Nintendo characters. Requires OS 3.6 (or 3.9?)

-nGravnix (by AJOrians) http://www.omnimaga.org/ti-nspire-projects/ngravnix-for-nspire/new/#new

Another cool looking puzzle game by AJorians, also for Ndless.

-Call of CX (by Creative Basic) http://www.ticalc.org/archives/files/fileinfo/460/46098.html

No it's not a full 3D port of CoD, sorry, but it's still very fun to play and looks good. It requires OS 3.9, so this means you have to (permanently?) part ways with Ndless to play it or use an emulator. But the good side is that it includes a scene close to TI HQ so feel free to shoot everything on your path there as revenge against OS 3.9. :P

-Swing Copter Nspire (by Sarasinna & scalc.org) http://tiplanet.org/forum/viewtopic.php?p=169376&sid=2e0c07edd90be3ee54b6bae13954ec20#p169376

Flappy Copterness for the TI-Nspire.

-Dragon Ball Z (by Creative Basic) http://www.ticalc.org/archives/files/fileinfo/461/46117.html

There are 958 Dragon Ball games for the TI-84 Plus and only 1 for the TI-Nspire, yet the only TI-Nspire version available is polished and look very fun to play. It's from France, but don't worry, it doesn't include this. :P


Casio FX-9860G

-IPod Graviton (by Kirafi) http://www.planet-casio.com/Fr/programmes/programme2594-1-IPod-Graviton-kirafi.html

You move up and down non-stop and must avoid projectiles that come from each side of the screen. Very hard!

-IPod Dextris (by Kirafi) http://www.planet-casio.com/Fr/programmes/programme2574-1-IPod-Dextris-kirafi.html
[ Invalid YouTube link ]
Amazing puzzle game for Casio calculators

-IPod SpikeBird (by Kirafi) http://www.planet-casio.com/Fr/programmes/voir_un_programme_casio.php?showid=2634

You bounce from the top to bottom of the screen and must avoid spikes while eating candies and you can buy new characters and stuff.

-Timberman 9860G (by Xavier59) http://www.planet-casio.com/Fr/programmes/programme2630-1-timberman-xavier59.html

Chop down trees without getting hit by branches!


Casio PRIZM

-Cookie Clicker (by Spenceboy98) http://www.omnimaga.org/casio-prizm/(prizm)-cookie-clicker/msg389049/#msg389049

Another awesome-looking Cookie Clicker game to play when bored, this time by SpenceBoy98 and for the fx-cg10/20 calculators.


HP Prime

-Columns (by Han) http://www.omnimaga.org/hp-prime/columns-scoring-rules/

HP Prime port of the Game Gear puzzle game. A bit similar to Puzzle Frenzy and Tetris.

-CHIP 8 emu for the HP Prime (by eried) http://www.hpmuseum.org/forum/thread-475.html

Not really a game by itself, but rather a CHIP-8 emulator. It's very slow, but some games that were converted are very playable, which shows once again how powerful HP PPL can be, and it's still in the early stages.

-HP Tetris clone (by iconmaster) http://www.omnimaga.org/hp-prime/tetris-for-the-hp-prime!/

A more recent HP Prime Tetris clone with highscores, less bugs and better graphics.

-LightOut for the Prime (by ArielP): http://www.hpmuseum.org/forum/thread-302-post-2022.html#pid2022

Simple but fun and cool-looking LightsOut clone that makes use of the HP Prime touchscreen.

-Breakout (by Egan Ford) http://www.hpmuseum.org/forum/thread-317.html

Awesome, but hard touchscreen-based Brick-breaking paddle game

-Sokoban (by ArielP) http://www.omnimaga.org/hp-prime-projects/sokoban-gam/

Awesome looking port of Sokoban with many levels already. 

-Cute Invaders (by Handmixer) http://www.omnimaga.org/hp-prime-projects/spaceinvader-game/

A quite elaborate Space Invaders clone with many stages and challenging foes. Very original, smooth and fun.

-2048 (by Francois Lanciault) http://www.hpmuseum.org/forum/thread-2157.html

HP Prime port of the popular web game. Simple in look, but it does the job.


So I hope you enjoyed those articles in the last few years and hopefully another staff or group of staff will take over. I'll still post my own releases in news (assuming I keep news editing privileges in one way or another) but other than that I'll only post, code calculator stuff, chat on IRC or sorunomize members now.
« Last Edit: October 07, 2014, 01:56:27 pm by DJ Omnimaga »
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Offline Sorunome

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Re: DJ's final community news coverage
« Reply #1 on: October 05, 2014, 03:44:31 am »
Yup, those are all pretty awesome projects ^.^

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Offline Matrefeytontias

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Re: DJ's final community news coverage
« Reply #2 on: October 05, 2014, 04:16:20 am »
You've been doing nice news over the years, I'll miss them :'(

I didn't know about that Sonic game for the TI-68k, that looks amazing O.O now I'm sad I can't try it ...

