Author Topic: Zelda progress  (Read 15662 times)

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Offline DJ Omnimaga

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« Reply #90 on: June 17, 2006, 07:14:00 am »
YAY *xlibman
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Dragon__lance

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« Reply #91 on: June 17, 2006, 02:19:00 pm »
Awesome! Can't wait to try it out! :thumb:thumb.gif

Offline TsiJiang

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« Reply #92 on: June 20, 2006, 05:34:00 am »
goody goody can't wait

crzyrbl

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« Reply #93 on: June 20, 2006, 05:53:00 am »
lol, theres no need to wait for the demo, just dl it.

Offline TsiJiang

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« Reply #94 on: June 22, 2006, 07:05:00 am »
 :huh:huh.gif  i meant i cant wait to try it out...

Offline DJ Omnimaga

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« Reply #95 on: June 22, 2006, 07:18:00 am »
lolz
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Offline Spellshaper

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« Reply #96 on: June 22, 2006, 07:26:00 am »
yay for misunderstandings... as long as they are solved. ^_^

Offline TsiJiang

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« Reply #97 on: June 23, 2006, 07:42:00 am »
...ok then...

dysfunction

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« Reply #98 on: June 24, 2006, 05:27:00 pm »
I just get transmission errors when I try to send files to PTI.

Offline DJ Omnimaga

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« Reply #99 on: June 25, 2006, 02:37:00 am »
oh yeah about that I think I might have found the problem, but its quite annoying cuz you need to send a small bunch of file, archive them, resend another bunch, archive them, etc.

Actually if the person sent the file from his calc to his PC from archive memory using ti connect (and I believe it might do the same with ti graph link) and try to send those to PTI for some reason it doesnt seems to work, so what you need to do is open each of those files, edit them without changing anything (basically add a new linebreak at beginning of program then immediately remove it), then save. Then you should be able to send the files to  PTI without problems. It worked for me. However if you use special chars that only works on OS 1.16 or above those might screw up while editing them in graph link
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Offline DJ Omnimaga

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« Reply #100 on: June 26, 2006, 02:35:00 pm »
having finished metroid I'll be testing this now on my SE

EDIT  o.oblink.gifo.oblink.gifo.oblink.gifo.oblink.gifo.oblink.gifo.oblink.gifo.oblink.gifo.oblink.gifo.oblink.gifo.oblink.gifo.oblink.gifo.oblink.gif

EDIT 2: sorry I had some moment of randomness after trying it the first time, great stuff you have here, I am glad this is still being worked on and I hope to see this finished :)smile.gif

btw I got problems choosing items how do I equip items to link via the menu?

EDIT3: nice sprite sheets you have there o.oblink.gif
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crzyrbl

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« Reply #101 on: June 26, 2006, 03:00:00 pm »
If you are over a weapon and you press 2nd then exit the menu, whenever you press 2nd, you will use that weapon.  Likewise for Alpha.

Offline DJ Omnimaga

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« Reply #102 on: June 26, 2006, 03:21:00 pm »
aaah I c, also what is trhat thing at entrance? When hitting it with the sword it gives me an error
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Offline lolje

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« Reply #103 on: July 23, 2006, 09:36:00 pm »
 :gah:fou.gif:gah:fou.gif:gah:fou.gif

this game rockz!

btw I tested it on a 84+ and a 83+. When you use a Ti-83+ it runs slow but acceptable. on a 84+ it works perfect and feels like a real >Zelda-game<.
keep it up!  :king:king2.gif
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Offline DJ Omnimaga

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« Reply #104 on: July 24, 2006, 02:45:00 am »
I hope he isnt gonna ditch this I have been waiting for this game since last summer O_Oshocked2.gif
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