Author Topic: [BULLETIN] Cage Matches  (Read 148900 times)

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Offline meishe91

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Re: [BULLETIN] Cage Matches
« Reply #420 on: January 12, 2011, 05:49:00 pm »
So we don't know a deadline until more people accept, right? And I accept but no guarantees that I will have a entry but I shall try.
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Offline Builderboy

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Re: [BULLETIN] Cage Matches
« Reply #421 on: January 12, 2011, 06:31:55 pm »
Haha this should be awesome, I accept ^^

Offline meishe91

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Re: [BULLETIN] Cage Matches
« Reply #422 on: January 12, 2011, 06:46:20 pm »
Oh, also, just to clarify. There is no restriction on whether it is homescreen or graphscreen, nor the game type, correct?
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Offline FinaleTI

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Re: [BULLETIN] Cage Matches
« Reply #423 on: January 12, 2011, 06:46:31 pm »
The competition should be pretty sweet.
Actually, I think I've come up with an idea for my entry.
Now to see if it fits in under 4000 bytes...


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Offline AngelFish

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Re: [BULLETIN] Cage Matches
« Reply #424 on: January 12, 2011, 06:47:59 pm »
Haha this should be awesome, I accept ^^

I'd give up now if I didn't really want to make my game  ;)
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Offline Raylin

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Re: [BULLETIN] Cage Matches
« Reply #425 on: January 12, 2011, 09:50:27 pm »
@meishe91: Yes. It just needs to be in Pure BASIC.
Bug me about my book.

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Offline Raylin

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Re: [BULLETIN] Cage Matches
« Reply #426 on: January 13, 2011, 12:33:08 pm »
BUMP.
Bug me about my book.

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Offline Munchor

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Re: [BULLETIN] Cage Matches
« Reply #427 on: January 13, 2011, 12:34:10 pm »
I don't get your BUMP, only a few hours passed...

Offline meishe91

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Re: [BULLETIN] Cage Matches
« Reply #428 on: January 13, 2011, 01:13:03 pm »
@Raylin
Thanks, I thought so.

@ScoutDavid
It's just because it must have gotten bumped off the most recent posts thing.
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Offline Raylin

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Re: [BULLETIN] Cage Matches
« Reply #429 on: January 13, 2011, 01:42:01 pm »
I don't get your BUMP, only a few hours passed...

Because it's VERY important that this doesn't fall off the radar.
Or else this does not happen...
Bug me about my book.

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Offline Happybobjr

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Re: [BULLETIN] Cage Matches
« Reply #430 on: January 13, 2011, 03:43:53 pm »
agreed^
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Offline nemo

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Re: [BULLETIN] Cage Matches
« Reply #431 on: January 13, 2011, 04:33:35 pm »
i'm in


Offline Raylin

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Re: [BULLETIN] Cage Matches
« Reply #432 on: January 13, 2011, 05:16:20 pm »
Just one more person, guys...
Bug me about my book.

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Offline AngelFish

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Re: [BULLETIN] Cage Matches
« Reply #433 on: January 13, 2011, 05:17:00 pm »
* Qwerty.55 pushes Sircmpwn into the ring
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Re: [BULLETIN] Cage Matches
« Reply #434 on: January 13, 2011, 05:19:35 pm »
RAWR!  I didn't notice until mere moments ago.  Sure, I'm in.
So this is 30 days to build the best pure TI-Basic game you can?
« Last Edit: January 13, 2011, 05:21:13 pm by SirCmpwn »