Also, you put Source Seekers outside of the CSE category ;D

IMO, you should write the name of the author next to each game, just so people know who to talk to if needed.

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Re: DJ's final community news coverage
« Reply #3 on: October 05, 2014, 10:15:14 am »
Getting that Sonic game now.
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Offline Princetonlion.tibd

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Re: DJ's final community news coverage
« Reply #4 on: October 05, 2014, 12:03:40 pm »
I'm going to attempt to try every one of the ones I can :P
They all look are awesome.

Offline DJ Omnimaga

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Re: DJ's final community news coverage
« Reply #5 on: October 05, 2014, 06:08:02 pm »
IMO, you should write the name of the author next to each game, just so people know who to talk to if needed.

I might do so when I have some time actually, but you should at least feel lucky that the listed programs even included a description and a screenshot, because the initial version of this news did nothing but list the programs by title. I just decided to do some extra effort for this one since it was my last news, but I see it wasn't enough, like the previous article, apparently. :P

As for Source Seeker, it started as a TI-84+ monochrome game. It's just that this game detects if you use a color model or not and adapts itself accordingly and the first screenshot that I found happened to be the one above. Technically, this game would fit in both categories, but I didn't want to list the same file twice.

And yeah I don't get why Sonic Misadventures is not on ticalc.org. I heard about the game years ago and there was a news about it on ticalc.org, so I was surprised when I saw it wasn't available there. Perhaps it would be lost forever if Time to Team website shut down too.
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Re: DJ's final community news coverage
« Reply #6 on: October 06, 2014, 12:17:37 am »
Nice to see two games I've worked on make the list (not sure why there isn't any Flappy clone on here though... I mean, there's Swing Copters, right? :P ) . I'll try some of these when I can.

And wow, I didn't know Worms was finished and Deep Thought actually has a new project :P
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Re: DJ's final community news coverage
« Reply #7 on: October 06, 2014, 01:23:54 am »
I'm not too sure why I forgot Flappy Bird, although it would have been hard to choose between your version and Hayleia's honestly so perhaps both would have went in and I forgot to feature Jetpack8x too it seems, but you can always submit a news request at the link in the first post. That said, I already featured Rainbow Dash Attack, though, which gets similar once clouds appear :P. Also it was kinda hard to keep track of the pending queue after a while (I almost forgot GLIB until the very last minute)
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Re: DJ's final community news coverage
« Reply #8 on: October 06, 2014, 04:10:22 am »
*sneaks in* hum ... excuse me ... Worms isn't finished yet ...

Offline DJ Omnimaga

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Re: DJ's final community news coverage
« Reply #9 on: October 06, 2014, 04:49:59 am »
Yeah I was wondering how he got that idea since it looked more like a demo. Plus it isn't even on ticalc yet lol anyway.
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Re: DJ's final community news coverage
« Reply #10 on: October 06, 2014, 09:24:03 am »
*sneaks in* hum ... excuse me ... Worms isn't finished yet ...
I dunno...the screenshot looked like a finished game :P

Eh, I'll still try it.
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Re: DJ's final community news coverage
« Reply #11 on: October 21, 2014, 05:49:45 pm »
Apparently, Solitaire didn't deserve to be listed :(
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Offline Princetonlion.tibd

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Re: DJ's final community news coverage
« Reply #12 on: October 21, 2014, 05:51:02 pm »
I found a typo :P
Quote
The news article I posted last month featured 19 calculator utilities. This next one, which covers games, is my final coverage of calculator releases in the community

Offline DJ Omnimaga

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Re: DJ's final community news coverage
« Reply #13 on: October 21, 2014, 06:46:41 pm »
Apparently, Solitaire didn't deserve to be listed :(
I'm not too sure how this particular game got missed since I actually wanted to post about it. I think it's because that night I spent so much time playing it that I forgot >.<


I have appended it for future news idea in the staff news subforum though. Thanks for pointing out (although I don't know when juju, Deep, Geek or someone else will post news, since that's currently the only program in the news pending queue.
I found a typo :P
Quote
The news article I posted last month featured 19 calculator utilities. This next one, which covers games, is my final coverage of calculator releases in the community


I can't seem to find any typo in these two sentences ???
« Last Edit: October 21, 2014, 06:50:42 pm by DJ Omnimaga »
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Re: DJ's final community news coverage
« Reply #14 on: October 21, 2014, 07:06:54 pm »
The news article I posted last month featured 19 calculator utilities. This next one, which covers games, is my final coverage of calculator releases in the community