Author Topic: Omnimaga 2011 Programming Contest, Part #1: Axe Parser  (Read 46112 times)

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Ashbad

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Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« Reply #120 on: July 07, 2011, 07:02:40 pm »
I'm detestably going to have to drop out.  I'm sick in bed right now with a horrible headache and too hazy to work on this until it's too late, I just found my calculator the other day after someone stole it, and my sister has to use it 8 hours a day while she's taking a math class over the summer.  Sorry.

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Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« Reply #121 on: July 07, 2011, 07:06:11 pm »
It's too bad that so many people are dropping out of the contest.  :(
ld a, 0
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Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« Reply #122 on: July 07, 2011, 07:36:45 pm »
I'm detestably going to have to drop out.  I'm sick in bed right now with a horrible headache and too hazy to work on this until it's too late, I just found my calculator the other day after someone stole it, and my sister has to use it 8 hours a day while she's taking a math class over the summer.  Sorry.
Ouch. I hope you will continue the project afterwards anyways, even though the contest will be done.

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Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« Reply #123 on: July 07, 2011, 08:53:32 pm »
Might I point out that you are making this decision while sick?
If you feel better and decide to rejoin, don't hesitate just because you said you won't enter.
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Ashbad

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Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« Reply #124 on: July 07, 2011, 08:55:40 pm »
Might I point out that you are making this decision while sick?
If you feel better and decide to rejoin, don't hesitate just because you said you won't enter.

Good point.  I'll rethink my choice When I'm felling better.

Offline BrownyTCat

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Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« Reply #125 on: July 09, 2011, 10:06:42 pm »
I dropped out upon figuring out that tilemapping damages my brain.

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Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« Reply #126 on: July 09, 2011, 10:29:59 pm »
Another one, too bad :-\

If you think you have time you can always create a help thread for your problem and see if someone else has the answer.




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Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« Reply #127 on: July 10, 2011, 09:45:53 am »
I'm detestably going to have to drop out.  I'm sick in bed right now with a horrible headache and too hazy to work on this until it's too late, I just found my calculator the other day after someone stole it, and my sister has to use it 8 hours a day while she's taking a math class over the summer.  Sorry.

I dropped out upon figuring out that tilemapping damages my brain.

I already expected a lot of people giving up, but I hope it's not too many.

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Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« Reply #128 on: July 15, 2011, 09:01:33 am »
I'm detestably going to have to drop out.  I'm sick in bed right now with a horrible headache and too hazy to work on this until it's too late, I just found my calculator the other day after someone stole it, and my sister has to use it 8 hours a day while she's taking a math class over the summer.  Sorry.

I dropped out upon figuring out that tilemapping damages my brain.

I already expected a lot of people giving up, but I hope it's not too many.
My game is done! :)
« Last Edit: July 15, 2011, 09:01:51 am by tloz128 »
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Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« Reply #129 on: July 15, 2011, 09:06:01 am »
I'm detestably going to have to drop out.  I'm sick in bed right now with a horrible headache and too hazy to work on this until it's too late, I just found my calculator the other day after someone stole it, and my sister has to use it 8 hours a day while she's taking a math class over the summer.  Sorry.

I dropped out upon figuring out that tilemapping damages my brain.

I already expected a lot of people giving up, but I hope it's not too many.
I don't think its giving up for them. I think for some that may be it. Some people are being forced to stop it by real life concerns.
Insinuating that they just gave up makes it seem like they did much less than they did

Good Luck to all people who submit their game may the best game come out on top
« Last Edit: July 15, 2011, 09:06:48 am by ruler501 »
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
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Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
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Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« Reply #130 on: July 15, 2011, 12:40:03 pm »
Pardon my ignorance, but how are these games going to be judged? And will the rest of us be able to play the entries?
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Not much yet, hopefully this section will grow soon with time (and more contests)



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Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« Reply #131 on: July 15, 2011, 12:50:13 pm »
Will be announced this night, shortly after the end of the contest. You will indeed be able to play them :)

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Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« Reply #132 on: July 15, 2011, 01:47:16 pm »
I-I'm sorry guys. I'm gonna have to hear the wooshing sound of the deadline going past. Turns out making an arbitrary-name appvar generator is harder than it looks.
TL;DR: I can't make it and now I'm all depressed.
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Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« Reply #133 on: July 15, 2011, 02:01:28 pm »
What do you mean by arbitrary-name appvar generator?  Do you mean editing the string or something?
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Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« Reply #134 on: July 15, 2011, 02:04:00 pm »
Oh, I nearly forgot, we need judges, PM me for application.

EDIT: Registrations closed for Part 1, still need people for Part 2 and 3.
« Last Edit: July 15, 2011, 02:23:00 pm by Juju »

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